安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








He stands completely still, floating if in mid-air, his outfit in the vanity slot not visible and sometimes spamming the "Stellar Nova ready" message from the Stars Above mod.
I think he's the only one tho, Amiya works fine.
But I just started using this mod so I only have Scout and Amiya atm.
Hotfix has been released.
https://www.youtube.com/watch?v=1tzb6lYQAC0
(Heres the link of the bug to show the problem)
Hello
This is caused by terraguardian's settings.
Turn off terraguardian's halloween jumpscare.
https://youtu.be/Yr4ctkMF0cg
Well, I personally recommend prioritizing checking mods that conflict with terraguardian.
Because this mod actually creates fake player entities, it is very incompatible with some mods.
[00:48:25.915] [.NET TP Worker/ERROR] [tML]: An error occurred while loading DocterMain v0.8.5.5
It has been detected that this mod was built for tModLoader v2025.5.3.0
However, you are using tModLoader v2025.8.3.1
The mod(s) and any dependencies have been automatically disabled.
Terraria.ModLoader.Exceptions.MultipleException: Multiple errors occurred.
---> System.NullReferenceException: Object reference not set to an instance of an object.
at DocterMain.Content.Items.EXP.JessicatheLiberatedEliteCombatRecords2.AddRecipes() in DocterMain\Content\Items\EXP\JessicatheLiberatedEliteCombatRecords2.cs:line 39
at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 129
--- End of inner exception stack trace ---
at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 137
at DMD<DMD<>?20690156::Terraria.ModLoader.RecipeLoader::AddRecipes>()
at SyncProxy<System.Void Terraria.ModLoader.RecipeLoader:AddRecipes()>()
at Terraria.Recipe.SetupRecipes() in tModLoader\Terraria\Recipe.cs:line 14633
at Terraria.ModLoader.ModContent.SetupRecipes(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 494
at Terraria.ModLoader.ModContent.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 377
at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModLoader.cs:line 134
---> (Inner Exception #1) System.NullReferenceException: Object reference not set to an instance of an object.
at DocterMain.Content.Items.EXP.TyphonEliteCombatRecords2.AddRecipes() in DocterMain\Content\Items\EXP\TyphonEliteCombatRecords2.cs:line 40
at Terraria.ModLoader.Core.LoaderUtils.ForEachAndAggregateExceptions[T](IEnumerable`1 enumerable, Action`1 action) in tModLoader\Terraria\ModLoader\Core\LoaderUtils.cs:line 129<---
Been having this problem recently when it was fine a few days before.
werid
My game is still working fine.