边缘世界 RimWorld

边缘世界 RimWorld

Character Editor
 此主题已被置顶,因此可能具有重要性
< >
正在显示第 1 - 15 条,共 18 条留言
Draculazla[FIN] 2021 年 8 月 2 日 下午 12:24 
I cant change pawn faces when adding humanoid alien races, only two face options available..
VOID  [开发者] 2021 年 8 月 2 日 下午 3:00 
@Draculazla[FIN]
you see the face options that are available. others are either not compatible or not available with the currently used modlist.
Draculazla[FIN] 2021 年 8 月 4 日 下午 12:39 
引用自 VOID
@Draculazla[FIN]
you see the face options that are available. others are either not compatible or not available with the currently used modlist.
I used gloomy faces mk2 but they wont work even without any body/face mod.
Any idea what causes this?
Draculazla[FIN] 2021 年 8 月 4 日 下午 12:57 
also problem only comes with humanoid alien races. works fine without it..
VOID  [开发者] 2021 年 8 月 4 日 下午 10:23 
@Draculazla[FIN] - most likely as you said. could be because of HAR mod
Draculazla[FIN] 2021 年 8 月 5 日 上午 8:19 
引用自 VOID
@Draculazla[FIN] - most likely as you said. could be because of HAR mod
Any chance of patching them to work at somepoint?
Could give you google/playstation... giftcard if its not too complicated?
VOID  [开发者] 2021 年 8 月 5 日 上午 10:24 
@Draculazla[FIN] probably not. i think its something for the mod authors of those mods. maybe i will take a look somewhen later. i don't need gifts. thx.
Arkblade 2021 年 8 月 9 日 上午 6:30 
Is it difficult to create the right compatibility with [NL] Facial Animation? At the moment it is not possible to save the actual face in the Character Editor. ( actual face of [NL] Facial Animation is randomly generated. )
Therefore, we need to keep loading the character until a character face close to the original one is generated.
VOID  [开发者] 2021 年 8 月 9 日 下午 10:41 
@Arkblade yes, actually it is. there is no methods in the internal api of NL that allows to set the face properly. so far gradient hair had the best api and was the easiest to implement. compatibility should start from both sides. its not my intention to spend a lot of time crippling the code just because some simple methods are not there.
Arkblade 2021 年 8 月 15 日 下午 8:04 
[NL] Facial Animation makes the following in <thing Class="Pawn">.
face types seems to be managed by this specification alone.

<HeadControllerComp_faceType>HeadPointy</HeadControllerComp_faceType>
<EyeballControllerComp_faceType>EyeDull</EyeballControllerComp_faceType>
<EyeballControllerComp_color>RGBA(0.438, 0.399, 0.541, 1.000)</EyeballControllerComp_color>
<LidControllerComp_faceType>LidQuite</LidControllerComp_faceType> <BrowControllerComp_faceType>BrowNormal</BrowControllerComp_faceType> <MouthControllerComp_faceType>MouthNormal</MouthControllerComp_faceType> <SkinControllerComp_faceType>SkinNormal</SkinControllerComp_faceType>


Description.
<HeadControllerComp_faceType> - Head Shapes.
Option List
: HeadNormal, HeadPointy(Female Only), HeadSquare(Male Only)

<EyeballControllerComp_faceType> - Eye.
Option List
: EyeNormal, EyeWide, EyePointy, EyeDull(Female Only)

<BrowControllerComp_faceType> - Brow.
Option List
: BrowNormal

<LidControllerComp_faceType> - Eye Lid.
Option List
: LidNormal, LidPointy(Female Only), LidFlashy(Female Only), LidQuite(Female Only), LidSleepy(Female Only)

<MouthControllerComp_faceType> - Mouth.
Option List
: MouthNormal

<SkinControllerComp_faceType> - facial mole.
Option List
: SkinNormal (None), SkinRightEye, SkinLeftChin

The eye color entry(EyeballControllerComp_color) appears to have already been overridden by the Character Editor, but the details are unknown.
It would be nice if there was a way to add these to the character, even if it was a manual description. ......
最后由 Arkblade 编辑于; 2021 年 8 月 17 日 下午 11:03
VOID  [开发者] 2021 年 8 月 16 日 上午 11:24 
@Arkblade - its on the todo, but don't expect it in near future. the list is long
Arkblade 2021 年 8 月 16 日 下午 10:15 
Thank you very much. I'll look forward to it and wait. I hope it is not too far away.
VOID  [开发者] 2021 年 8 月 17 日 上午 6:12 
@Arkblade - it would be nice if they would be gender independent. otherwise i have to filter out the gender specific types.
i mean, who says a male is not allowed to use some makeup??? ^^
最后由 VOID 编辑于; 2021 年 8 月 17 日 上午 6:14
VOID  [开发者] 2021 年 8 月 17 日 上午 11:41 
@Arkblade - i've added Facial Animation support - you can test it if you like
Arkblade 2021 年 8 月 17 日 下午 8:25 
Very nice! Thank you so much.

But there is one point.
EyeDull is apparently an option for female only.
It was an oversight. I'm sorry.
In any case, if you set EyeDull on a male with the new feature of Character Editor, the eyes will not be displayed.
最后由 Arkblade 编辑于; 2021 年 8 月 17 日 下午 11:03
< >
正在显示第 1 - 15 条,共 18 条留言
每页显示数: 1530 50