Arma 3
114 คะแนน
LOT - M1014
3
2
   
รางวัล
ชื่นชอบ
ชื่นชอบแล้ว
เลิกชื่นชอบ
Data Type: Mod
ขนาดไฟล์
โพสต์
อัปเดต
19.409 MB
21 พ.ย. @ 4: 21am
24 พ.ย. @ 8: 03am
6 หมายเหตุการเปลี่ยนแปลง ( ดู )
คำอธิบาย
Description:
The M1014, also known as the Benelli M4 Super 90 is a semi-automatic 12 gauge shotgun that has seen wide adoption among military and police forces around the globe.

Content:
- M1014
- M1014 CQB
- Buckshot and Slug shells
- Shotgun Sound Suppressor

Features:
- Custom reload animation
- Ability to mount optics and pistol flashlight/lasers
- Weapons come in the 3 JCA camo options: black, sand and olive

Credits:
Aegis - for their open-source repository
Tigg - original model creator
Grave - suppressor model and overall inspiration
Webknight - reload animation and reload sound
Hope Johnson - prone reload animation
Hazer_AL - workshop screenshots
Nav - Help with ace and WS compatibility
Lotto - putting it all together


22 ความเห็น
SempeR 6 ชั่วโมงที่ผ่านมา 
please, if you can make more shotguns with good animations and etc, becouse the original ones is bad with animations, be glad to see a double barrel and etc, thanks for mod
Lotto  [ผู้สร้าง] 15 ชั่วโมงที่ผ่านมา 
@Ghost-G339 : No plans for additional variants
@TacticalMuffin : There are plenty of guides on how to do arma 3 artwork available online. You'll need Polpox artwork supporter
Ghost-G339 16 ชั่วโมงที่ผ่านมา 
Great mod, but two suggestions:

Standard solid stock variant of the original

And two, a "fancy" custom looking variant for the John Wick funnies and screenshots, with a unique look and shift of stats perhaps...
( https://youtu.be/km7DDDE-i0c?t=128 )
TacticalMuffin 23 ชั่วโมงที่ผ่านมา 
how do you make the posing pictures with them holding the shotgun?
Venator 24 พ.ย. @ 10: 16am 
Very nice!
TubaHorse 23 พ.ย. @ 4: 43pm 
[ACPL] Jon 23 พ.ย. @ 2: 02pm 
This is great, thank you!
Lotto  [ผู้สร้าง] 23 พ.ย. @ 1: 37pm 
@Venator : Both of those suggestions will be fixed next update
Timoooooh 23 พ.ย. @ 1: 11pm 
Cool reload animation!
Venator 23 พ.ย. @ 12: 31pm 
The ejecting shells are actually in the ammo class

e.g.
cartridge = "FxCartridge_slug";