安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






@TacticalMuffin : There are plenty of guides on how to do arma 3 artwork available online. You'll need Polpox artwork supporter
Standard solid stock variant of the original
And two, a "fancy" custom looking variant for the John Wick funnies and screenshots, with a unique look and shift of stats perhaps...
( https://youtu.be/km7DDDE-i0c?t=128 )
e.g.
cartridge = "FxCartridge_slug";
Can you please add the 8 round load for the longer variant?
Also ejecting shells would be nice. Need to be added in the magazines class so they can be different for slugs and pellets.
Next update will refine some minor bugs, add everything to editor & zeus, add 8rnd mags for the long variants and WS and ACE softcompats.
and I suggest M1014 standard 7-8 rounds,CQB 5-6rounds