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do note this mod was primarily balanced/designed based on the base game power system. so a modded power block might either give you too much or too little power to properly operate this mod for a balanced gameplay. just a little heads up if you do plan to use it in your world. :)
I'm hoping this mod allows weak shielding for basic defense. I disabled magic things in the game like reactors, so the only sources of power are full sized mega reactors only really feasible on stations, and batteries for smaller ships.
Did I do anything wrong? I started on the star system world, And put only this shield mod and nerds shield framework in the world?
@Piesolesy not sure...? Don't really know the difference at least in terms of SE. These shields just protect grids they sit on by reducing incoming damage until it depletes.