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Zgłoś problem z tłumaczeniem










[MapVote] Starting Mapvote...
[Perfect MapVote] lua/includes/extensions/table.lua:106: bad argument #1 to 'pairs' (table expected, got nil)
pairs - [C]:-1
HasValue - lua/includes/extensions/table.lua:106
addFinalMaps - lua/mapvote/sv_mapvote.lua:445
prepareMapVote - lua/mapvote/sv_mapvote.lua:712
InitMapVote - lua/mapvote/sv_mapvote.lua:851
unknown - lua/mapvote/sv_mapvote.lua:825
Timer Failed! [Simple][@lua/mapvote/sv_mapvote.lua (line 782)]
4. Add a configuration option to display only the list layout or only the image layout instead of allowing players to switch between the two layouts. This is because different players see different interface layouts when voting. Some choose the list mode, while others choose the image mode, which causes the target gamemode or map displayed in different positions but the ping location seen by the players is the same. For example, when player A who is using the image layout wants to play map A and sends a ping by clicking on the image of it, however, player B, who is using the list layout, may not see the ping pointing to map A, but to another map.
1. Re-enter the map when a gamemode only has one map and map cooldown is enabled. It will show 'no map extends' when switching maps. I hope players can re-enter the map. For example, the SlashCo gamemode is such a case.
2. Add an option for the maximum playtime of a gamemode. Once the set time is exceeded, a gamemode voting to switch gamemodes will be automatically triggered.