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报告翻译问题






[MapVote] Starting Mapvote...
[Perfect MapVote] lua/includes/extensions/table.lua:106: bad argument #1 to 'pairs' (table expected, got nil)
pairs - [C]:-1
HasValue - lua/includes/extensions/table.lua:106
addFinalMaps - lua/mapvote/sv_mapvote.lua:445
prepareMapVote - lua/mapvote/sv_mapvote.lua:712
InitMapVote - lua/mapvote/sv_mapvote.lua:851
unknown - lua/mapvote/sv_mapvote.lua:825
Timer Failed! [Simple][@lua/mapvote/sv_mapvote.lua (line 782)]
4. Add a configuration option to display only the list layout or only the image layout instead of allowing players to switch between the two layouts. This is because different players see different interface layouts when voting. Some choose the list mode, while others choose the image mode, which causes the target gamemode or map displayed in different positions but the ping location seen by the players is the same. For example, when player A who is using the image layout wants to play map A and sends a ping by clicking on the image of it, however, player B, who is using the list layout, may not see the ping pointing to map A, but to another map.
1. Re-enter the map when a gamemode only has one map and map cooldown is enabled. It will show 'no map extends' when switching maps. I hope players can re-enter the map. For example, the SlashCo gamemode is such a case.
2. Add an option for the maximum playtime of a gamemode. Once the set time is exceeded, a gamemode voting to switch gamemodes will be automatically triggered.
[Perfect MapVote] lua/mapvote/cl_mapvote.lua:501: attempt to call method 'HidePanel' (a nil value)
1. func - lua/mapvote/cl_mapvote.lua:501
2. unknown - lua/includes/extensions/net.lua:34
Also link me your addon collection. Another mapvote addon might be interfering with this one
here's the error code upon loading
[Perfect MapVote] lua/autorun/mapvote.lua:960: bad argument #1 to 'JSONToTable' (string expected, got nil)
1. JSONToTable - [C]:-1
2. createGamemodePrefixes - lua/autorun/mapvote.lua:960
3. fn - lua/autorun/mapvote.lua:1204
4. unknown - lua/ulib/shared/hook.lua:115
here's the error code upon round ending
[Perfect MapVote] lua/mapvote/sv_mapvote.lua:72: bad argument #1 to 'JSONToTable' (string expected, got nil)
1. JSONToTable - [C]:-1
2. getMapPreviewHierarchy - lua/mapvote/sv_mapvote.lua:72
3. sendMapPreviewHierarchy - lua/mapvote/sv_mapvote.lua:263
4. unknown - lua/mapvote/sv_mapvote.lua:822
Timer Failed! [Simple][@lua/mapvote/sv_mapvote.lua (line 782)]
Das mit dem entfernen, neu starten, und wieder reinpacken hat leider nichts gebracht.
Habe jetzt übergangsweise ein anderen Voting Addon genommen, allerdings würde ich mich freuen, wenn ich deins wieder nutzen kann :)
Mal schauen was Facepunch dazu sagen kann.
Probier mal folgendes: Entferne das Addon aus der Server Kollektion, starte den Server, stoppe den Server, füge das Addon der Server Kollektion hinzu, starte den Server. Gib mir Bescheid, ob das geklappt hat. Wenn ich etwas vom Facepunch Support höre, schreibe ich es hier rein
Processing addon 1: Perfect MapVote (2428251124)...
Addon needs downloading...
Downloading [ 0% of 2.2 MB ]
Downloading [ 43% of 2.2 MB ]
Downloading [ 43% of 2.2 MB ]
Downloading [ 43% of 2.2 MB ]
Downloading [ 43% of 2.2 MB ]
Download Failed! Generic failure!
WS: Finished!
Failed to cache addon location of 2428251124
"Download Failed! Generic failure!"
Konnte das Problem schon behoben werden?
(Bin nicht bei Nitrado)
A version that works for sure is the prophunt enhanced plus ulx version in my workshop objects
The thumbnails aren't broken, just the mapnames. If the mapnames don't match the thumbnail name, the game doesn't recognize them. Failing to change levels is also obvious since the mapnames didn't match actual maps.
[Perfect MapVote] lua/mapvote/sv_mapvote.lua:891: bad argument #1 to 'WriteUInt' (number expected, got nil)
1. WriteUInt - [C]:-1
2. unknown - lua/mapvote/sv_mapvote.lua:891
Timer Failed! [PSY_MapVote][@lua/mapvote/sv_mapvote.lua (line 826)]
[Auto Reconnect] Warning! A net message (PSY_MapVoteUpdate) is already started! Discarding in favor of the new message! (TIMEOUT)
1. unknown - lua/autorun/sh_init.lua:39
The next update will add a player limit for maps