Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem









No, there are no such mechanics)
?)))
Yes... it looks like it will take time to adapt to the current branch)
@vasyastorchak74
@Stonks
Roll back version)
The problem is that the update doesn't work correctly on the stable version of the game. It only works on the dev branch.
For reference, we are using:
Project injury reaction
Ace no medical
Ace3 for PiR
Anims for PiR Ace
Have the players really updated the mod?) It's possible that it was only updated on the server, but not for the players.