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i play and the beta with them :)
what not work for you?
lol ... when it is out :P .. you rush too much lol
but just get not happy with glass lol
Update: 26 Jul @ 9:49am
- glass .mat change
Update: 26 Jul @ 3:43am
- fixed vcolor
- rework mat
and how you answer yourself? whhahah
it must work on theory ... i dont test too :P
dont worry to copy the .sii files
mostly the copyright is/are for the 3d objects and textures
P.S in that way you keep most control over your mod files and easy support
you want me to give you a betetr idea :P
- copy the file "sasq_beacon.sii"
(def\vehicle\addon_hookups\sasq_beacon.sii)
- add the lines you wish
suitable_for[]: "rear_body"
suitable_for[]: "chs_r_l"
- put the edit file into your mod
(path must be same - def\vehicle\addon_hookups\sasq_beacon.sii)
and keep it above my mod in mod manager :P
I have a little tiny request. Could you please add the following to the addon hookup file: suitable_for[]: "rear_body"
suitable_for[]: "chs_r_l"
I made a mod that makes beacons on low trailers an accessory option and I think compatability with your beacons looks awesome, here is a picture as an example
Thank you in advance
-Blackbird
they use the default SCS lights ...
i guess it is some BETA issue ... we will see when beta is over
what is the problem with 1.42?
unsubscribe and subscribe again if Steam dont do auto update
i try to keep all of my mods update to the last game version ...
ofc im very grateful on ppl who report the problems to can they be fix
P.S when SCS report the new game version ...
i read the SCS notes and check all my of mods ... and fix it (it is needed)
just it is good whne you have the problem ... to write it here and it can fix
You can read here