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I’ll be looking forward to the next update.
Regarding real space: scaling is(was) compatible but I cant keep up with frequent changes to other mods. As for other issues with real space I donno, will need to look into it.
Currenty waiting for some future changes to really dig back into stellaris but fixes will be done where needed in the next couple of weeks maybe.
Use with PD and RS
Even when I choose 1-3 modifiers per planer
1. I haven't seen any modifiers in my solar system, except Mars (rover)
2. Rarely modifiers on another solar system, only 20% planet with ordinary modifiers, like magnetic field, and iron core. But all rings have ring system modifier.
Are this update correct work with PD and RS
Maybe I should replace GPm below both this mods?
Some idea?
Someone below said Ancient temple planet modifier doesnt work. I can confirm that at least following modifiers give none buffs to Unity:
Heart of the Forest, Worshipers of the Maw, Blood Moon, Ancient Temple
Dunno how they got on planets which aren't even settled yet but it's probably not this mod's fault.
> this is just improvements tot the counting checks so it should be impossible to have too many modifiers spawning now, especially at higher modifier amounts.
Keep in mind vanilla planet modifier spawning is not disabled, so some planets will have up to 3 modifiers even if you select the max 1 option.
· Updated start menu description.
· Updated options menu for the number of planet modifier tooltip.
· Improved mod planet modifier spawning at galaxy generation and when planetary diversity mod is installed.
· Re-enabled the game start option '2-3 planet modifiers'.
· Newer vanilla planet modifiers will now have their bonuses scaled matching the chosen start menu scaling option.
· Removed old building_archaeostudies_faculty localisation overwrite mentioning Archaeopolis planet type.
· Returned trade deposit rewards for megacorp empires now that they have been re-enabled
· Fixed missing localization for science ships build speed and build cost for the survey policy
· Slightly tweaked science deposit rewards from survey events to be more likely to be smaller values
· Double science deposits from survey rewards reduced from 6/4 science value to 3/2 (halved)
· Re-added the precursor empire modifiers rewards for precursor survey events.
Btw, I think the soul gem relic needs an update? It looks like it still wants to spawn in the old type of leaders from before the leader overhaul.