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报告翻译问题






amazing, we implemented it into our script now, we even managed to automatically use your icons instead of the vanilla ones if this mod is installed.
thank you very VERY much!
should i move this to your github issues?
i can give you a detailed list which ones have problems later
the new and currently working plugin loader is called Pulsar [github.com] which is a hard fork of the previous plugin loader.
thanks, i'll definitely try to implement this ^^
This way it's dependent on the script developers like yourself to be aware of this.
the reason why i ask is, i'm one of the devs of the new GOAT Sorter Inventory Manager and we use the mentioned sprite sheet to display the item icons and i was wondering why this mod didnt replace the vanilla sprite icons.
maybe i'll add a setting that allows to display your icons (if this mod is installed of course)
i'm specifically speaking about these set/list of icons [github.com]
that way scripts would be able to display your icons
I get a few warnings that look similar like these:
"08:00:43.4713 [DEBUG] Keen: in file: E:\qPanel\Users\christophert\4736999\Instance\content\244850\801185519\Data\LCDTextures_Blocks.sbc
08:00:43.4713 [DEBUG] Keen: File extension of: Textures/GUI/Icons/Cubes/DecorativeFloorSlabSmall.DDS is not supported.
08:00:43.4713 [DEBUG] Keen: mod_warning: Colorful Icons
08:00:43.4713 [DEBUG] Keen: in file: E:\qPanel\Users\christophert\4736999\Instance\content\244850\801185519\Data\LCDTextures_Blocks.sbc
08:00:43.4713 [DEBUG] Keen: File extension of: Textures/GUI/Icons/Cubes/LabDoorSide.DDS is not supported."
@Arkhlus yeah, I think it would be possible to create mod that just has icons and something like this config [github.com] and this mod could load it.
Don't get me wrong game is still playable and I only noticed these errors because of build info.
Anyway if someone else has same issue let me know and I can try to reconvert icons.