Space Engineers

Space Engineers

Aerodynamic Control Surfaces
438 kommentarer
jarhead 12. feb. kl. 12:04 
mod warning from log

"BlockVariants are obsolete. Use block groups instead."
XENETHEK 18. nov. 2024 kl. 8:09 
never mind, you just have to add the component mod to the modlist now, never had to do that before but i'm glad it works.
XENETHEK 18. nov. 2024 kl. 8:05 
hey Draygo i think the component mod is broken again for the new update :(
flashfireball 15. okt. 2024 kl. 14:17 
Also Blast doors seem to have trim the same thing? Both seem accessible from action relays.
flashfireball 15. okt. 2024 kl. 14:11 
Thanks for the quick fix.
On another note. Is anyone else getting the settings for a control surface block in the Action relay but all grayed out?
option_2 15. okt. 2024 kl. 8:36 
Yup it's fixed! Thanks so much
DraygoKorvan  [ophavsmand] 15. okt. 2024 kl. 7:24 
Error isnt in this mod but the component mod, which I just fixed.
Tueem 15. okt. 2024 kl. 7:00 
Is this mod going to be fixed for the new version?
flashfireball 14. okt. 2024 kl. 11:49 
yeah the new update broke them even the control panel does not show any settings like you would expect
option_2 14. okt. 2024 kl. 11:35 
I'm not sure if this happens with every update, but the new contact update is causing the control surfaces to not spawn in when the block is placed, or when a blueprint is spawned.
anzellott 12. okt. 2024 kl. 20:14 
Is there a way to increase the turning force of these? I've been flying aircraft with aerodynamic physics mods with the drag increased 11x, and yet it barely even tilts the aircraft below 150m/s, so idk what to do to get better turning performance?
flashfireball 11. okt. 2024 kl. 14:15 
not sure if it has been reported yet but if you apply an armor texture to the blocks the actual surfaces themselves take it. However, if you chose no texture (default) they do not change to that. Love how they look though
SANDE iG. 13. aug. 2024 kl. 3:12 
i cannot for the life of me figure this out. Please create a tutorial video
xdevourx 18. juli 2024 kl. 13:18 
Do these blocks provide Lift/Drag without the Aerodynamic Physics mod?
Zoms101 30. juni 2024 kl. 16:28 
Apologies if I missed this somewhere, but do these parts also act like lift surfaces if uncontrolled? Or do they only provide differential lift to control a craft?
Darth_Apnea 25. maj 2023 kl. 1:14 
Did you figure out controlling surfaces that are on subgrids Lynx? Or just the angle of a rotor wing?
Lynx 24. apr. 2023 kl. 10:38 
Ah ok. Now gotta figure out how to change that rotation. I'll ask Consty. Thanks for the heads up!
DraygoKorvan  [ophavsmand] 23. apr. 2023 kl. 19:23 
Consty is the expert in getting it work like that. I think the subgrid orientation is the key.
Lynx 23. apr. 2023 kl. 15:39 
Trying to figure out how to make control surfaces work on subgrids. I have a 737-800 jet, and it has slightly tilted wings. These wings have to be on hinges, so the surfaces become subgridded. Any chance to get them working?
Frank Beans 24. feb. 2023 kl. 22:42 
Hello, these work great on my small block planes. Cant get them to convert to my big block shuttle I am building. Any suggestions?
DraygoKorvan  [ophavsmand] 30. dec. 2022 kl. 13:18 
I dont ignore vanilla logic, I use vanilla logic.
Rusted Droid 30. dec. 2022 kl. 13:05 
I see so you ignore whole vanilla logic.
Can you make like tag so only block with this tag can use this blocks.
I seen many mods that use tags in block name.
Pilot Seat -Control
DraygoKorvan  [ophavsmand] 29. dec. 2022 kl. 22:10 
Mod does not read from the cockpit but from the movement indicators attached to a grid.

Short answer, not possible - its a game bug if a cockpit is controlling it when it isnt supposed to.
Rusted Droid 29. dec. 2022 kl. 22:05 
It is only me or any pilot seat can contol them even if you unclick all Pitch Yaw Roll?
Seems they are not bound to control logic like remote contol block is.
Can you make them limited only to "Master" pilot seat / remote?
DraygoKorvan  [ophavsmand] 19. nov. 2022 kl. 21:02 
Still works for me
Neptune 19. nov. 2022 kl. 21:01 
Not sure this mod works anymore Ive tried to make planes using these wings but they dont provide and ability to move the direction the craft is moving.
Doctor Verum 20. okt. 2022 kl. 9:23 
Nice to see the modding community out working to make the game realistic in all the ways the creators didn't!c
TheMajesticCarabao 9. juli 2022 kl. 18:43 
Tested it, alongside other confirmations, there is no more crash. Thanks for the fix Draygo!!!
DraygoKorvan  [ophavsmand] 9. juli 2022 kl. 14:45 
@TheMajesticCarabao crash seems to be fixed, give it a go.
TheMajesticCarabao 8. juli 2022 kl. 22:33 
Deleted the file and placed it back to the modlist, crash still occur. I can still use the control surface normally if i weren't specific, but when pasting grids together with them on, leads to crash
OK 8. juli 2022 kl. 15:16 
thanks, i tried it out and it works pretty well
DraygoKorvan  [ophavsmand] 8. juli 2022 kl. 15:02 
They obey the control inputs for the grid, they are not rotors or subgrids.
OK 8. juli 2022 kl. 14:47 
hi, nice to see youre active in the comments. do these move on their own? or do they need to be on rotors with a script? thanks
DraygoKorvan  [ophavsmand] 8. juli 2022 kl. 14:14 
No, it does not matter where it is in the mod list. As I said, if it isnt fixed try deleting Steam\steamapps\workshop\content\244850\2831593561 to force that mod to redownload.
TheMajesticCarabao 8. juli 2022 kl. 13:30 
Regarding the API, does it matter where it is on the modlist? I'm still getting crashes
DraygoKorvan  [ophavsmand] 8. juli 2022 kl. 12:24 
You can also redownload the component mod by deleting Steam\steamapps\workshop\content\244850\2831593561 which could be the other source of the issue.
DraygoKorvan  [ophavsmand] 8. juli 2022 kl. 12:22 
@TheMajesticCarabao
This crash is caused by Mod Definition API not being installed or working properly.
You can manually subscribe and add it to the world here: https://steamcommunity.yuanyoumao.com/workshop/filedetails/?id=2756894170
However it should be automatically added to your world due to it being a dependency of the mod component.
TheMajesticCarabao 8. juli 2022 kl. 11:28 
I was able to prevent crashes when removing both the control surface mod and the component mod
TheMajesticCarabao 8. juli 2022 kl. 10:38 
seems it also does the same with plane parts
TheMajesticCarabao 8. juli 2022 kl. 10:04 
Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at Draygo.Animation.ControlSurface.ControlSurfaceBase.UpdateOnceBeforeFrame()
at VRage.Game.Components.MyGameLogicComponent.VRage.Game.Entity.EntityComponents.Interfaces.IMyGameLogicComponent.UpdateOnceBeforeFrame(Boolean entityUpdate)
at VRage.Game.Entity.MyGameLogic.UpdateOnceBeforeFrame()
at VRage.Game.Entity.MyGameLogic.UpdateBeforeSimulation()
at Sandbox.Game.World.MySector.UpdateBeforeSimulation()
at Sandbox.Game.World.MySession.UpdateComponents()
at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)

-Someone managed to locate the reason why it crashed
TheMajesticCarabao 8. juli 2022 kl. 9:53 
Do I message it to you personally?
DraygoKorvan  [ophavsmand] 8. juli 2022 kl. 8:13 
Give a crash log please.
TheMajesticCarabao 8. juli 2022 kl. 7:18 
Hello, Ive recently encountered a problem regarding this mod. whenever I tried snapping the both grid back with the control surfaces, it always leads to crash. Just wondering if anyone have encountered this problem and found a solution
DraygoKorvan  [ophavsmand] 6. juli 2022 kl. 18:34 
Hi, mod was updated to remove the script and move the script to its own mod. This was done so other modders can create additional control surface blocks and plane parts. From my testing this broke nothing but who knows. Let me know if something breaks.
ZeroNobody 28. juni 2022 kl. 8:49 
It's a great job!.
Are there any plans to make this mod compatible with the large grid in the future?
Nova 24. juni 2022 kl. 5:13 
amazing, thank you so much :)
DraygoKorvan  [ophavsmand] 23. juni 2022 kl. 11:10 
Not a bad idea... its on the list.
Nova 23. juni 2022 kl. 3:56 
Would it be possible to have an invert trim option? So that inverted and normal surfaces can be properly grouped
|_M A X I M_| 27. maj 2022 kl. 9:18 
Please, make it so I can change what directional inputs are enabled on the control surfaces with hotbar actions
Deszeraeth 9. mar. 2022 kl. 16:04 
@DraygoKorvan As posted by XaonGames420 in an earlier comment i am also having issues with ALL dynamic control surfaces fully resetting after i specifically turn off auto configure and then set my settings. This seems to happen even if the server does not restart or the player re-logs. It may be triggered with the grid resetting after reloading from a distance. I will report more information as i come across it.

When the settings remain for a time everything works amazingly!!!