破门而入2:北方特遣队

破门而入2:北方特遣队

Girls' Frontline 2: Door Kickers
102 条留言
Charlie Sparky  [作者] 11 月 20 日 上午 12:05 
@SnowOkami yeah but its gonna be more generalized down the line.
Spiny 11 月 19 日 下午 8:43 
got error when reload Tololo's gun :(
SnowŌkami 11 月 19 日 下午 6:22 
any plans to have a doctrine tree for the Girls' Frontline unit? been wanting to try campaigns with them but saw they have no doctrines
beanpuppy  [作者] 11 月 19 日 下午 3:40 
@Dark Knight We already did that, the unit is called "Girls' Frontline" - it's at the end of the squad list.
Dark Knight 11 月 19 日 上午 5:10 
also can you guy make some kind of Elmo armed force and put all the dolls in that ?
Charlie Sparky  [作者] 11 月 18 日 下午 11:27 
@XFHanks Hello there, Balance Guy here! Don't worry! I am gonna get the balance changes out of the door soon! Just you wait!

Beanpuppy and I work on a parallel development cycle and since I joined late, it will take time for me to catch up and update everyone's gunplay and equipment, so if you see anything a bit janky right now in terms of gameplay, it will be temporary!

Asking for your patience to try the mod again when that update drops!
海因狸希 希睦莱 11 月 18 日 下午 6:15 
need suppressor PLZ
BrendonDaOne 11 月 18 日 下午 5:18 
@XFHanks they're snowball charachters. they start off pretty weak but once you get the right upgrades in the doctrine tree they shred everything in sight
XF Hanks 11 月 18 日 下午 1:41 
even weeker than vanilla units(ranger):steamfacepalm: needs to be strengthened(damage, critical probability, accuracy or anything else)
Dark Knight 11 月 18 日 上午 10:48 
can you guy give more exp point? 15 is not enough for the whole tree
Charlie Sparky  [作者] 11 月 18 日 上午 12:49 
@BrendonDaOne I just confirmed, Frostfall Squad is here and along the new pistols with them. Try restarting steam to have it force download the mod.
BrendonDaOne 11 月 17 日 下午 8:54 
all the new ♥♥♥♥ since the pistols update aint showing
Derhimon ITA 11 月 17 日 上午 3:55 
bought the game just for this mod.
i play girls frontline 2.
im addicted now.

update when?/jk

(you're making a very good job mate!)
Hiro_Alpha 11 月 14 日 上午 4:06 
@beanpuppy
Thank you!
Here's the URL for the Japanese localization MOD .
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3605426442
(Reposting due to an incorrect URL.)
beanpuppy  [作者] 11 月 14 日 上午 1:06 
@Hiro_Alpha Yes, please do. You can also provide me the link once you do that and I'll add it to the list in the description other mods like the Chinese and Korean localisation.
Hiro_Alpha 11 月 14 日 上午 12:24 
Hi, this MOD is GREAT. Thanks to this MOD, I decided to buy the base game.
By the way, since I'm Japanese, I created a Japanese localization MOD to make it easier for my Japanese friends to play. Would it be okay to publish it on Steam Workshop?
NotJebKerman 11 月 13 日 下午 1:05 
@Charlie Sparky, Thank you for pointing that out.
Housenflou 11 月 11 日 下午 11:03 
@ABEL I believe that when you reactivate the mod then it remembers all the progress. You could always backup your roster file just to be safe.
Scarlet Police 11 月 11 日 下午 9:41 
I think we can remove SWAT's single throwables from equipment slots since we can bring 2x 3x of them.What do you think?
ABEL 11 月 11 日 上午 11:47 
would unsubbing and subbing again on this mod again remove the levels and experience i have from the teams?
ABEL 11 月 11 日 上午 11:18 
the new added dolls, qiuhua, helen and lewis seems to be blurred and cant be right click to change their eqiupment, is that still WIP or is that maybe just my version of the mod?
Xαrta 11 月 11 日 上午 5:54 
I just want to express my appreciation for this mod and also say that i too bought this game full price just to play this mod. Thanks for the hard work, it is very much appreciated.
JSU_2 11 月 10 日 下午 11:38 
I just want to say that I had this game in my library since early access, but I didn't start playing it until I found out that there was a GFL mod. Thank you so much for the time and effort you put into this, I hope you keep doing what you doing :steamthumbsup:
Charlie Sparky  [作者] 11 月 9 日 下午 3:17 
@NotJebKerman Sabrina can be excused though as her incarnation in GFL1 always featured speedloaders on her person.
Charlie Sparky  [作者] 11 月 8 日 下午 5:33 
This mod literally made me buy Doorkickers 2 at FULL PRICE. Literally cant play it without this awesome mod! Keep up the good job! Looking toward more content for the shining beacon in a brave new world!
NotJebKerman 11 月 7 日 下午 6:33 
Per my previous comment, Sabrina's reload is also incorrect.
NotJebKerman 11 月 7 日 下午 6:15 
Qiuhua's reload is incorrect. I think that you implemented tube-fed reloading properly for others,
BrendonDaOne 11 月 7 日 下午 6:09 
its kinda funny that these are all combat androids with superhuman strength and yet none of them can get through a padlocked door or metal bars
Dark Knight 11 月 6 日 下午 1:14 
You guys can delete the Elmo squad and make a new one, Helen and Lewis will be available, but then have to farm lv again
Apples 11 月 2 日 下午 9:41 
Go to your game's play page. Press the gear icon near the (i) and the heart - properties - workshop section in the properties window and manually delete the GFL mod. Then reinstall.
Ashai 11 月 2 日 下午 7:42 
@oscar

you can unsubscribe and re-subscribe to force steam to download the new version of the mod
oscarG231YT 11 月 1 日 下午 10:17 
is fix thx
beanpuppy  [作者] 11 月 1 日 下午 10:06 
@BrendonDaOne @oscarG231YT People have had issues with the mod not being fully downloaded by Steam before. There isn't much I can do to help with this, these links look like they may have an answer but I don't know what your specific problem is.

https://forum.paradoxplaza.com/forum/threads/missing-workshop-files-not-downloading-fix-here.1389790/
https://steamcommunity.yuanyoumao.com/discussions/forum/1/3155312274958061715/

If you can't fix it, you may need to use the nexus mods version which I've just updated to the latest patch.
oscarG231YT 11 月 1 日 下午 9:12 
the new units arent showing up in new squads
BrendonDaOne 11 月 1 日 上午 10:39 
the echelon units arent showing up in squad create
엑살라타 10 月 31 日 上午 5:49 
There's no noticeable issue when a character performs a single action, but this issue seems to arise when multiple actions overlap and the voices are output in succession. I'll have to check further to be sure, but it seems likely to be a problem with the game itself.
beanpuppy  [作者] 10 月 31 日 上午 5:35 
@엑살라타 That isn't happening for me. I've also double checked the files and they're all pointing to the correct things, do you know what lines in particular are getting mixed up ?
엑살라타 10 月 31 日 上午 5:29 
I haven't checked all the character voices yet, but when I select and play Groza, the voices of other characters (Klukai and UMP9) are mixed in. I don't know if this is a problem with the game itself or with the mod, but is this something that can't be fixed?
Spiny 10 月 30 日 下午 1:59 
got error when i reload Peritya gun

SV 056:558 - [Error] ObjectLibary::GetEntity() cannot find entity m2401_mag
beanpuppy  [作者] 10 月 30 日 上午 6:11 
Since it's a common request, if anyone wants to know if and when their favourite doll will be added the answers are: yes and I don't know. I've changed the Suggestions discussion to Roadmap & Suggestions and the post now includes what dolls I'm currently prioritising, so you can look at that if it helps.
ArrowTheFerret 10 月 29 日 下午 7:11 
Bathilda please!
ABEL 10 月 29 日 上午 5:17 
florences pistol attatchment for holo sight and red dot doesnt seems to be equiping, every one else seems fine
oscarG231YT 10 月 28 日 下午 1:58 
sabrina cant equip anyting now
theGoofyGooner 10 月 28 日 上午 7:51 
those patch notes are actual literature
Bulldog 10 月 21 日 上午 12:12 
The 7.62x39mm guns (AK15 and OTS14) appear to have duplicate ammo, they have two seemingly-identical M43 123gr FMJ as ammo choices, with the exact same name and description.

Looking at your gfl_weapons.xml file,, I think it's down to those weapons being assigned both:
<to name="762x39FMJM43_Type56NWS" />
<to name="762x39FMJM43_Type56CIA" />

Looking at the vanilla firearm_ammo.xml file, the two M43 ammo types appear identical stat wise, and in-game, while testing both M43 ammo types on the same unit using the debug shoot option, the stats appeared the same there on a cursory check as well.

Just a suggestion, but it could be worth removing one of the M43 ammo types perhaps?
Rein 10 月 20 日 下午 3:14 
Hey!
Just want to help out with one thing that been bothering me. The doctrine, Weapon Transition Drills, mention that your units can switch to their sidearm when their primary went empty during a firefight but I noticed that they reload instead.

I took a look around and edit around to make it work and someone in discord mention a node, <Node name="Handguns_ReloadDrills"/>, needed to be in the unit xml too and it work by adding that line in. Now they can switch to their sidearm in a firefight if their primary are empty.

Hope that help! Love your work with the model.
엑살라타 10 月 20 日 上午 2:35 
Will other characters be added if I wait?
Bulldog 10 月 20 日 上午 12:03 
Some possible balancing oddity. You assigned both the regular Ranger's M1014's ammo type and the Swat's M500 ammo type to Vepley's Vepr12 shotgun.

But the rate of fire seems linked to the ammo type in the game, and the M500 as a pump action has a vastly reduced firing rate compared to the semi-auto M1014. The M500's shells are 1.5 rps and 1.8 rps for the two types. Meanwhile the M1014's shells have a rate of fire of 4.5 rps.

Although Vepley's Vepr12 isn't a pump action, giving her any of the M500's ammo types just drops her ROF of one, which just cuts her rate of fire to 1/3 of what it would be with the default M1014's ammo.

Might be worth just not assigning the M500 ammo to her Vepr12 maybe? For consistencies sake at least.
BaronVonSwagger 10 月 19 日 下午 10:00 
@beanpuppy Would be nice to get more progression and satisfaction from a complete doctrine screen, but I'm fine either way!