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I will update the other mod page to direct people to your mod instead.
Way to go, again! :)
I'm not sure if the mod is compatible. Since it uses C# instead of XML, there could be some conflicts. The best way to find out is to try it yourself.
Let me know if you run into any issues, and I'll create a patch to fix them.
Done, check the latest version. It should have a checkbox to enable reducing mood by a percentage value instead of completely disabling thoughts.
Sure, I'll add it and let you know when I am done.
My bad, I've forgot to set the compatibility as optional. I've updated the mod and fixed the issue.
(without wce2 installed)
failed to find rimworld.historyeventdef named wce2_tortured guest
failed to find rimworld.preceptdef named WCE2_Torture_Vanilla
did a rimpy search and your mod was the one that came up
I've added compatibility with War Crimes Expanded 2. Update your mod and let me know if you get any more issues.
Hope this helps <3
Without the mod's name, I can't be of much help. I even tried searching for it but I couldn't find anything. Sorry :(
I've fixed the issue. Update the mod to 1.1.2 and try again.
https://gist.github.com/HugsLibRecordKeeper/f694e4d264ed1ab3962f533cdd55ed69
Error while notifying ideos of a HistoryEvent: System.NullReferenceException: Object reference not set to an instance of an object
[Ref 374F56A5]
at SK_No_Sympathy_For_Prisoners .Patches.NotifyMemberWitnessedActionPrefix (RimWorld.HistoryEvent ev, RimWorld.Precept precept) [0x000be] in <03685e8ddcd442b9ac7fc79e296d94d7>:0
at RimWorld.PreceptComp_KnowsMemoryThought.Notify_MemberWitnessedAction (RimWorld.HistoryEvent ev, RimWorld.Precept precept, Verse.Pawn member) [0x00015] in <cb53cd4422904947932d33f561ad8d15>:0
- TRANSPILER rimworld.erdelf.alien_race.main: IEnumerable`1 AlienRace.HarmonyPatches:KnowsMemoryThoughtTranspiler(IEnumerable`1 instructions, ILGenerator ilg)
- PREFIX rimworld.sk.noprisonersympathy: Boolean SK_No_Sympathy_For_Prisoners.Patches:NotifyMemberWitnessedActionPrefix(HistoryEvent ev, Precept precept)
I just tried every surgery available to me other than organ harvesting. I've tried install a wooden arm, extract hemogen pack, euthanize by cut, amputate arm, and surgical inspection. None of them gave a negative mood debuff. Could you tell me which surgeries are you using?
It's probably a bug, I'll check it out.
1. how do they know what i did to them?
2. do they really care if they just send them to die anyway?
Ah, my bad. I've fixed it thank you