Garry's Mod

Garry's Mod

Realistic Combine Soldier AI: Remastered
512 opmerkingen
Houston_vindicted 8 uur geleden 
what is with their tendency to run ether straight toward an enemy, of run off into the sunset, never to be seen again.
Advexa 18 nov om 3:41 
Is there a setting to stop them from going up close to the enemy? I wanted to test an elite against a couple of rebels and he just went up to them to melee and died
Cheesire 16 nov om 15:50 
my children will be named after you
Dont.judge.Me 15 nov om 8:59 
Hella hard and hella fun
comanderkiller3pro3 15 nov om 2:30 
they wont stop croutching and still are fast as hell
Ø 14 nov om 5:16 
WTF IS THAT SPEED BRO THEY RUN LIKE A FLASH-
Hat Kid with an FN FAL 11 nov om 23:49 
10/10, would suffer again.
Hat Kid with an FN FAL 11 nov om 23:49 
The Half-life calamity mod final is basically impossible with this mod installed and I was even using Arc9 weapons, so many energy balls to the point I got cooked. Albeit I did have two other mods which didn't help and I did have a skill issue but yeah...so many respawns and I shot through like all of my Rifle and SMG ammo.
Evil Tony 1 nov om 5:38 
Attacks random props at time unlike og
Franky 31 okt om 14:18 
kenni is uh...disconnected
THEREALAGUY 30 okt om 17:22 
Does this work with stealth mods?
Moreon Gabrielle 29 okt om 8:30 
May I Know The Beta Combine Animations For Climbing? Thank You Random Player =D
Space Stone 28 okt om 15:35 
keeps telling me to update
Gorigo 27 okt om 14:17 
REMASTERED ofc
Dementia 27 okt om 14:14 
Chat, which version is better?
Remastered or uhh the original one?
divi zion 27 okt om 1:15 
Will there be a "Patrolling/Wandering" option if ever?
MisterTwister 26 okt om 23:19 
This is such a cool addon!
CocoBat 26 okt om 19:18 
Ah, I use retail-like combine animations, alongside just spawning combine soldiers with pistols rarely through a mapwide npc spawner.
Gorigo 26 okt om 9:08 
apparently @CodoBat and @AAAAnto the second weapon mod is just mediocre, and animations fix wont help (i tried), its the issue in mod, not in animations or sums (even tho author says its garrys mod fault) it actually isnt, and the mod just made poorly
AAAAnto 26 okt om 9:03 
@CocoBat there's a mod called animation fix or something like that try using that and see if it works
CocoBat 25 okt om 22:46 
Hello, I use this in combination with mods that allow combine soldiers to use pistols, occasionally when they wield pistols, they will A-pose while moving, seemingly only during specific animations, not always, does anyone know a solution to this, and is this even a problem anyone else has?
engineer 25 okt om 1:37 
can someone send the beta combine animations mod i want them to climb
berkter215 24 okt om 22:53 
Combines are more scarier now
You can't tank them anymore
$the$last$chair$bender$ 24 okt om 19:47 
why do they not have guns and why do they not move

i dont have any mods for the npcs other than a overhaul mod that changes their looks
Kerry 14 okt om 10:09 
Original Combine AI not will RUSH awlays on enemy
kimesik 13 okt om 22:55 
@The Blue Saviour
Do you have any other addons installed that could be affecting NPC behaviour in any way?
Termin.x 11 okt om 13:39 
im only human after all, im only human after all dont put the blame on me
The Blue Savior 11 okt om 10:33 
Combine soldiers keep suicidally charging straight at me instead of taking cover, and I mean running straight at me until they get in melee range or bump into me and then keep going until they're behind me. This happens in every single encounter.
Russell 11 okt om 7:56 
[Realistic Combine Soldier AI: Remastered] lua/autorun/combine_ai.lua:339: Tried to use a NULL entity!
1. GetPos - [C]:-1
2. npcCheckDistance - lua/autorun/combine_ai.lua:339
3. npcWalkToSound - lua/autorun/combine_ai.lua:988
4. v - lua/autorun/combine_ai.lua:1181
5. unknown - lua/includes/modules/hook.lua:102

and my game keeps getting a buffer error
kenni  [auteur] 8 okt om 6:14 
@FACE send me a friend request we can talk about the price
Punished Greg Spankoff x2 6 okt om 16:30 
I don't think it's as good as the original.
BERLIN||1945 6 okt om 11:53 
is this mod compatible with some other ai overhauls?
FACE 6 okt om 9:08 
Alright, ill dip, What would be the starting price for enhanced zombie ai?
crowmangler 6 okt om 7:11 
My bad brochacho. Forgot how modding in itself was so damn time consuming. Regardless incredibly cool mod.
kenni  [auteur] 6 okt om 4:45 
yo if you want me to make citizen or rebel enhanced ai, you can commision me to do it. Otherwise i wont be even interested. If u serious about a mod being made then dm me we can negotiat
crowmangler 5 okt om 18:41 
Could we ever get something like this for the citizens, or rebels.
FACE 4 okt om 6:20 
Does this use lua
Mentlegen [Iron Knights] 4 okt om 4:19 
THEY SHMOOVIN ♥♥♥♥♥♥♥♥♥
Dutcho2244 30 sep om 22:47 
its like watching humanity advance to the space age
Shuffler 29 sep om 16:35 
fear song
Holodoktor 27 sep om 12:59 
I AGREE WITH GORIGO
THIS ADDON NEEDS MORE
"CAT GIRLS"
Bannana Loving Heavy 23 sep om 10:45 
I GOT SLIMED BY THE COMBINE MY LORD
Skelly_667 21 sep om 10:23 
W snekenjoyer6
lautaromorel2021 19 sep om 16:17 
and for the rebels?
NOOB 19 sep om 7:59 
@viromrfox just checked, nope, no conflicting mod, and addon is already enabled
viromrfox 17 sep om 23:50 
@NOOB it might be a conflicting addon or maybe you just havent turned on the mod
kizbo228 17 sep om 23:23 
also "avoidbullet" to be forced when theres alot of bullets firing at them
kizbo228 17 sep om 23:22 
can you make the "improvedgrenade" setting not let them be able to throw grenades with 100km/h speed over 100 meters away
NOOB 17 sep om 22:08 
no dude, they just directly rush at them, forget my first comment
NOOB 17 sep om 22:01 
just found another problem, is that when enemy is taking cover, they will also rush at them