tModLoader

tModLoader

Infernal Eclipse of Ragnarok
44 条留言
NubzT 11 月 8 日 下午 8:58 
im using dedicated server n its on expert and i turned on the 'force infernum mode' config but it only shows that its enabled for like 1-2 minutes then reverts back to being locked and saying that my world needs to be on expert mode to enable
and the adrenaline/rage bars dont appear either
4`Lem 11 月 7 日 下午 4:40 
Solyn isnt appearing for me even after i killed 3 mechanical bosses, cant find her anywhere on for multiple in game day. Also Star merchant never shows up even though the text says he arrived
Angel 11 月 6 日 下午 6:49 
new world btw
Angel 11 月 6 日 下午 6:49 
My game loads the world then crashes and shows no error
justprivateinfo.1 11 月 1 日 下午 5:43 
basically the nuclear fury recipe has a blank item in the recipe
justprivateinfo.1 11 月 1 日 下午 5:41 
-7
at Terraria.ModLoader.ModLoader.Load(CancellationToken token) in
tModLoader\Terraria\ModLoader\ModLoader.cs:line 136
justprivateinfo.1 11 月 1 日 下午 5:41 
An error occurred while loading MagicStorage v0.7.0.11
It has been detected that this mod was built for tModLoader v2025.7.3.0
However, you are using tModLoader v2025.9.3.0
The mod(s) and any dependencies have been automatically disabled.
System.Exception: Mod "ModLoader" added or modified a recipe to be in an invalid state.
Reason: An ingredient had an invalid ID or a stack size of zero or less.
Problem Recipe: Nuclear Fury (1) @ Bookcases
at MagicStorage.Edits.RecipeCheckingILEdit.CheckRecipes(Mod mod) in
MagicStorage\Edits\RecipeCheckingILEdit.cs:line 72
at DMD<DMD<>?23086861::Terraria.ModLoader.RecipeLoader::PostSetupRecipes>()
at SyncProxy<System.Void Terraria.ModLoader.RecipeLoader::PostSetupRecipes>()
at Terraria.ModLoader.ModContent.SetupRecipes(CancellationToken token) in
tModLoader\Terraria\ModLoader\ModContent.cs:line 497
at Terraria.ModLoader.ModContent.Load(CancellationToken token) in
tModLoader\Terraria\ModLoader\ModContent.cs:line 37-
REDBOOL11 11 月 1 日 下午 12:43 
An error occurred while loading MagicStorage vo.7.0.11
It has been detected that this mod was built for tModLoader v2025.7.3.0
However, you are using tModLoader v2025.9.3.0
The mod(s) and any dependencies have been automatically disabled.
System Exception: Mod "ModLoader" added or modified a recipe to be in an invalid state.
Reason: An ingredient had an invalid ID or a stack size of zero or less.
Problem Recipe: Nudear Fury (1) @ Bookcases
at MagicStorage Edits. RecipeChecking! LEdit. CheckRecipes (Mod mod) in MagicStorage \Edits\Recipe Checking! LEdit.cs:line 72 at DMD <DMD < >?41602632:: Terraria ModLoader RecipeLoader: PostSetup Recipes >()
at SyncProxy <System. Void Terraria.ModLoader RecipeLoader: PostSetupRecipes (>0
at Terraria.ModLoader ModContent SetupRecipes(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 497
at Terraria.ModLoader ModContent.Load(CancellationToken token) in tModLoader\Terraria\ModLoader\ModContent.cs:line 37-
Akira  [作者] 10 月 31 日 下午 4:34 
@Blade of Miquella, open the config for the API mod and disable "Force Infernum Mode"
Jean D'Arc Raider 10 月 31 日 下午 4:31 
For some reason, opening a steam server with my friend causes Infernum mode to not work, and the difficulty setting has a lock on it saying Revengeance Mode is not active..
Akira  [作者] 10 月 31 日 上午 7:24 
@REDBOOL11 Fargo's Mutant should work yes.
REDBOOL11 10 月 31 日 上午 1:25 
Can fargo's mutant work with this?
kram124 10 月 30 日 下午 4:10 
NUT
Hellsing 10 月 28 日 上午 9:41 
Hi so for me and a friend everything is working fine so far. But for some reason Magic Storage seems to break. You craft something like Silk and it just Disappears. Storage isn´t Full the Item completly vanishes and is gone.
Draekbolt Elysion 10 月 27 日 下午 5:57 
Oh okay cool glad it is known there's a weird issue like it was working and something broke lol
Akira  [作者] 10 月 27 日 下午 5:54 
@Draekbolt Elysion we are fixing this right now, sorry lol
Draekbolt Elysion 10 月 27 日 下午 5:52 
Okay so i was putting all the mods together and it was working but something updated and now it shows errors while loading InfernalEclipseAPI, WHummusMultiModBalancing, RagnarokMod, ThrowerUnification.
Akira  [作者] 10 月 25 日 上午 10:18 
@justprivateinfo.1 what is is saying exactly?
justprivateinfo.1 10 月 25 日 上午 8:35 
akira thorium boss tweaks and ragnarock say they arent campatible in the chat when you log in, do i leave it?
Akira  [作者] 10 月 24 日 下午 7:05 
@armaan.m.jain everything in the Infernum multiplayer patch is already either in this mod or main infernum so its not needed.

other mods can work as long as they aren't altering the ai of bosses or adding to much world gen. Mods that wouldn't work include stuff like Fargo's Souls or Starlight River.
armaan.m.jain 10 月 24 日 下午 6:37 
do other mods work with this modpack as well like Infernum Multiplayer patchs
Akira  [作者] 10 月 24 日 下午 5:45 
@pizzarollnerd the intended difficulty is Master-Infernum
pizzarollnerd 10 月 24 日 下午 5:22 
should i do master or expert
justprivateinfo.1 10 月 20 日 下午 3:06 
would love to see even more mods built into this amazing pack
Solesh 9 月 10 日 上午 3:16 
You should totaly change the thumnail of this
:clueless:
To the main menu logo fr fr
MRD511 7 月 26 日 下午 6:01 
how safe is it to aff more mods mid playthrough?
Scubasteave.ttv 7 月 18 日 下午 7:09 
anyone know if this still works with the starts above
Skywalkorok 7 月 16 日 上午 9:37 
@Akira Sorry I noticed it when the update came out but forgot to update my comment here, thank you though for the reply!
Akira  [作者] 7 月 14 日 上午 10:15 
@Skywalkorok the new sots update changed how this spawns now so this is no longer an issue.
Skywalkorok 7 月 1 日 下午 1:30 
Small issue, the emerald shrine for SOTS spawns below the world limit and doesn't generate.
Darcin It 5 月 20 日 下午 4:34 
Thanks for fixing it!
Akira  [作者] 5 月 20 日 下午 4:05 
@Darcin It I fixed it, i thought i put the infinite use one here but didn't. New (should never expire) discord link: https://discord.gg/tc5nZdRvaU
Darcin It 5 月 20 日 上午 6:17 
Discord link not working
Akira  [作者] 4 月 29 日 下午 10:57 
There is now a discord server: https://discord.gg/RXdTXbKY
Akira  [作者] 4 月 27 日 下午 3:48 
I didn't post here, but also make sure you only have what you need enabled in the More Trophies and Relics mod configs, as it the main reason why NPCs might not be spawning. I have a suggested config linked in the description of the mod pack.
Akira  [作者] 4 月 24 日 下午 11:21 
Alright, I removed the Scaling Crowdedness mod from the mod pack as that seems to be the source of why NPCs aren't spawning. If you are playing singleplayer, you are free to re-add it though.
Akira  [作者] 4 月 24 日 下午 10:07 
@jimmmmm can you send me your mod list on discord? My @ on discord is itzakira7
jjmmmmm 4 月 24 日 下午 6:50 
Ive disable wrath of the gods and still no mobs are spawning
Akira  [作者] 4 月 24 日 下午 2:44 
@SovietSmoke the only thing I think that would cause that is if your trying to play Wrath of the Gods multiplayer as right now it has a multiplayer bug that can cause that. I'm hoping they get it fixed eventually but for now if your playing multiplayer I would just disable Wrath of the Gods.

@Zeroblind I'm not currently planning on adding QOL as I wanted to only include the primary content mods on the public mod pack, and people are free to add whatever QOL they want for their play-through, you can even disable the balance changes in the API mod if you wanted too. I will say we are balancing the future progression tree we are making and other items based on base Calamity and Infernum.

However, that being said, if you are looking to add QOL some I suggest Magic Storage (already included in mp), Alchemist NPC Lite, Begone Evil, & Wombat's General Improvements, as those are what we are using in our testing server.
Zeroblind 4 月 24 日 上午 5:59 
Love this modpack, quick question tho are you planning on adding QOL or should I add my own?
SovietSmoke 4 月 21 日 上午 10:47 
cant seem to get this mod pack to work mobs arnt spawning and blocks seems buged for some reason
Akira  [作者] 4 月 17 日 下午 2:17 
Or I guess it wasn't. It is now though! :)
Akira  [作者] 4 月 17 日 下午 2:16 
@Z-Pop true, however Luminance should automatically be enabled when you enable any of those mods. Plus, Luminance is in the mod pack.
Boosted Unc 4 月 17 日 上午 5:01 
Requires Luminance for Clamity,Infernum and Wotg.