Garry's Mod

Garry's Mod

Default CSS Weapons on MW Anims V2
13 条留言
paul nolan 8 月 24 日 下午 2:46 
that v_ to c_ rename doesnt work. it doesnt even let me rename them
scorpion matero 1 月 21 日 下午 6:36 
very good, but...WHY I CAN AIM?!?!
Zyph3r 🍀 2024 年 12 月 18 日 下午 12:22 
Damn, I'll have to try that. Thanks mate!

Btw, I love your pack, amazing work!
lechungus  [作者] 2024 年 12 月 17 日 下午 6:16 
as long as the file is in /models/weapons/cstrike it should work if i remember correctly
Zyph3r 🍀 2024 年 12 月 17 日 下午 5:50 
Like just renaming something like

v_m4a1 to c_m4a1?
Zyph3r 🍀 2024 年 12 月 17 日 下午 5:50 
It's really that simple?
lechungus  [作者] 2024 年 12 月 17 日 下午 5:03 
just rename the v_ models to c_ and it should work
Zyph3r 🍀 2024 年 12 月 17 日 下午 2:45 
Question, how did you get a reanimation mod from CSS to work in GMod?

Would you maybe be able to tell me or us how, I have some animations from CSS I would love to use in GMod.
screwdriver lobotomy 2024 年 9 月 9 日 下午 5:10 
True, however; vmanip doesn't work without c_hands.
lechungus  [作者] 2024 年 9 月 9 日 下午 5:09 
u can replace the css hands and they should affect this mod too if u wanna do that
screwdriver lobotomy 2024 年 9 月 9 日 下午 4:14 
sad
lechungus  [作者] 2024 年 9 月 9 日 下午 2:09 
no lol idk how to do that tbh
screwdriver lobotomy 2024 年 9 月 8 日 下午 10:31 
does this version have c_hands?