Left 4 Dead 2

Left 4 Dead 2

L4D1 Timed Buttons script
24 commentaires
Shadowysn  [créateur] 3 oct. 2024 à 23h30 
@MDYT
Works only on local servers.
Агрессивный грыз 21 sept. 2024 à 10h44 
Is it possible to use it on servers?
Xen 3 aout 2024 à 20h59 
Alright thanks.
Shadowysn  [créateur] 3 aout 2024 à 20h58 
@Xenorvya
It is intentional, you can move around in L4D1 using a timed button.
You usually aren't interested in doing so since your progress resets if you don't remain looking at the button.
Xen 3 aout 2024 à 20h14 
I'm able to move while using, is this intentional? I think this isn't the case in L4D1.
80斤的大鸭脖 29 juil. 2024 à 2h40 
@Dark "Gene" Alex
Because it fit well into VR mode
fabiancc192008 22 juil. 2024 à 18h43 
jua
Dune Jumper 19 juil. 2024 à 20h18 
Never even occurred to me that it was different
DeadMeat 19 juil. 2024 à 12h35 
Because it keeps the game in first person
Placido Penitente 19 juil. 2024 à 3h22 
If I oughtta be honest, can someone tell me why they would prefer this over the l4d2 version, sure difficulty is increased but that is a bit of a broad statement
R󠀡F 18 juil. 2024 à 23h53 
@Xeno :] That uses the gascan pour entity, not timed button.
(^^^) Xeno 18 juil. 2024 à 23h08 
Doesn't have for the dead centre cola delivery
♥♥♥♥♥♥♥♥♥♥♥♥ 18 juil. 2024 à 17h01 
finally...
Favy 18 juil. 2024 à 14h28 
NICEEE!!
Cloitola 18 juil. 2024 à 13h12 
absurdo
我要当老6 18 juil. 2024 à 8h54 
这个是真不错啊
NikoBellicFromGB 18 juil. 2024 à 5h29 
immersion restored
BigFellaBubsy 18 juil. 2024 à 5h00 
yoo thats pretty cool, never thought about this as a mod
Shadowysn  [créateur] 18 juil. 2024 à 4h52 
@RF
It should. In L4D1 you have to directly point your crosshair on the button to progress, but due to the button logic in L4D2 using the indirect USE logic I had to recreate L4D2's USE logic. It's imperfect, but it works for now.

@Big Boss
This first-person button logic combined with your ability to still run around during usage does fit with the terror aspect L4D1 emphasized.

@Despair
sac tank jumpers when they have to actually stand next to the door:
Despair 18 juil. 2024 à 2h53 
no more jumping away from the sac tank, haha.
Big Boss 18 juil. 2024 à 2h19 
This looks very cool and i'm glad you ported it over! But i do understand why Valve didn't use this, because when camera goes thirdperson it really helps you see more of your surroundings and save yourself from special infected.
R󠀡F 18 juil. 2024 à 2h15 
Does this also make it that looking away will stop pressing it?
Charger1gold 18 juil. 2024 à 1h31 
Kino
legendITD 18 juil. 2024 à 1h23 
Hell yea cool mod