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thank you for your feedback nonetheless, though! I don't get enough of feedback on most anything
also, it's the buffs and nerfs module that makes that change, not the core mod, so please redirect further rebalance stuff there, thank you
XML format error: List item found with name Operation that is not <li>, and which does not have a custom XML loader method, in <operations><li Class="PatchOperationRemove"><xpath>Defs/ThingDef[defName="VAEA_Apparel_MiniTurretPack"]</xpath>[...]
I have to admit, the ve armour patch was a bit all over the place. I've reorganized things a bit in the patch and moved all the royalty stuff to a findmod check. turns out the seperate cat's boots and gloves patch also referenced royalty stuff. can confirm the mod works fine without royalty now
thanks for the report
@RoNeG I was a bit vague earlier, but for context, the issue there is that ce turrets now have the CE_ prefix in their defname. rimcities' reference to the turret's defname fails because of that
Can't paste the whole error as it goes over 1000 characters, but it is saying something like:
Could not resolve cross-reference: No Verse.ThingDef named Turret_M240B found to give to Cities.GenStep_Emplacements+EmplacementOption
Does anyone know if I might be doing something wrong, or is this mod just not compatible with RimCities?
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3565025938