Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






Improved looks and fixed clipping for numerous improvements.
Detailed changes available in docs: buffed Cheomseongdae, nerfed Svaneti Towers, removed Nemeton - replaced with (NEW) Viereckschanze (works with saved games - Nemetons are instantly converted to Viereckschanzes)
Fix for JNR’s UC Theater compatibility (removed the files)
Fixed Vegvar/Viereckschanze (former Nemeton) unit ability descriptions (special thanks to honi_canable)
Update tested and works with several saved games.
Thanks for continued support
@GroBoiD it can be placed, recheck your mod list
Thanks to the original author, and give it a try!
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3582990041
@太慢鱼龙
I just happened to see it, so I added it to the mod-mod.
I run both JNR Holy Site Urban Complexity mods:
District Expansion: Spirituality (id=2333458984)
District Expansion: Worship (id=2337885119)
and
Religion expanded (id=1178185727)
@hajie14 and @claudemac24hrs Graphics is due to asset limit, but using this with S&T wont push you beyond the limit, in fact you will have enough asset space for more mods
Update: Rework for Chicheria's bonus to Haciendas, buff to Villa Rustica
Increased compatibility with mods that rework civilizations
Update personally tested on several existing games started in April, August and November, works with any games you have in progress
@I dont speak to ghouls Nope
@★ Unfortunately, all changes have been merged into the main table 3 months ago, so that it doesnt confuse people
@Turnaga Thank you very much!
@JasonWolf Supposed to be repeatable, costs a lot more each time you finish it
@Apricot 理论上黄金时代兼容任何MOD,你自己一起开试试看就知道了
@Here comes the sun Sadly, i am afraid i no longer have those files
@Apricot It is in works, by C / 它正在创作中,由 C
@Null you read it correctly first time
@Mattchaby Yo thank you very much
Ethiopian Debre is balanced by being only placeable on Hills so a little bonus adjacency helps