Left 4 Dead 2

Left 4 Dead 2

Foreboding Skies / Fog
16 条留言
TofuDelivery 9 月 26 日 下午 5:53 
best mod in the workshop to have dark ambience without lazy CC that makes the game unpleyable lmao :mhwgood:
vs. joystick 2024 年 5 月 25 日 上午 9:09 
without skybox changes i mean*
vs. joystick 2024 年 5 月 25 日 上午 9:09 
Oh, that makes sense. Thanks for clarifying. I think im just gonna use the version without skyboxes
DoubleOSpanky  [作者] 2024 年 5 月 25 日 上午 9:06 
The darkness effect is primarily handled by client-side variables. This means it affects all maps blanket wide and I can't do anything about it without knowing how to reliably invoke the variables on specific maps when they load in. Texture edits are surprisingly minimal, mostly changing baked fog colors to black or removing separate fog skyline effects entirely.
vs. joystick 2024 年 5 月 25 日 上午 8:58 
If im correct, along with darkened fog, you also changed textures for all skybox to make them appear darker. If that's true, then I want the L4D2 skyboxes to remain unaffected by it. Im asking if its in your plans to do that? Because daytime maps look weird with darkened skyboxes, since sun light is still there.
DoubleOSpanky  [作者] 2024 年 5 月 25 日 上午 8:54 
Can you clarify what it is you want? To me it sounds like you like the darkened skybox effect for L4D1 maps, but dislike it for L4D2 maps. Are you looking for new skybox textures for L4D2 maps? Do you want the L4D2 maps to remain unaffected by this darkened skies mod?
vs. joystick 2024 年 5 月 25 日 上午 8:48 
its not universal
vs. joystick 2024 年 5 月 25 日 上午 8:48 
No, i mean, you can definetely change the skybox texture for separate maps.
DoubleOSpanky  [作者] 2024 年 5 月 25 日 上午 8:44 
@Joystick Unfortunately, the Cvar and VMT edits are blanket wide. There may be a way to just load the Cvars on L4D1 maps with a script that checks which map is loaded, but I'm not sure how to go about that.
vs. joystick 2024 年 5 月 25 日 上午 8:02 
can u make a version that includes darkened skyboxes for night maps? Because they dont look good with day time maps, like dead center, but i want to keep them for l4d1 maps.
DoubleOSpanky  [作者] 2024 年 3 月 17 日 上午 5:00 
@Luigkilly Ah. Unfortunately, the Cvar and VMT edits are blanket wide. There may be a way to just load the Cvars on L4D1 maps with a script that checks which map is loaded, but I'm not sure how to go about that.
Luigkilly 2024 年 3 月 17 日 上午 4:42 
@doubleOSpanky I forgot to say only lol

I meant to say can u make this but for *only* the L4d1 maps
Personally think it looks super good on them
DoubleOSpanky  [作者] 2024 年 3 月 15 日 上午 8:56 
@Luigkilly This should already affect L4D1 maps, along with any map in the game that isn't overridden by other mods.
Luigkilly 2024 年 3 月 15 日 上午 6:11 
Can you do this but with L4D1's maps because this is actually so good
DoubleOSpanky  [作者] 2024 年 1 月 31 日 上午 10:18 
Jakkub 2024 年 1 月 30 日 下午 4:59 
This mod is awesome but could you please release a version with just the foreboding fog and no skybox changes? I understand that might not mesh well but I think I could make it work.