tModLoader

tModLoader

Unofficial Calamity Bard & Healer
559 条留言
nipletgaming 11 月 16 日 下午 11:34 
Ok so apparently it isn't a ragnarok issue, it is a whummus issue... So no worry
N0t_UNowen  [作者] 11 月 16 日 下午 9:30 
Ragnarok issue, not mine
nipletgaming 11 月 16 日 下午 1:15 
So this mod, along with Ragnarok, add helmets for post moon lord armor sets, but the problem is that there are no recipes... Actually there are recipes and the recipes are as followed 'Use the other helmet to the graveyard biome'... So basically there is no actual recipe that uses bars and resource of the respective armor set..... Is that a bug?
garlic bread 11 月 11 日 上午 9:49 
I noticed that the mod doubles the Thorium Essence of Flame sword from 230 to nearly 500. Is this an intentional balance changes or an error?
Godslayer4000 11 月 9 日 上午 7:49 
I second 𝔻𝔼𝕀𝕍𝕆𝕀𝔻 on this it would be helpful to a lot of homies.
𝔻𝔼𝕀𝕍𝕆𝕀𝔻 11 月 9 日 上午 2:09 
Could toggles be added for bard versions of weapons from Calamity (Like in Thorium Bosses Rework with Magical Harp and Stellar Tune) especially cus Ragnarok mod adds its own bard versions of Calamity mod weapons that overlap with ones in this mod
Cu de Cabra 11 月 2 日 下午 12:28 
Could you add some compatibility with Calamity Entropy as well? It's a really cool new addon, and it would be great if there were some new bard and healer weapons as boss drops or made with the new materials. It also adds a new set of armor, so there could be bard and healer helmets as well.
And thank you for this great mod. I really like playing as a healer in calamity.
Mad 10 月 14 日 下午 2:13 
For some reason metanova and auric tesla armors recipes are bugged
p1ngu 10 月 9 日 下午 2:39 
Mod is great, however I find the heavy scythe holding pose really jank. Any way you could get it to follow WeaponOut principles? It seems like the heavy scythe idle pose overrides everything. It would look much better if it was slanted and two handed imo
N0t_UNowen  [作者] 10 月 6 日 下午 4:56 
There is a wiki, just incomplete
Goodman 10 月 6 日 下午 4:00 
Is there somewhere I can find a progression that includes the weapons from the mod?
Aizen522 9 月 28 日 上午 8:56 
Oh. jam session
Godslayer4000 9 月 28 日 上午 5:52 
dont tell me you never jammed out to universal collapse or roar of the jungledragon.
Aizen522 9 月 28 日 上午 5:08 
What does "jam" mean in "yharim's jam"? How is it related to bard?
Windie Weaver 9 月 27 日 下午 8:31 
jeletan tharapy is too broken as you can go to a tight space and it bounces rapidly instantly healing you to full hp thats litarally carries you to supreme calamitas and blue providance. its either needs a nerf or a removal cause its from slime god super early game wise just to let you know
Godslayer4000 9 月 27 日 上午 12:25 
hold up, let him cook.

Insert the marmot.
N0t_UNowen  [作者] 9 月 26 日 下午 8:07 
I wanna finish something first
Arick 9 月 26 日 下午 7:46 
When will the translation be added?
Arick 9 月 26 日 上午 8:33 
Done, here's the mod - https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3575128370 You can take the Russian localization files from there and implement them in the corresponding mod. I'll also translate other mods (Spirit, Redemption, etc.) later.
Arick 9 月 26 日 上午 12:44 
Excellent! I'll translate Unofficial Calamity later and upload it to the mod. I'll post it here when it's ready. I'll try to avoid minor errors so as not to force you to update the mod frequently. Expect. Good luck
N0t_UNowen  [作者] 9 月 26 日 上午 12:40 
yeah, that can work
Arick 9 月 26 日 上午 12:31 
Okay, I'll create a mod compilation. I've already done this with the author BlockCrusader, but we also agreed to integrate the translations into the mod itself to prevent players not's using third-party mods. Can we do the same? I'll create a mod translator, your take the localization files from it, and then I make updates the mod, add new translations, and so on. Agreed?
N0t_UNowen  [作者] 9 月 25 日 下午 11:45 
i think it would be better if you make a "localization collection" mod similarly to how some chinese translators do it. It would save both of us a lot of hassle when the mod updates. (A localization collection mod are any client-side mod that contains localizations for multiple content mods all at once)
But if that is too hard to do, just give me the localization file
Arick 9 月 25 日 下午 11:11 
Hello, we're working on Russian translations of various mods. We'd like to translate most of your mods, as they're not particularly large. We'd like you to integrate the translations into the mods themselves (to avoid us having to patch them). Is this possible?
赫尔墨斯 9 月 21 日 上午 12:48 
把天穹风车改回来好吗。肉前真的需要这把武器
plz unnerf the aerilalite scythe. pre-hardmode healer really need it.
Пэс Страпон 9 月 16 日 上午 9:07 
maybe give healer some armor from providence insead of tarragon or to be it's counterpart? it would make sense, as she has a healer guardian
N0t_UNowen  [作者] 9 月 5 日 下午 8:32 
No weapons yet, just the Void Faquir helmets
天地一号 9 月 5 日 下午 7:44 
能不能出点联动熵的武器?
GBGAMEZONE 8 月 27 日 上午 7:54 
cool
N0t_UNowen  [作者] 8 月 27 日 上午 6:05 
regarding the recipes to catalyst mod, i think i should add a heavy scythe and brass instrument dropped by astral enemies or astrum aureus
N0t_UNowen  [作者] 8 月 27 日 上午 5:59 
Yes (not me totally forgetting this for the 3rd time)
GBGAMEZONE 8 月 27 日 上午 5:03 
Do you will make a compatibility with Calamity Entropy mod in the future?
N0t_UNowen  [作者] 8 月 26 日 下午 10:37 
Was it changed recently?
doot_revenant666 8 月 26 日 下午 10:03 
is there going to be new weapons and updates to the recipes of Metanova weapons to make them equal to ones in Catalyst

Sorry , it just bugs me a lot.
N0t_UNowen  [作者] 8 月 17 日 上午 6:53 
go to to ragnarok -> config -> mod compat -> and set everything you see there to "OFF"
SrrL 8 月 17 日 上午 6:17 
After the latest update bard and healer variations of Calamity armors are not craftable if Ragnarok (and possibly Whummus balancing pack) is also installed. With Ragnarok you can change helmest with shimmer between variations but crafting with materials is not possible.
bigwitchb1tch 8 月 10 日 上午 9:55 
hey mod author just wanted to say i think the calamity clone scythe might be a little to strong considering it also does more dmg then the tidal one from another boss and my friend and i were just going down the list using boss check list
Tremblar 8 月 9 日 下午 5:30 
Alright great thanks ^_^
N0t_UNowen  [作者] 8 月 9 日 下午 5:27 
@Tremblar yes
N0t_UNowen  [作者] 8 月 9 日 下午 5:27 
Drop from sulphurous sea enenemies
ilikepizza334 8 月 9 日 下午 2:21 
hey so i was looking through weapons in recipe browser when i noticed this weapon called "Belching saxophone" that was only crafted with itself. is this an upcoming item or something obtainable via other means? (like chest loot)
Tremblar 8 月 9 日 上午 11:17 
hi UNowen is it okay to use your heavy scythe animation in a mod that does similar things?
Bad Omens 8 月 9 日 上午 2:51 
dude your mods are potentially cool, I always add them to thorium and calamity runs, playing as a bard and healer i noticed that the weapons are obviously too strong: The Windmill has too much damage, Violince can be used constantly, without a cooldown on inspiration, Symphonic Fabrications has too imbalanced healing effect also like in thorium has Black MIDI has yellow noise restores 10% of the damage it deals as life back to the player. If you can balanced this things, I hope, your mods will be more balanced 100%%%, Sorry for bad translation, im not good in English!!!:bulletkin:
N0t_UNowen  [作者] 8 月 7 日 下午 4:32 
Yeah, some calamity bosses still don't have drops, this mod still suffers from the lack of accessories, and entropy is need to be supported
Godslayer4000 8 月 7 日 下午 1:09 
the end of that sentence has me beyond hyped, they have more planned :steamhappy::steamthumbsup:
N0t_UNowen  [作者] 8 月 7 日 上午 6:39 
we still working on it, its a long list, and i'm still not done adding features to this mod
★ ze medic ★ 8 月 7 日 上午 6:37 
Thanks but I already checked there and the only thing i know is what weapons to get tho for accessories and armor i don't see anything there
N0t_UNowen  [作者] 8 月 7 日 上午 6:31 
★ ze medic ★ 8 月 7 日 上午 6:11 
is there a progression guide somewhere? I can't find anything..
Denzo 8 月 5 日 上午 6:56 
Can i mention the windmill weapon is way too overpowered. it just destroyed Skeletron for me!