RimWorld

RimWorld

Biomes! Fossils
151 kommenttia
Sekonda 4.10. klo 14.49 
Hello i have the same issue as that guy Picollo, I took am having the sprites spawn incorrectly on your stuff :C
Draegon1993  [tekijä] 2.9. klo 19.39 
@ale I believe they'll spawn on new maps, just not the one you begin on. I could be wrong but that's my understanding.
ale 2.9. klo 18.21 
if i add this mid save, will the amber resource never spawn in any of the maps i visit or settle?
Draegon1993  [tekijä] 9.8. klo 13.00 
@qux That could be fun. I'll look into it
qux 9.8. klo 9.42 
Hi, It might be interesting to add an "archaeological zone" landmark which would add a lot of fossils to some maps, what do you think?
Picollo 27.7. klo 6.50 
@draegon1993
Nothing particular, game loaded normally, was playing for some time, and when I tried to build museum, randomly this happened. No errors during launch, haven't really checked logs- never needed, don't know how.
Draegon1993  [tekijä] 27.7. klo 5.53 
@Picollo Weird, are you getting errors or anything?
Picollo 27.7. klo 5.15 
Same issue with other skeletons and display sizes
Picollo 27.7. klo 5.09 
I'm getting weird issue. When I place raptor skeleton on a small display case, the skeleton is rendered below the display case.
DigiDragoon 21.7. klo 14.37 
Oh beautiful museums! How I've missed you!
Draegon1993  [tekijä] 18.7. klo 7.18 
@The Master That didn't even come to mind tbh. I just made sure it worked in 1.6 in general. Edge cases like a tile turning to water for a bit wasn't something I thought about haha
HyphenTorpedo 18.7. klo 6.31 
Thank you! This looks so cool!
The Master 18.7. klo 4.22 
Hey, I'm actually really interested in how you updated this to 1.6. Specifically, since I know that sounds like a dumb question, I'm asking because another mod author mentioned how they built their mod around the assumption that the tile a building was on could never change. Did you have to rework things in a similar way?
Draegon1993  [tekijä] 17.7. klo 12.20 
You're welcome! Enjoy!
camomo bbl enjoyer 17.7. klo 11.48 
thank you!
IguaniFormer 17.7. klo 11.18 
As a palaeontologist and fellow Rimworld player: thank you so much!!!
Talvi Jam Jar 17.7. klo 9.14 
THANK YOU <3
Draegon1993  [tekijä] 17.7. klo 6.26 
Updated for 1.6 :D
Draegon1993  [tekijä] 12.7. klo 19.38 
@RUNNYFARTSLAVE42 100%, just give us time to update all our mods :D
RUNNYFARTSLAVE42 12.7. klo 17.03 
odds of 1.6?
Head 18.5. klo 10.14 
I would love to build a wildlife conservation center :D
greensniperhat 10.4. klo 9.14 
@chnbnystt There should be a button on display cases, 'Install displayable item'.
Draegon1993  [tekijä] 10.4. klo 6.31 
@chnbnystt Display cases :D
chnbnystt 10.4. klo 1.35 
Probably a super simple question, but how do I put the small fossils/amber into the display?
greensniperhat 14.3. klo 9.18 
Well, when I get them working right, I'll make a pull request on the github.
Draegon1993  [tekijä] 14.3. klo 8.17 
@greensniperhat Possibly! But probably not easy enough to be worth it
greensniperhat 14.3. klo 4.23 
Are there any plans to make the craftable fossils and amber sculptures to have a better, more fitting description? Like a piece of amber saying 'this cloudy piece of torso-sized amber contains a perfectly preserved lepidopteran' or something like that.
Currently trying to add such description in my personal copy but somehow got two qualities. Will report back once it's good enough.
Draegon1993  [tekijä] 5.1. klo 17.54 
@Agraza A room with any museum item should count, if that helps
Agraza 4.1. klo 23.06 
can you tech restrict the learning need? i don't have a museum, but my kids are craving one and I can't build it.
Myphicbowser 23.9.2024 klo 20.59 
Thank you Draegon!
Draegon1993  [tekijä] 23.9.2024 klo 12.58 
@Myphicbowser They still should use it as such, yes :D
Myphicbowser 23.9.2024 klo 8.22 
Well I was wanting it to stay a Museum, yah know? Galleries are COOL and all, but I wanted to display the BONES

But by it being a "hidden" room type, does that mean pawns will still use it LIKE a Museum?
Draegon1993  [tekijä] 23.9.2024 klo 8.14 
@Myphicbowser No, but the room *should* still count for the gallery requirement if I remember right. It's just a sort of "hidden" room type. Like when you put too much rec stuff in a dining room
Myphicbowser 23.9.2024 klo 7.10 
This is probably not something that can be fixed, but if you have this and VFE: Empire, the Museums become Art Galleries if you add Four or more Fossils, is there anyway to prevent that?
Hexdragon 17.8.2024 klo 6.11 
GuppyFacesAreCute 15.8.2024 klo 17.25 
@2962342497 Are you referring to the dino suit and hats?
GuppyFacesAreCute 15.8.2024 klo 17.22 
amber and fossils could use "<veinMineable>true</veinMineable>" in their <building> nodes
2962342497 9.7.2024 klo 5.11 
The module does not appear to be CE compatible, and some of the clothing in it does not appear to have CE patches.
Malnormalulo 22.6.2024 klo 10.31 
Not exactly a bug report: Your .gitignore is malformed, looks like an encoding error. It has an extra `[6~` at the beginning. Keeps throwing an error for me when I grep through my mods directory.
Draegon1993  [tekijä] 16.6.2024 klo 5.50 
Ah that is helpful, thank you :D
Rednowa 16.6.2024 klo 0.51 
If your curious which mod is incompatible with, its "Sense of Depth For Tall Buildings". But there is an option in that mods setting to disable specific buildings so it's an easy fix
Draegon1993  [tekijä] 15.6.2024 klo 12.28 
@Rednowa Ah, glad I was right
Rednowa 15.6.2024 klo 1.11 
Ahh your right, my batteries are doing the same thing as well, I just hadn't noticed lol
Draegon1993  [tekijä] 14.6.2024 klo 5.26 
@Rednowa That sounds like a mod incompatibility. Might be one of the perspective mods, because my batteries power display is in a similar position :D
Rednowa 10.6.2024 klo 21.51 
Hello! I'm having a bug where only half the fossil is showing up on the display. The texture just abruptly disappears like it was cut straight in half
Draegon1993  [tekijä] 16.5.2024 klo 15.38 
@marshmellowtree28 Please send a log if you can, that's a very weird bug!
marshmellowtree28 8.5.2024 klo 13.42 
This mod only seems to work for me if I have it literally last in load order else wise my world doesn't load. Works great besides that and I have a lot of mods.
Steve30 29.4.2024 klo 14.54 
Night at the Museum should be the event name just encase you consider doing a revival event for the all creatures present.
Draegon1993  [tekijä] 26.4.2024 klo 14.22 
@Dr. Livesey Not yet at least, no :D
Compineer 26.4.2024 klo 9.42 
Question, do I have to worry about my fossil dinosaurs coming alive because of the new DLC or?