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No, that's what the mod does
It's part of the OS, not the game. If you're talking about Vulkan then on Windows one puts the d3d9.dll at the same Directory as the game .exe so Windows uses that rather than traversing to System32 or whatevs
That's not true.
Combined this with the tbbmalloc.dll from Memory Allocation Dll, no more stuttering or lagging. The graphics FPS is perfectly buttery smooth on Strategy, Tactical and in-game movies! 👍
Glad I waited on the full campaign until the QoL issues have sorted out!
Cheers! 👍
big if true, but rather not run into annoying graphical issues
Firaxis wanted the game to run on many computers as possible, 3: Would this boost performance
:depends on ur hardware for me it's like a 5% performance boost.. But thank-you Iridar
Wipe your config folder in My Documents. Load the game using the AML launcher.
Set and save your graphics, audio and other base settings now. Close the game.
Reload and then set your further options for MCM or your preferred mod pack now. Close the game and restart if using mods that require it.
Your base settings will now be saved, regardless of what other settings or mods you add/remove/change in future.
And on a hunch I tried turning off this mod and suddenly the settings save properly again. Might be worth checking if that's not happening for others too - perhaps the performance increase some people experience is not DX11 but their graphics settings dropping. Hopefully not, but...
Is that the same thing or not? should I delete that one?
It should be using DirectX 11, since that's the minimum requirement for the game, but nobody knows for sure.
That's possible. At least that's how the game works with framerate smoothing. Once it's enabled, the only way to disable it is to wipe the XComEngine.ini from the game's config folder in Documents.
the url included the closing parenthesis ) in it, remove it and the link works
(see here https://docs.unrealengine.com/5.0/en-US/virtual-shadow-maps-in-unreal-engine/)
Thank you for making this, it was really a mindless chore to do this manually every time I clean my config files for new mods.