安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Patch for Relics of Anbennar
run check_missions.txt
But I don’t think it will work honestly
Runesmiths don’t have events, they are just in isolation
buildings expansion
idea groups
medicine mechanics
mechanics mechanic
partial wonders
Update on the update:
I unfortunetely can't code much for a while, probably a bit less than a month. For this reason the update is temporarily canceled until my free coding time comes back. Sorry for inconvenience.
The current Dev build, downloadable from the discord or Github link, is usable with Steam Anbennar for those who are interested but the dwarovar wonders are still a mess ( nothing that will cause crashes though ) and avoid using it with other mods which would only work with additional patches ( like doge or ADMC-C)
If you ever look in error log, its popping up with a lot of errors. Found it randomly while I was looking for an unrelated issue.
It says you can build them in the special buildings menu but i cant find it anywhere.
This is mostly because I am not an artist and this mod doesn’t have a budget so I can’t even have the assets be made by a third party.
Thank you for all the amazing work and I hope you enjoy your break!
I will update in a bit less than 2 days, not because I will be done with everything but because I won't have coding time for a few weeks after that, so I will make sure to update before that.
Thanks for waiting!