Barotrauma 潜渊症

Barotrauma 潜渊症

Hungry Europans
1,362 条留言
Viper 10 小时以前 
is sleeping still broken?
Kaldreth 10 小时以前 
How do I edit the skill check chance of success and failure? I'm looking to tweak the balance on the meat butchering. ATM this is a high risk, low reward task that also takes up more time than the mission itself.

What does the he-butchered strength value determine?

I understand at 100 value it prevents any more meat drops, but why is the value over 100 for larger enemies?
hUbert 2  [作者] 11 月 16 日 下午 1:53 
I don't exactly remember why the remove toilet input is different but I agree that it shouldnt be
Thug Hunter 11 月 16 日 下午 1:49 
Imagine getting griefed by a F U C K I N G toilet
hUbert 2  [作者] 11 月 16 日 下午 1:29 
@EpistemologicalSoap You can remove toilets, but the input for that is different than removing other placeables. It's obviously causing a lot of confusion as a result
EpistemologicalSoap 11 月 16 日 上午 7:57 
i had to remove this mod from my server because there is way too much griefing potential with toilets that seem to be bugged in that they cannot be detached and multiple other issues, so people just place them down everywhere to grief the server because they cant be removed. other appliance like ovens seem to be fine but toilets have issues
Callume Cat 11 月 16 日 上午 2:45 
some textures seems to be missing, like the mug of coffee.
[95th] Phantom Civet 11 月 12 日 上午 9:22 
I don't know why, but it just dawned on me now that you're trying to make Barotrauma more like SS14.
Бобёр Шайтаныч 11 月 11 日 上午 12:08 
Прошу прощения. Оказывается, кухонный стол, который стоит на каждой подлодке из этого мода, является одновременно и хранилищем, и кабельной коробкой.
Бобёр Шайтаныч 11 月 10 日 下午 10:59 
А где подключать установки!? Зашёл на первую же лодку, на "Мула", и там нету ни одного свободного слота чтобы вставить хотя бы проводок к новой коробке!
JRKA 11 月 8 日 上午 4:58 
After the updates, I can't seem to pick up meat from the butchered creatures. I might be misunderstanding something, but I couldn't find anything in the update list about it. Can you tell me what exactly has changed in the butchering mechanics?
hUbert 2  [作者] 11 月 7 日 上午 12:49 
@Pieegee use the milking tool on a LIVE moloch, be careful not to make noise, the tool should pacify the Moloch during milking
Pieegee 11 月 7 日 上午 12:27 
How do you collect moloch milk?
✩・math.apiπ̲̲ ̡ ҉ ლ 11 月 5 日 下午 2:59 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。
Gyarik 11 月 5 日 下午 2:55 
the mod is unnecessarily brutal in early game with 5 players all with the Hungry Europan talent. The chef literally cannot keep up with the food demand and we're just stuck with debuffs, also why the hell does it take two entire bottles of water just to get back to refreshed from just a dry mouth, and THREE MREs from like 40% hunger
Kalen 11 月 3 日 下午 2:22 
Or lets ask differently: I spawn something in with the spawner set to maximum amount in area set to one. Yet when I spawn something in with a button, I can keep pressing it and it never stops spawning any in even though a bunch of them are overlapping on each other. Am I using the spawner wrong?
hUbert 2  [作者] 11 月 3 日 下午 2:00 
Bad load order, put Hungry Europans ABOVE Dynamic Europa
GrimaceLuvsFent 11 月 3 日 下午 1:59 
Whhy cant i pick up crawler meat chunks or mudraptor meat chunks?
Kalen 11 月 3 日 下午 12:27 
Hey I got a question.
To rearm my torpedo-shuttles I have to manually reload the depth charge launcher each time after rearming them at a station. I want to automate that process by making a system where a supply station on the sub spawns a nuclear depth charge inside a crate rack when a button is pressed. Is it possible to make the "simple spawner" item from hungry europeans spawn a depth charge into a crate rack with the press of a button?
_]|M|[_  [作者] 11 月 3 日 上午 9:10 
@Captain: It's just the two of us. I only have roughly 3h of free time per day in which I can work on mods, play something or watch a movie. I'd rather not waste that time on creating and maintaining a wiki, especially since things keep changing.
There is also no proper list for all stats. You'll have to go through the mod files and look for <Fabricate> components to see what can be crafted how and where they're crafted. The easiest thing is probably to just go ingame and look at all the fabricators and go through the recipes or browse the sub editor item menu where things are a bit more sorted in sub-categories of Misc for example.
Captain 11 月 3 日 上午 5:53 
@hubert
Maybe your team could just release the straight stats and info, if there is such a list, just the raw format of it.
hUbert 2  [作者] 11 月 2 日 下午 1:06 
@Captain we tried to maintain a wiki for Dynamic Europa but don't have the time and energy to maintain it
Captain 11 月 2 日 上午 3:32 
Will there be a list of everything that can be done, for different foods to make, ingredients.
Or just a guide overall for all the stuff?
Thanks
hUbert 2  [作者] 11 月 2 日 上午 1:51 
offal can be turned into sausages or patties
BrennoPereira 11 月 1 日 下午 6:11 
how can i use raw offal(modded creatures meat)?
Captain Bart 11 月 1 日 上午 7:37 
@hUbert 2 I'm pretty sure it's possible, maybe try coding it in like an oxygen tank, I remeber that EK had something like that.
_]|M|[_  [作者] 10 月 31 日 下午 5:10 
@Mad: Current implementation is quite stupid actually. You craft the bowl of soup on the stove with the filled pot which means to refill a bowl you need power for the stove...
I'm changing it so you drag & drop a bowl onto the filled pot to fill the bowl.
You will however need to do that inside a container like the kitchen counter or a table since both the bowl and pot are two-handed items, thus can't refill within player inventories.
Mad 10 月 31 日 下午 4:52 
How do you even serve soup? I tried everything drag the soup to the bowl, dropping it right click with the bown on hand
hUbert 2  [作者] 10 月 31 日 下午 2:02 
Pot disappearing on fabricating is more or less a "bug", ingredients are consumed, even when using a % of their condition

I'm hoping devs will allow us to have non-destructive crafting where you can keep some ingredients to avoid that
Captain Bart 10 月 31 日 下午 1:56 
Question, is the pot being consumed after making of a soup a intended mechanic?
Негр в панамке 10 月 30 日 下午 12:50 
Hawkeye, Where else alcohol is made differently.
Негр в панамке 10 月 30 日 下午 12:49 
Hawkeye, You need a beer vat "fabricator" or something like that.
Негр в панамке 10 月 30 日 下午 12:44 
hUbert 2, thank you very much for your answer! :ci3chickeneaster:
hUbert 2  [作者] 10 月 30 日 上午 9:20 
There's sea water in the ballast :captainclown:
Hawkeye 10 月 30 日 上午 8:36 
where can I fill keg with sea water so I can boiled it and refill I can't find kitchen sink there's only kitchen counter and sink can't refil keg
hUbert 2  [作者] 10 月 30 日 上午 2:51 
We had the ability to force-feed players but it caused a lot of other issues, like conflicting with bot interactions, applying effects twice, and messing with the medical UI

You need to use adrenaline to wake up the person and eat/drink
✩・math.apiπ̲̲ ̡ ҉ ლ 10 月 29 日 下午 3:35 
i don't really know much about neurotrauma but i'm pretty sure you wait till they get hungry, put food and water in their inventory and give them adrenaline so they can use it
Негр в панамке 10 月 29 日 下午 2:51 
✩・math.apiπ̲̲ ̡ ҉ ლ, And if consciousness is not lost due to hunger or thirst? We play with Neurotrauma, and there are many things that can cause you to lose consciousness for a long time. During this time, a person becomes dehydrated or starves and dies.
Most likely, there is no such possibility, but I decided to try my luck)
✩・math.apiπ̲̲ ̡ ҉ ლ 10 月 29 日 下午 2:49 
put the food or water in their inventory and give them adrenaline so they can use it
i dont know what it was called but there was also a syringe that wakes up europans who passed out from hunger or thirst
Негр в панамке 10 月 29 日 下午 2:46 
Greetings, perhaps this question has already been asked here, but is there any way to feed/water other players who are unconscious?
Patriote 10 月 29 日 上午 8:43 
Great mod
Профессионал 10 月 25 日 下午 1:16 
Pizza slices dont have quality and often give parasitic worms
_]|M|[_  [作者] 10 月 25 日 下午 12:37 
@Peter griffin: You're most likely using an incorrect load order. Please follow load order instruction. Make sure that when you place your cursor above water bottles and ethanol it states that they're modified by Hungry Europans. If another mod name is listed, you need to place HE above it.
Peter griffin 10 月 25 日 上午 10:02 
The sink seems to just not work?, ive tried and tried but the sink wont do anything exept open a useless crafting menu
hUbert 2  [作者] 10 月 24 日 上午 11:37 
Infinite alien blood is gone
justAnder 10 月 24 日 上午 6:32 
Back to baro after some time and i see a lot has changed but most importantly, can you no longer get alien blood from meat chunks?
Mender 10 月 21 日 上午 6:05 
nevermind, using rmb with wrench shows that it's detaching, but doesn't actually do anything
Bay mustafa 10 月 20 日 上午 10:40 
Thank you hUbert
Mender 10 月 20 日 上午 10:24 
thanks
rohlik 10 月 20 日 上午 9:53 
oml it was this easy?? thank you!