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Also definitely understand that, hopefully it won't end up causing too much of a headache. Everything else is pretty solid imo, just was that one thing ^^; I remembered (checked) EW++ from sharaj didn't have the headgear but alas depreciated. Still though figuring out something for it that works is even better. Regardless best of luck with managing the mod~
But currently im waiting for dlc as i guarantee that will bring tons of new suits and problems.
Anyone know a way to remove the cultist/zealot robes' headpiece?
tried both erasing the headgear from the headgears .png as well as what I assumed was the xml line for the headgear on the overide_cultist_gear.xml, yet both times it somehow remained. (no other mods enabled)
Just always found it the least flattering piece of gear in the mod so I'd rather not have it.
@Loot Goblin No idea, depends if the mod changes something that EW2 changes too.
@Vulpetricks Nice
Did it based on the TxT dock in the mod which stated that im free to used mod in other work as long a state that i did it in the mod
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3596776571
As for boobs, blame how vanilla game works with limbs. Worse case scenario will be me removing all the physics and everyone (even me) will be sad.
Not sure which hair do you mean, none has any bandana.
What do you mean by standalone backpack? To revert the sprite back to vanilla? If you want vanilla, just remove it from mod files (specifically in xml file).
Thanks for mod, just marked the errors.
However, its easier to port them from other anime mods. You only need to resize them to fit the body and do some simple xml writing. One thing thou, if you want to publish them here in workshop, please ask original owners for permission.
also, the boobs are visible through Exosuits.