安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Again
It works
The entire thing is the mod
Drop the entire file in mods
https://github.com/jikulopo/Prepatcher?tab=readme-ov-file
before it gets pushed off page
do not use outdated mods
use rimpy/rimsort to remove mods without starting the game or just unsub
Many of us use jiks fork readily already
It is 1.6
Check the load folder xml
click on code, Download as zip and unzip into the rimworld mods folder should work with 1.6
Other performance mods are also in the process of getting updated, fishery, etc. Let's just be patient. Except for Rocketman, someone else might need to fork that mod. (it's kinda redundant in 1.6 but iirc few of its optimizations are still not in 1.6)
click on code, install as zip and unzip into the rimworld mods folder
begging for an update
doesnt make a modder return from life to update the mod lol
> move on
Or we could pass it on to a modding Chad to update.
That seems to be the go-to solution.
>the creator who made this apparently vanished according to the multiplayer server
It was aliens, wasn't it?
patience people