Project Zomboid

Project Zomboid

EVAC Muldraugh
53 条留言
Hustlemaster88 4 月 14 日 上午 12:45 
Thank you for your map, i really like the area. What i found out was that the whole area east of the evac has no foraging zone - its all questionmarks. Is there any way you can add the foraging zones or can i add them somehow?
MonoBoca 3 月 14 日 下午 3:08 
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░░░▌░▄▄▄▐▌▀▀▀░░ SHUT THE ♥♥♥♥ OFF N¡GGA
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yasse79 3 月 8 日 上午 8:09 
;c
yasse79 3 月 8 日 上午 8:09 
stop to copy bob
Rct.Iturriaga 2024 年 12 月 15 日 上午 11:37 
♥♥♥♥♥♥♥ Bob
Comando-Manu 2024 年 11 月 16 日 上午 7:33 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
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tgandrud 2024 年 11 月 3 日 上午 7:12 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
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▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Unstable Energy 2024 年 7 月 20 日 下午 4:41 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Morgan 2024 年 3 月 28 日 下午 5:32 
May I use this in my modpack?
Yo 2024 年 2 月 7 日 上午 6:52 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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iBob 2023 年 12 月 28 日 上午 5:36 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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trashsouls 2023 年 11 月 19 日 上午 11:12 
Is this mod marked for loot respawn?
Reiner Alkohol 2023 年 6 月 11 日 上午 3:39 
I go there hoping to see this "evacuation zone", but invisible fences meet me there. They are there, but they are not visible. The infected know better than me.
𝙽⸸𝚐𝚑𝚝 2023 年 6 月 4 日 下午 4:22 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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richie_862003 2023 年 5 月 23 日 上午 11:42 
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░░░▌░▄▄▄▐▌▀▀▀░░ THIS IS BOB
▄░▐░░░▄▄░█░▀▀ ░░
▀█▌░░░▄░▀█▀░▀ ░░ COPY AND PASTE HIM,
░░░░░░░▄▄▐▌▄▄░░░ SO, HE CAN TAKE
░░░░░░░▀███▀█░▄░░ OVER THE WORKSHOP
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Thrice 2023 年 5 月 20 日 上午 6:37 
Is this part of Secret Z? Or an addon? Do I need both?
Oracle 2023 年 5 月 5 日 下午 6:11 
Hi Chakal16,
I was raiding EVAC Muldraugh and all the campfires were on, very few zombies, but large piles of ash, intended? Also would it be possible to add some loot to the bridge out map?
Moose-D2 2023 年 4 月 19 日 上午 11:01 
The area felt way to empty compared to what it should have been, i had Zombie spawns on high and there were barley any zombies in the area. Also the loot it gave for no effort felt very meh as all kinds of military gear spawned in there.
Divisionic 2023 年 4 月 14 日 下午 1:21 
Hello, I'm here on behalf of the Blacklake Roleplay community, and I wanted to ask you if we would be able to receive your permission to use your Map Mod in our Modpack?
It will be unlisted and only accessible through our Discord Server.
bUrnIt 2023 年 3 月 14 日 下午 1:44 
Nice:47_thumb_up: I made a modpack called "Clean Up Scenario" (my first one, simple prof/trait/loadout(starterkit)+spawn location in railyard). It's a modpack, so you can also deactivate the prof/trait+loadout and keep just the railyard spawn-map-component if you guys want to spawn here for RP runs or whatever.
UdderlyEvelyn 2023 年 3 月 5 日 下午 2:34 
Cells:
38x31 39x31
38x32 39x32
38x33 39x33
39x34 39x34
BrasileirinhoPe 2023 年 2 月 24 日 上午 8:19 
Cell location?
Takoom 2023 年 2 月 19 日 上午 5:09 
Rough Coordinates for the Railyard are 1149_958 to 1149_1033 by 1175_958 to 1175-1033. Hope this helps if anyone needs it, took me far to long to map it out than i would have liked.
Chakal16  [作者] 2023 年 2 月 12 日 下午 12:03 
@Snowflakes Usually you just need to disable it from mods, but if you started a new game with the mod, probably you will need to start a new game without it, like any other mod which add new places :steamthumbsup:
Never2yung4avietnamflashback 2023 年 2 月 12 日 上午 8:27 
How do i remove it? i tried to remove it on my save because i tried to fix a bug and see if the mod was the problem, but when i try to play it tells me to check if the neccesary mod is istalled, like can i get normal muldraugh back?
Chakal16  [作者] 2023 年 2 月 11 日 上午 3:05 
@maniac23 Hmmm, maybe i'll increase it :steamthumbsup:
maniac23 2023 年 2 月 10 日 下午 4:43 
I love this but the zombie population on default settings seems rather low for the loot available in the area
Chakal16  [作者] 2023 年 2 月 9 日 上午 2:59 
@Rodahtnov :steamthumbsup::steamthumbsup:

@The-Slain_Hero Thanks mate o7

@Harmannhouse I guess nope, like any mod that adds new places you should need a new game.

@Tapwater Which ones? If you can send a pic would be nice :steamthumbsup:

@Bauhinia_K Hmmm i see, well maybe at the entrance, bcs the main road would conflict with other mods.
Bauhinia_K 2023 年 2 月 8 日 下午 11:48 
@Chakal16 like say, more fortification between Muldraugh crossroad and March Ridge
Tapwater 2023 年 2 月 8 日 下午 10:11 
anyone know why some buildings are not spawning in?
Harmannhouse 2023 年 2 月 8 日 下午 7:34 
can i add this to an existing save?
The-Slain_Hero 2023 年 2 月 8 日 下午 5:57 
your checkpoints mod and evac louisville are 2 of my favorite mods for this game thanks for making more like them
Rodahtnov 2023 年 2 月 8 日 下午 4:58 
@chakal16 Oh, could you please indicate me who or what tool? i'm really interested in creating new things! Thanks for the answer ^^

PD: Me alegra ver otro modder español, asi que choca! Andalú deseoso de crear mapas chulos aqui xD
Chakal16  [作者] 2023 年 2 月 8 日 下午 4:34 
@Rodahtnov Luckily there is a good modder who made possible to edit the vanilla map, so made possible to rework the place without rebuilding it from 0. And yep, no problem using it for your server :steamthumbsup:

@Raider Hmmm, i guess nope, i think no other mod change anything at the muldraugh train depot so, that's it :steamthumbsup:
Raider 2023 年 2 月 8 日 下午 4:24 
Is this incompatible with any mods?
Rodahtnov 2023 年 2 月 8 日 下午 4:11 
Hey! Small question, how do you make these maps? do you recreate the entire area or create just the extra props? All are amazing!

(btw, do you allow it to be repacked in an unlisted mod for a server? with the proper credit done, ofc!)
Chakal16  [作者] 2023 年 2 月 8 日 下午 2:44 
@Bauhinia_K You mean to make a checkpoint or something like that?
Bauhinia_K 2023 年 2 月 8 日 下午 1:18 
any chance to expand the main gate at March Ridge ?
Mr.giray 2023 年 2 月 8 日 上午 9:42 
@Chakal16 oh yeah thats what ı mean... thanks :D
Chakal16  [作者] 2023 年 2 月 8 日 上午 3:00 
@[3ФФメ] War Lord Spartan At least as i know yes, you need a new game, there are some tools for remake cells and add new places in an already made map but... dunno :steamthumbsup:
[3ФФメ] War Lord Spartan 2023 年 2 月 7 日 下午 9:52 
need a new game?
Chakal16  [作者] 2023 年 2 月 7 日 下午 1:14 
@Mr.giray Hmmm, i guess you say to see all the new stuff on map, bcs in both EVAC mods you already now where is the evac point and is visible in the map.
Mr.giray 2023 年 2 月 7 日 上午 9:33 
hay man your ewac mods are cool but can you add them to the map so people can see it on the map ?
Chakal16  [作者] 2023 年 2 月 7 日 上午 5:11 
@Mr Sunshine Thanks mate, Insurgents will be busy! :steamthumbsup:
Mr Sunshine 2023 年 2 月 7 日 上午 1:19 
Looks awesome again, my man! :D I honestly love these lore-friendly map additions, they're great
Chakal16  [作者] 2023 年 2 月 7 日 上午 12:05 
Thanks to all. You will find this is not a complex map like SecretZ, but is made to fit a bit better the pandemic theme, so hope this one help's your adventure :steamthumbsup:
icl 2023 年 2 月 6 日 下午 7:57 
love these maps, you should make a complete mod with all of them in one
Vice 2023 年 2 月 6 日 下午 7:40 
Nice.
bob 2023 年 2 月 6 日 下午 5:57 
Love your Louisville one, can't wait to check this out.
tilarium 2023 年 2 月 5 日 上午 1:57 
Another awesome map, love it!