Halo: The Master Chief Collection

Halo: The Master Chief Collection

Halo 3 ETA Single Player
46 kommentarer
A kobold 🎖 15. nov. kl. 3:34 
Pretty good mod only complaints is I can't use the pistol do to it giving 3 guns, and almost always causing problems with weapon switching.

Also the GL on the AR seems to have a reversed curve flying into space instead of falling.
Auswirkungen  [ophavsmand] 3. okt. kl. 12:40 
The only COOP issue I know of is potentially during the tank run on the Covenant, outside of that I have no evidence of any other issues
Jigsaw1591 2. okt. kl. 5:56 
No, it just says "single player"
Some mods have issues with checkpoints, loads, and teleports in COOP
Just wanted to ask before my friend(s) and I try it
Auswirkungen  [ophavsmand] 1. okt. kl. 16:32 
What does this mean? are you trying to say that there is an issue?
Jigsaw1591 1. okt. kl. 7:56 
so uh...
does coop work?
Big fish 5. juli kl. 1:10 
I second this. Downloading new mods is something I love but I admit it's time consuming to download them at times. It is very encouraging to know what's inside the box. :hops1up:
Auswirkungen  [ophavsmand] 23. maj kl. 17:10 
Good idea! thanks for the input, I'll add it to the description
Lambda 20. maj kl. 10:12 
You should create a changelog for everything you’ve done, campaign mods can be quite hefty and a lot of players won’t download another rebalance unless they see the changes on the page first hand.
Jsoull 1. apr. kl. 22:29 
Just tried this out today and outside of some minor gripes this is a really fun rendition of Halo 3's Sandbox ! I'm especially fond of the new weapons and upgraded brute enemy types. I'm also happy to see the exclusion of any gaudy imports from assets sourced from other games in the series.
ABadOmen 5. mar. kl. 18:25 
Could you create one? Also thx for updating again. I lost the plot since I hadn't played in a bit and want to get a thorough refresher.
Auswirkungen  [ophavsmand] 26. feb. kl. 23:12 
To Embrace, you can post it wherever you want, I frequent the "halo mods" discord and the "halo modding reclaimers" discord, or if you prefer I could start a discussion page :MCCSWORD:

To OutDoor, Interesting problem for The Storm, I cannot replicate the issue but I'll see about adding a scripting failsafe, and yes I am aware of the purple chieftain being funny and deciding he doesn't want to die when he should. In reference to flood combatforms, elite forms have had their weakspot moved to their melee arm :MCCHELMET:
OutDoorSquidTank 17. feb. kl. 14:23 
This was fun to play. I discovered variant guns and vehicles. a few problems tho. 1. After finishing the mission Tsvo highway and transitioning into the storm, the front hog stopped and caused the rest of them to stop. had to exit and load the next mission. 2. In the mission the Covenant, I encountered a purple brute chieftain after Truth died. he was invincible for some reason. I don't know if he was meant to be friendly or not. I had to run right past him as he kept attacking me. also most guns felt useless against the flood and trying to shoot them in there weak spot didn't work most of the time. Regardless, I had fun with this one.
ABadOmen 17. feb. kl. 13:36 
Finished it finally. You have a discord, or could I post the whole thing here?
Auswirkungen  [ophavsmand] 17. jan. kl. 16:33 
I look forward to the full review, more feedback is always a good thing. Glad you are enjoying it :MCCHELMET:
ABadOmen 16. jan. kl. 14:08 
This is one of the simplest yet most thoroughly detailed Halo 3 mods I've ever played. There's a lot of good in here, and I'm only at The Ark so far on legendary. I'll post a full review when I'm finished, but this is probably my favorite H3 mod!
Auswirkungen  [ophavsmand] 28. maj 2024 kl. 23:16 
Yeah IDK either, without a vid I can't verify exact...maybe you did it too fast or didn't enter fully enough? who knows. Modding MCC is very iffy since MCC isn't exactly super stable and there are often unknown issues that pop up all the time that have no solutions. :steamsalty:
Rookie (ZOE) 28. maj 2024 kl. 16:45 
No problem, and thanks. :PinkContent:

It's nice to know that you confirmed it for me so that you know i'm not making it up. It's strange though since in every other H3 mod i've done the same method before and the two Phantoms still always show up after releasing Johnson and then partially entering the structure via the side window as shown in the speedrun to trigger the "we're even" dialogue to start the event, no bullsh*t.
Auswirkungen  [ophavsmand] 28. maj 2024 kl. 15:56 
And it will be fixed next update, thanks for the info :MCCHELMET:
Auswirkungen  [ophavsmand] 28. maj 2024 kl. 14:48 
Tested this and yeah if you activate the switch from atop the roof, and then never enter the building proper a script requirement will never be filled and the game will not progress until you enter the building proper, this is a vanilla issue
Rookie (ZOE) 27. maj 2024 kl. 23:57 
Nah, though I often tend to crouch-switch off the containment field holding Johnson and the rando marines atop the glass skylight window, which, strange as it sounds, doesn't proc Johnson's "we're even" dialogue, only when I slightly enter the inner area of the room.

Guess you can say I incorporate a bit of this ( https://www.youtube.com/watch?v=6FADHO68xbo#t=4m25s ) speedrun a bit, since I found it highly convenient to know that I can deactivate the field simply by standing atop the intact-glass skylight window above the containment control imprisoning Johnson instead of having to enter the room. heh :erune:
Auswirkungen  [ophavsmand] 27. maj 2024 kl. 19:06 
I might have a lead on the issue, did you use the grav lift to skip the bridge and get to Johnson?
Rookie (ZOE) 27. maj 2024 kl. 18:54 
I honestly dunno how it happened tbh, i'd be willing to record a full run of it on post it on my currently-used Youtube account for verification if need be, though the annoying "fatal error" can cause it to halt, as we all know by now. Just grateful that said issue is semi-rare at least.
Auswirkungen  [ophavsmand] 27. maj 2024 kl. 18:51 
Can you send any additional details over? I did a playthrough on heroic and both phantoms spawned in as normal :MCCHELMET:
Rookie (ZOE) 22. maj 2024 kl. 23:44 
Sierra 117 (actual starting mission and not the opening fmv) is impossible to complete as the second phantom refuses to show up after rescuing Johnson, thus locking out the pelican's scripting of appearing to destroy said two phantom, please fix. :UnhappyLilith:

And before you even think of it, no, I am NOT making this up and will even make a proof-vid if I have to.
Auswirkungen  [ophavsmand] 20. maj 2024 kl. 12:20 
Thanks :MCCHELMET::lunar2019piginablanket:
BloodGulch 19. maj 2024 kl. 16:45 
great mod man. you put in some good work.
Auswirkungen  [ophavsmand] 7. mar. 2024 kl. 22:03 
In regards to previous comment, SP is working again but please comment with additional issues if found, thanks
Auswirkungen  [ophavsmand] 1. mar. 2024 kl. 13:59 
This issue is being tracked and solution is being looked for ATM, in the meantime only MP is playable. Sorry for the experience
Pin Poff 28. feb. 2024 kl. 18:45 
That's true. You can't start any mission. Starting at any rally point sends you back to te main menu.
XYZ 28. feb. 2024 kl. 17:36 
I'm also having this issue when I start "The Storm" level.
[CIS] the racist robot 28. feb. 2024 kl. 17:19 
im trying to start up sierra 117 but it immediately kicks me to menu upon loading the level, though oddly tutorial works just fine thru heroic quickplay. is there anything else i need? i have both h3 sp/mp
Auswirkungen  [ophavsmand] 27. feb. 2024 kl. 20:36 
Should have been updated, I'll rebuild tonight and upload tomorrow with some more minor changes :MCCHELMET:
Pin Poff 26. feb. 2024 kl. 18:54 
Bro, your mod doesn't show up in the main menu with the anti cheat disabled. Are you updated it for the latest MCC patch?
Pin Poff 27. nov. 2023 kl. 18:07 
Yes. In the first room when the ghosts are, before you get out to the lakebed with the first AA wraith. That door isn't work. It isn't show any text to interact and you can do anything to open it, even if you hold the interaction button touching the door.
Auswirkungen  [ophavsmand] 27. nov. 2023 kl. 13:41 
Which door? the door leading to the first lakebed?
XYZ 21. nov. 2023 kl. 15:57 
The 3rd door trigger for The Storm is not working.
AlwaysAngron 7. nov. 2023 kl. 13:41 
add a description. Literally most basic thing for a mod to do. dont be lazy
Pin Poff 22. okt. 2023 kl. 0:14 
Why I can't play the missions after Floodgate? The files for Ark, Covenant, Cortana and Halo isn't there.
XYZ 8. juli 2023 kl. 14:22 
Crow's Nest and Tsavo Highway blackscreened for me.
Chak 'Vadam 10. juni 2023 kl. 14:37 
https://steamcommunity.yuanyoumao.com/profiles/76561198303425928/images/
Check out these ranks that everyday mercenary made
Jigsaw1591 9. juni 2023 kl. 19:35 
Overall pretty fun. if this effective invincibility throughout Cortana was intentional, thank you. If not, I almost suffered an epileptic episode from it.
Worth it, in all honesty
WHOOOOOOOME 9. juni 2023 kl. 15:28 
Just a little request that could make this mod more unique since I love the layout more than any other mod, could you maybe add covie allies throughout the missions or at the start of the missions such as Elites, Grunts, Jackals, Drones, Hunters, etc?
Auswirkungen  [ophavsmand] 7. juni 2023 kl. 15:03 
I am tracking this issue and am working on a fix, thank you!
Jigsaw1591 7. juni 2023 kl. 11:24 
Happened to me too, restarting to last checkpoint fixes it
lil carmine 6. juni 2023 kl. 6:44 
so i found a very big bug in the storm you cant open the door to the aa wraiths
Zack 5. juni 2023 kl. 20:56 
So what does it change?