边缘世界 RimWorld

边缘世界 RimWorld

[RH2] Uncle Boris' - Brainwash Chair
328 条留言
Aryan MrBeast 11 月 27 日 上午 4:36 
you control the buttons you press
Shootnik 11 月 26 日 下午 3:03 
too op with personality changes
Biggson Alexander 11 月 25 日 上午 12:55 
No matter what... Adler and Yuri continue to draw me back
Salep 11 月 22 日 上午 11:05 
an option to remove tv requirement would be great
Anubis 11 月 11 日 上午 2:22 
I wish there was a medieval version of this, not hard to imagine such things existed back in the day.
PersonPerson 10 月 27 日 上午 4:01 
Raider: You needn't take it any further, sir. You've proved to me that all this ultraviolence and killing is wrong, wrong, and terribly wrong. I've learned me lesson, sir. I've seen now what I've never seen before. I'm cured! Praise god!
Colonist: You're not cured yet, boy.
angus_jo 10 月 23 日 下午 2:20 
@Bones @MYTAH
I had the same problem. In my case, the cause was that my prisoner couldn't walk.
Because in Rimworld, if you can't walk, you can't sit either.
NinjaBeest 10 月 16 日 下午 9:58 
@Hyperion
Some of the medieval overhaul mods will completely remove technology after the "medieval era" of tech. This is the problem.
Hyperion 10 月 11 日 上午 8:05 
I'm playing medieval mode and can't find the brainwashing chair. Is it technology related?
Grav 9 月 5 日 下午 5:42 
Balance this by making them have a chance of completely breaking psychologically
.:steamhappy:
Ong fr
Anker 8 月 30 日 上午 11:14 
(It's really quite easy to forget the chair requirement.)
Anker 8 月 24 日 下午 7:25 
Pro tips for this mod:
* You need the Brainwashing Chair to brainwash prisoners, which requires researching Multi-Analyzer. But you don't need any research at all to brainwash your own colonists- You just need to own a Claimed TV. You're more likely to research and craft your own tube television for this, but if you happen to see a television for sale at a faction base, you can buy it and use it right away.

* You can't brainwash colonists unless they have somewhere to sit in front of the TV. Make some stools or dining chairs.

* Brainwashing prisoners requires the prisoner interaction type be set from 'maintain only' to 'brainwash'. After they're brainwashed, they need to be set to 'recruit', as if you leave them on brainwashing they'll just be kept maintained after the fact.
Anker 8 月 18 日 下午 4:54 
Very useful! That downtime on catatonic pawns is harsh, but still, worthwhile.
pillbug2 8 月 13 日 下午 5:40 
Hail to the Great Yuri
MYTAH 8 月 10 日 下午 7:38 
Having the same issue as bones not sure how im supposed to get the prisoner into the chair
Bones 8 月 10 日 下午 2:15 
anyone figure out why the chair isn't working any more? My pawns don't ever bring them over to it, can't even force it. But I can redo things on the pawns
Stone Jason 8 月 6 日 下午 12:07 
Bell, We've got a job to do.
Dallas Dog 8 月 5 日 下午 8:12 
I can corroborate what The Unknown said. It appears to only keep the top 4 traits when I have the setting set to 6.
Pneumonia 7 月 25 日 下午 4:16 
How does this interact with Ideology? Is it possible to convert a pawns ideology with this or only will/resistance to recruit?
The Unknown 7 月 25 日 下午 3:32 
This doesn't appear to respect the setting for trait quantity. It lets you choose the amount you set, sure, but it still only gives 4 in the end, and just cuts off the other traits.
Also, unrelated but it seems to remove rimworld of magic traits, when I used it with that.
racc 7 月 23 日 下午 5:48 
YEAAAAA 1.6 UPDATEE!!!!!
FrowningO_o 7 月 21 日 上午 5:35 
Thank you for the update! I was struggling to recruit a little guy with a resistance of 30, and then I found out you've updated!
Mr. House 7 月 20 日 下午 12:11 
Shoegobby bop, what about it?

Chicken Plucker's other mods have a similar update frequency to this one.
Cowfrog2025 7 月 17 日 上午 2:04 
Read the date of the most recent update ffs.
gunns22 7 月 13 日 上午 7:06 
@Chicken Plucker

1.6?
fres 7 月 1 日 下午 6:13 
The recent update broke the brainwashing it doesn't work for Unwavering Loyal Prisoners anymore.

Other than that it partially works, but not 100% of the time
Aryan MrBeast 6 月 6 日 下午 1:55 
It would appear i resolved the issue.
Aryan MrBeast 6 月 6 日 上午 8:25 
How exactly does this mod allow you to break unwaveringly loyal pawns? i can't seem to find a button to brainwash them into recruiting in the standard prisoner menu
Eevee 4 月 29 日 上午 2:33 
is there a way to increase the time a pawn is knocked out for like the more i change on them the longer they are out of action.
kurikinton 3 月 13 日 下午 11:59 
So wait, does the function to change backstories and traits only work on your colonists and not prisoners? I've finally noticed that those functions only appear when right clicking on the TV, not the chair, with a colonist, and it's "Change own personality".

Is there a way to change the prisoner's personality or not?
WiseArkAngel 3 月 1 日 下午 10:51 
Yay! Sensory Deprivation!
Frodo Baggins 3 月 1 日 下午 9:21 
Does brainwashing only lower will and resistance? Or does it convert as well
RED8cted 2 月 25 日 上午 9:58 
i would like to go back on what i said. it works as shown.
RED8cted 2 月 19 日 下午 6:52 
any chance we can get a version for colonists.........just asking for a friend
kurikinton 1 月 24 日 下午 9:09 
I don't see any mod settings for configuring traits/backstories. I see the toggle to turn those functions on and the rest of the settings are empty.
The_Illusive_Man22 1 月 22 日 上午 6:01 
Bell we got a job to do!
Ros[É] 1 月 19 日 下午 1:53 
@Mat have you found a fix? I'm having the same issue and did what @jgilligan said but it still doesn't work.
Pyotrious 1 月 18 日 下午 7:43 
Ascension 1 23 9 12 3 13 5 9 22 21 0 21 10 15 5 17 12 21 18 8 5 13 22 10 2 11 5 11 8 9 19 23 2 14 17 10 7 15 7 12 21 25 16 25 0 23 12 23 13 22 8 9 25 4 20 19 11 14 24 17 9 21 0 2 16 1 22 1 20 22 22 25 0 15 1 1 22 17
lexcpa324 1 月 11 日 下午 5:33 
what do the numbers mean?
L2 1 月 5 日 下午 9:56 
could you add a mod option so that instead of being able to put trait points to whatever number i have to rebalance the pawns existing like taking 4 out of plants and putting it into mining something like that
Chip56 2024 年 12 月 6 日 上午 4:35 
I really like this mod but i noted two bugs:
max traits is always 4 even if you have it set to a higher number. If you had more it will delete any above that.
Changing backstories to remove any "cant do x" does not fully update the skjlls and they are still disabled.
cricketboy01 2024 年 11 月 28 日 下午 10:14 
chair
o b s i d 2024 年 11 月 13 日 下午 3:39 
We've got a job to do.
The Chad Banisher 2024 年 11 月 7 日 上午 9:11 
Also noticed Im unable to get past 4 traits with brainwashing.
Tetrako 2024 年 9 月 14 日 上午 8:47 
I'll +1 to the earlier mentioned issue that brainwashing to change traits is always locked to 4 traits max, even if changed to higher in the settings. I attempted the fix mentioned earlier and it didn't apply.
Harduk 2024 年 9 月 3 日 上午 12:29 
You can just recruit any beggar and make him the best pawn in history
At the very least I think for balancing that every trait/passion change should add an additional 3 days of catatonic (even so, making a GOD pawn would take about 30 days)
Average Genestealer 2024 年 9 月 2 日 下午 3:20 
Can this tame wildmen, or are they simply too dumb to be brainwashed?
Harduk 2024 年 9 月 2 日 下午 2:38 
this is wayyy too OP
Sif 2024 年 8 月 19 日 上午 8:32 
@OrthodoxClam try prioritizing the task. That's what I did, and it worked fine.
jgilligan 2024 年 8 月 16 日 下午 6:16 
@Mat , I had to have a medical prisoner bed and it seems to have just worked but I had to have the prisoners set to industrial medical treatment. Then click on the TV and brainwash let the spin cycle commence.