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报告翻译问题






I know this because it has been a problem from past iterations and i previously edited them for myself. You should be able to use your choice of image editor to "move" the pixels within its limits slightly to the side.
https://gist.github.com/HugsLibRecordKeeper/f81ab15c9a4c09fe8006beb011f99172
[Kijin Race 3.0 - Start of stack trace]
Verse.PatchOperationReplace(xpath="*/ThingDef[@Name = "VG_MealBase"]/ingestible/maxNumToIngestAtOnce"): Failed to find a node with the given xpath
Verse.PatchOperationFindMod(VGP Garden Gourmet): Error in <match>
[End of stack trace]
Source file: E:\SteamLibrary\steamapps\workshop\content\294100\2884551646\1.6\Patches\Patch.xml
https://gist.github.com/HugsLibRecordKeeper/6957e12338250a2b1ff27cc0103dd0f9
bool flag = (apparel.Wearer == null && apparel.Wearer.genes != null && !KijinSettings.UseKijinCloth && apparel.Wearer.genes.Xenotype == Kijin3Defof.KijinXenotype && !KijinSettings.UseKijinClothEnemyFaction) || !__result || apparel.Wearer == null || apparel.Wearer.genes.Xenotype != Kijin3Defof.KijinXenotype;
It looks like it's trying to access apparel.Wearer.genes even when apparel.Wearer might be null — that would likely throw a NullReferenceException.
Just to be safe, I’d suggest rewriting it like this:
bool flag = !__result || !KijinSettings.UseKijinCloth || !KijinSettings.UseKijinClothEnemyFaction || wearer == null || wearer.genes == null || wearer.genes.Xenotype != Kijin3Defof.KijinXenotype;
Hope that helps!
it is used for making shirne. If used, it buffs up mood a bit
solid solution. I'll do some testing and update it
I'd like to report a compatibility issue that causes a rendering error when used with my mod. The cause seems to be this patch method:
KijinApparelOption_Patch(ref Apparel apparel, ref ApparelGraphicRecord rec, ref bool __result)
Screenshot: {链接已删除}https://imgur.com/crGt5OE
The line apparel.Wearer.genes.Xenotype assumes that apparel.Wearer.genes is always non-null, but some pawns (e.g. animals, mechanoids, or modded pawns) don’t have a Pawn_GeneTracker, which causes a NullReferenceException.
Please consider updating the condition like this:
if (apparel.Wearer != null && apparel.Wearer.genes != null && apparel.Wearer.genes.Xenotype == Kijin3Defof.KijinXenotype)
This issue affects versions 1.6, 1.5, and 1.4.
I'd appreciate it if the fix could be applied to all of them.
Thanks!
I have not fully tested anything but I fixed some error codes.
However you can also activate it, but I don't know what that does, haven't tried with a Kijin yet, but it seems nothing happens, except you lose the item.