Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

DynaCulture
499 条留言
Thor 56 分钟以前 
I was getitng Crash To Desktop, but now it works for me.

I can't speak for everyone else, but what worked for me was deleting the Steam workshop folder to remove any conflicting files or settings from past versions, then unsubscribe and resubscribe to force Steam to redownload your workshop mods. Give it a shot.
Jachon (R8 enjoyer) 1 小时以前 
Does it work with new dlc? And is there an order it needs to be in the starting screen?
brog 15 小时以前 
thank god. this thing is a must
Ovrlord Etna 18 小时以前 
Hey I got this off of nexus mods, its the same 1.7.0 However it crashes my game before the splashscreen starts. I noticed in listed dependencies it shows Bannerlord.Harmony after the Taleworld mods like Native/Sandbox/Storymode. Where another mod I have shows Bannerlord.Harmony before Native/sandbox/Storymode.
Manpapper  [作者] 11 月 27 日 上午 11:00 
@The Earl of ♥♥♥♥♥♥♥♥♥♥, I don't know get harmony on nexusmod if it isn't up to date on steam workshop

@spad, Normalement oui, j'ai pas eu de retour négatif sur nexumod avec la beta
Spad 11 月 27 日 上午 10:48 
Salut, le mod est opérationnel?
The Earl of Shitterton 11 月 26 日 下午 11:36 
I see that this mod's had an update today. Question: how is this mod gonna work if Harmony still hasn't been updated? And thank you for already updating the mod on day one lmao
Spad 11 月 22 日 下午 12:07 
Get ready for the new version!! The DLC is coming ^^
she loves sugar 11 月 11 日 上午 6:18 
does it works with not vanilla cultures? e.g. in empires of europe 1100, ROT
Sunwolf 11 月 8 日 下午 10:36 
I was originally a vassal of the Khuzait, having joined at clan lvl 2. I left and formed my own kingdom, choosing the laws and culture of the khuzait (they had the best kingdom perks in place at the time) on which to initially base my kingdom.

However, I started my character at lvl 1 with a Battanian background. Now, well into my own kingdom's expansion, my kingdom is solidly and consistently spreading Khuzait culture.
Manpapper  [作者] 11 月 6 日 上午 5:01 
Hi sunwolf,
If you still are a vassal of the khuzait it's the Khuzait Culture that it will spread
If you form your own kingdom, it should spread your own culture (Battania)
Sunwolf 11 月 5 日 下午 4:53 
This does not seem to be working as described. I'll explain:

My culture, on character creation, is Battania. However, the mod seems to be spreading the culture of the first kingdom I joined (Khuzait).

Any ideas?
Shumd@n 10 月 28 日 上午 10:56 
Манпаппер здраствуйте,а уже давно играю с данным модом и у меня проблема с верностью идет.Все королевство у меня в культуре Батании,но верность отнимается за счет народности короля.Когда я сам батанец и король своего королевство.
Shumd@n 10 月 28 日 上午 10:49 
MythosGames | Басти нету тут бага не какого,а показывает какой процент культуру в данном поселений.Баг тут только с верностью поселениям,а именно нету бонуса верности за свою культуру королевство.Получается в любом случай надо принимать законы на верность.
Shumd@n 10 月 20 日 下午 4:00 
Manpapper поиграл вообще с данным творением на текущей версий.Не работает верности вообще.Я батаниец а в Империи уже давно все ассимилировал и все ровно минус идет верности.
Manpapper  [作者] 10 月 18 日 上午 2:16 
Hi Shumd@n , yes it does
Previous culture troops will be replaced after beeing recruted (the mod doesn't delete older troops when the culture change)
Shumd@n 10 月 17 日 下午 2:40 
Автор добрый день,а влияет ассимиляция на наем войск?Я только скачал даное творение.
Pe'pe 10 月 15 日 下午 10:12 
Hey, still thank you so so much for updating this mod at all. And thank you again for supporting it (for release versions) on steam. Managing my various nexus mods is a pain I always like to reduce and this is hands down top 3 mods for this game. Could not play without it. It is, like, soooooo good.
Manpapper  [作者] 10 月 15 日 上午 10:31 
Hi it's on nexusmod
I won't update on steam until the 1.3.0 is released since it's isn"t possible to have multiple version of the mod without creating another mod in the workshop
Spad 10 月 15 日 上午 10:10 
please update version for 1.3
Sgt.Moody 9 月 29 日 下午 3:44 
Update PLS
Knight 9 月 8 日 上午 7:59 
Does this mod work with the latest game version? When I press ALT and hover my cursor over a settlement, there is no "influences" section.
Doctor May May 9 月 4 日 下午 2:03 
This mod broke my save after like 400 days and idk why
MythosGames | Basti 8 月 28 日 上午 7:28 
Is it a bug for me, that for example, Empiregot Khuzait/Vlandia culture mixed, Vlandia got mix from Vlanda/Empire, Battania mix from Sturgia, Khuzait got Vlandia
Yuliy Svarozhich 8 月 4 日 上午 2:27 
влияние видно при нажатой кнопке alt наведите на поселение и в моде shokuho работает...спасибо Вам
Snow 8 月 1 日 下午 10:35 
This mod has always work for me in any version and with total convertion mods like Realms of thrones, great work.
Mortifer 7 月 25 日 上午 8:48 
doesn't work with eoe 1100, there is vlandia culture...
Abseph 7 月 19 日 下午 5:24 
@LovelyRoo it does
LovelyRoo 7 月 7 日 上午 10:25 
I wish there was a way to make this work for the Shokuho conversion mod
Ksarkin 7 月 5 日 上午 1:46 
Игровое сообщество STURGIA ищет новых игроков.
Наш основной проект - Bannerlord online. Сотни игроков на глобальной карте, отряды НПС, боссы, клановые войны, рейды и битвы за ресурсы. Одним словом ванильный банерлорд, только в онлайне, все лорды - игроки, а одновременный онлайн достигает 400 человек.
Наш дискорд: {链接已删除}
Seelenschwarz 6 月 29 日 下午 11:40 
For me the mod works fine (1.2.12.xxxx)

I had a problem with hideout plus, the option to secure villages let the game crash.
GR.Evzonas 5 月 22 日 下午 2:30 
if i press alt, it has no infuence section
FERR/\TA 5 月 21 日 下午 3:39 
It would be really neat if influences could be split into village vs town.
Hugo Squishnow 5 月 15 日 上午 4:13 
Started crashing tf out of my game. Worked fine but once you claim so much land it bricks your save
Hugo Squishnow 5 月 13 日 下午 2:14 
I'm not seeing the Influences section. The menu does show up in MCM however.
aтi- 5 月 10 日 上午 11:56 
buğraya teşekkürler
✪Puuuuciiik1337 | ム🍒 5 月 10 日 上午 9:18 
v1.2.12 ?
Mushi 4 月 18 日 上午 9:53 
this is just a cosmetic issue, but some mods use the original factions as templates for new factions they create (like EOE). In the tooltip that shows influence on the town, if you change it to use the culture name field instead of culture ID, it could show the "right" faction names.
Remor 4 月 14 日 上午 5:26 
still work 1.2.1.2 ?
✟ Ulman Begović 4 月 13 日 下午 2:29 
awesome mod! thanks a lot, friend :Vodka:
Richard Ramirez 4 月 7 日 下午 12:20 
Great mod for preventing rebellions. There is 2 options for culture influences, either the owner's kingdom or the local governor determines the culture. Unfortunately there is no 3rd option for the owner's clan leader determining the culture which is the most useful.
SteuerVerbrecher 2 月 4 日 下午 1:02 
Will the Culture Change affec twich tropps are recruitable there?
好大一铲子 1 月 31 日 下午 9:09 
Can it still work on v1.2.12 ?
Manpapper  [作者] 1 月 29 日 上午 9:09 
Hi Zeloraz,

You can try to delete the mod save file
Reinstall the mod, load the save, save exit deinstall the mod again
Zeloraz 1 月 28 日 下午 1:32 
hey I removed the mod but most of the cultures are still vladia. I had removed as once I installed it for whatever reasons tons of villages were vladia culture despite not being owned by vladia. How do I fix this?
TBeast_CamaradaDiego 1 月 22 日 上午 10:07 
does this work with eoe 1100?
PekLaLaLa 1 月 14 日 上午 7:31 
@BoneDaddy

yes,it does
Erlindos Adolphus 2024 年 12 月 29 日 下午 2:17 
Dpes this mod work on realm of thrones?
Argon 2024 年 12 月 22 日 上午 1:58 
Love this mod.
If you could merge two cultures so that you can recruit units from both cultures, the mod would be awesome 😅
VladRendrax 2024 年 11 月 18 日 下午 12:31 
Hi!

No I don't change any parameter, at least not voluntary, but I will check it.

Thank you for the advice, I think that I will try to let other faction conquest the city and then reconquest it again, maybe i will reset.

The strange poin its that works in the rest of the others cities and castle but something happen in Sargot. Thank you again!

Amazing mod btw!