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报告翻译问题






The 1st one: 0.2% income
The 2nd one: 0.4% income
The 3rd one: 0.6% income
The 4th one: 1% income
The 5th one: 1.6% income
Yeah it scaled up quick but with a big price
- Johnny's big and ultra secret mod (almost complete)
- OVN faction/ races buildings, starting with Araby
- 4rth buildings for all races from time to time
1. five new building for warriors of chaos for individual god and undivided (all vanilla races now complete)
2. new building "Hashut Soul Siphon" for chaos dwarfs. I made this for a friend, it boosts artillery and missiles
3. as per the survey I sent a while back roughly 70% of respondents were in favor of increasing stats like ward save. Johnny increased the stats from buildings to be mpre rewarding accordingly
4. all buildings increasing "missile explosion radius " now have an accuracy bonus as well, to counteract the negative effect on accuracy.
Anyway what I'm getting at is a tier 5 mercenary building which gives you the ability to recruit a limited number of the units from the other sub cultures would be a fantastic addition to the mods. Say 5 per building with the other two building options being trade focused or diplomacy/administration focused.