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I dont like the constant pings too much either, I just use the sonar sparingly but the delay makes it so it takes a second to turn on after i flip the switch which feels kinda bad, props on making that though, I have no idea how you did
Then afterwards I go to the ballast, and attempt to power it on and slide it to "out" to drain the ballast
I exit the UI and see that its not doing anything, I go back in and see that no matter what i do the ballast simply is not powered
And the moment I press the button again, the automatic control takes over yet again
I really cannot see what I am doing wrong
I agree about the sonar delay. It would be worth adding a more understandable mechanism for changing it, but I don't have the energy for that right now. And yes, I like the sonar delay, because the beeping every second is very strange to me personally.
+stocked supply cabinets
-Non-functional ballast shut-off system
^ Most of the time this is for clearing a ballast for ballast flora by turning it to manual and emptying it. This button, instead of that, just shuts off the power to it, making the button only useful for griefing
-Who the hell wants the sonar delay? like for what purpose? I had GENUINELY thought it was a balancing measure but why have a toggleable sonar delay that (realistically) no-one is going to even FIND let alone actually turn it off considering the amount of times i typed it (not helped by the fact that everything is case-sensitive)
Со шкафчиками прикольно сделано. Особенно крутой шкаф перед верхним шлюзом.
что делать в этом случае ?
1) The back ballast isn't calibrated, water flows into the room above.
2) The reactor keeps burning as soon as I enter a mission with more than a singular rod, auto control does nothing.
3) One of the hatches near the airlock stays open when docked, in practice it's good for movement, but for station attacks etc it basically becomes the reason as of why the crew died.
Otherwise extremely good sub, good qols too, bots tend to put stuff in random containers too but it's easily fixable.
В ранних версиях всё было чики-пуки, (как на стандартных подлодках), но в ныне-обновлённой, я заметил проблему в скорости работы Сонара и его передачи картинки ( в том числе и руд на карте ).
Есть ли решение проблемы :?
(без исп. Real sonar и др. подобных модов)