MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

Yet Another Special Variant
155 条留言
Neptune 11 月 22 日 下午 3:13 
This is causing a fatal error when ever traveling to a mission
Dingus 11 月 18 日 上午 10:05 
No model for the Hammer light mech just shows up as a tiny atlas? were you thinking of giving it its own model?
Drake 11 月 8 日 上午 11:10 
8+ of the community members we play with get this error on start up:
LowLevelFatalError [File:Unknown] [Line 3146] - Right at startup, don't even make it to the Title Screen.

We only use YAML and YA mods.
3 of us have no issue, only the other 8 do. Which is weird.

We also undid all the YAML and YA mods 1 at a time to figure out the issue was YASV.

Just FYI in case it helps - other than sub and unsub is the only way around it.
MORDALE 11 月 3 日 上午 6:47 
Thanks! This Mod is great!!
Mad Larkin 11 月 2 日 上午 1:53 
@muertos And I hope he never fixes that, getting those things early is vital to me.
NATO 11 月 2 日 上午 1:23 
Hello, the Warhammer IIC mechs are now included. I just didn't see that the Clan Mech mod is getting an update. That's why you can't jump to other systems.

I really don't want to ask too much. So, just a request, if it's possible.

Could you maybe make a separate mod for Warhammer IIC? I only want that one mech.
Muertos 11 月 1 日 下午 12:38 
@SirFallsDownALot: Echoing @Kyararos HCT-RX is showing up with an earlier intro date than it should have based on its XXL, RISC, and other bits.
NATO 11 月 1 日 上午 8:19 
Hi, first of all, thank you for keeping this mod updated! :)

I have a small problem. I'd like to play Warhammer IIC, but my game doesn't recognize it. I also tried Yet Another Clanmechs, but it didn't work either. Is it just me, or are other people having this problem?

Warhammer IIC is cool! :)
SirFallsDownALot  [作者] 11 月 1 日 上午 8:10 
@Ragox: thank you for that list. I will get on those.
Kyararos 10 月 22 日 下午 11:04 
HCT-RX has its Intro date set to 3023, which is erroneous because it had XXL, RISC, XP Lasers, etc.
Popeye 10 月 13 日 上午 6:04 
HCT-RX has some bugs. No third person camera. Can't rotate in the battlemech screen.
ChurchyMcBiscuit 10 月 10 日 下午 6:50 
Something seems wrong with the Conquistador BLK-MHL. Can't modify it at all basically as there aren't enough slots with it's default loadout. It comes stock with ballistic reinforced armor that takes up 10 slots, and even after removing it, there are still 0 available slots. Just to replace a damaged weapon I have to strip out the armor completely.
Blindfire 10 月 9 日 下午 11:18 
niceee :cozybethesda:
Onyx 10 月 8 日 上午 1:54 
Thanks a lot for the update :steamthumbsup:
Ragox 10 月 7 日 上午 5:39 
Thanks a lot for the update! :steamthumbsup:

Here are some remaining bugs that I came across:
ANH-SG - Invalid Command Console (missing 3 tons)
AS8-K - Uses the wrong ammo types
Jagermech - Missing the Anti-Air Targeting quirk
MAD-LT - Has too much tonnage due to Longtom taking more space now
Griffin variants - Missing the Battlefist quirk
Warhammer variants - Missing the base Warhammer quirks
ZEU-X - Has both the Easy & Difficult to Maintain quirks
Urbanlord - Uses the wrong ammo types
YxSleepyheadxY 10 月 7 日 上午 5:34 
Does this new update make the mod DLC7 compatible?
SirFallsDownALot  [作者] 10 月 6 日 上午 7:00 
Update is in the works....
Mad Larkin 9 月 16 日 下午 7:36 
Please don't fix the early Hatchetmen, they were such a blessing.
fragbucket 9 月 15 日 上午 9:57 
Does this mod need to be updated to work with SOK?

Best,
Adam
Cast-Steel 9 月 11 日 下午 2:38 
Update for Shadows of Kerensky Please!
tifun2 9 月 9 日 上午 9:28 
Update?
Relkin43 8 月 9 日 上午 7:52 
Hey FYI for Ryusho and other folk here - a big update for this mod is currently being tested you can get it on the YAML discord or just wait for the test phase to end and it to be uploaded here.
Ryusho Yosei 7 月 26 日 上午 12:44 
Can Confirm with the Hatchetman RX is spawning at the wrong time.
Stalectos 5 月 14 日 下午 4:15 
Hatchetman RX is currently set to intro date 3023 despite having almost exclusively tech from the 3050s and beyond installed on it such as an XXL Engine, X-Pulse Lasers, and an Endo-Composite Structure.
Lamrett 2024 年 12 月 14 日 上午 6:50 
This mod is spawning Hatamoto-Chi Marasais, tweaked to look like the MS from Gundam. Can I disable this? Especially as they're visually glitched and chunks of them are invisible.
cybx 2024 年 11 月 6 日 下午 6:44 
Conflicting with YAML????
sirbakat 2024 年 10 月 18 日 上午 7:47 
New player here. This seems to conflict with YAML. Wierd since it's a requirement. Do I just ignore the exclamation mark?
Devastator 2024 年 9 月 17 日 下午 12:22 
Joermungandr has the normal missile platform quirk instead of the longbow missiles quirk, generally making it better to use a normal longbow for missile boating... which i assume was not intentional
DrakoMT 2024 年 7 月 20 日 上午 1:42 
I found a small bug with the the Light AC20, Equipped it on a Highlander Heavy Metal Hero.
Gun fires on it's own sometimes, No idea why.
Fire4Offence 2024 年 7 月 9 日 下午 5:18 
I just came to leave as much positive feed back as possible solely because the pop up description while hovering on the mod list correctly acknowledges Roguetech as the greatest game ever.
that being said I dont care if it works or not 5star would sub again :er_heart:
Zarica 2024 年 7 月 6 日 下午 10:29 
Joermungandr has an oddly invalid setup, using the revampted versions of the mods and reborn for equipment. this is the only time ive seen this become invalid for any mech though. (specifically invalid armor)
SirFallsDownALot  [作者] 2024 年 4 月 8 日 上午 12:20 
I will look into the HCT melee weapons.
ShadeofHades 2024 年 4 月 7 日 下午 8:47 
HCT-RX isn't compatible with YAISM's medium weapons (equipping them renders the weapons invisible/breaks the model). Any chance this could be fixed?
DeKryation 2024 年 3 月 27 日 上午 7:18 
DLC6 Patch 1 just came in...
ahedgcoth 2024 年 3 月 15 日 下午 12:33 
Does this still work with DLC6
Shockwave S08 2024 年 3 月 9 日 上午 9:11 
There appears to be a conflict with Yet Another IS Mech; only the Hunchback is affected.
DeadRaiser 2024 年 2 月 12 日 下午 2:39 
@Hardnailz this isn’t a hard requirement, but using YAISM without it will cause some mechs to spawn with invalid loadouts and break their equipment/weapons. If you’re okay with that then you don’t have to use YASV
Hardnailz 2024 年 2 月 11 日 下午 12:10 
Do i have to use this to use the yet more mechs IS? i dont really want homebrew op mechs but i do want more IS mechs
SirFallsDownALot  [作者] 2024 年 2 月 3 日 上午 6:02 
Most mechs work fine without Yawc.
Storch Eater 2024 年 2 月 3 日 上午 5:55 
is the clan weapon mod really required?
SirFallsDownALot  [作者] 2024 年 1 月 18 日 下午 10:14 
You need clan ammo for mmls
Indigo 2024 年 1 月 13 日 上午 10:08 
What kind of ammo RISC MML 20 wants? LRM, SRM, artemis or not does not seem to fit.
McMatthew 2023 年 12 月 14 日 上午 12:47 
Thanks for the mod.
I did notice one issue, the Hatchetman HCT-RX has the intro date set to 3023, but the variant has X-Pulse lasers so I don't think it should be introduced until 3057.
NiKuTa 2023 年 9 月 28 日 下午 2:30 
BUG
Hi. Form about few days (or maybe Mission difficulty) I found some problem with assassin missions.
Most common error is. I have to kill 4 enemy mech mechs but I found only 3. The target market don't disappears when I'm close to waypoint. All other mission places are checked ant there is no tgt mech. I cant finish mission. Restart don't work.

https://i.postimg.cc/Vvrqkm8C/Mech-Warrior-Win64-Shipping-2023-09-28-22-11-03-482.png
There was one more mech but it was normal not as a tgt ( I kill him before make a screenshot)
https://i.postimg.cc/K8y70V6D/Mech-Warrior-Win64-Shipping-2023-09-28-22-08-10-392.png
https://i.postimg.cc/xnv68gnK/Mech-Warrior-Win64-Shipping-2023-09-28-21-47-35-136.png

this post was on Coyotes Mission Pack bug forum and he answer:
Not a bug withy my mod, as my mod doesnt affect how assassin targets spawn at all compared to vanilla.
Probably a bug with a modded mech variant. OR von biomes bug perhaps?

I send this bug to few mods which add mech variants.
SirFallsDownALot  [作者] 2023 年 9 月 28 日 上午 11:24 
should still work fine for DLC5. I will still release a repackage soonish, just want to add the RISC Longbow
YxSleepyheadxY 2023 年 9 月 28 日 上午 6:08 
Is the last pre DLC5 version of the mod still working after DLC5? (Using the nexusmod version)
SirFallsDownALot  [作者] 2023 年 9 月 18 日 上午 10:41 
the solaris engines are fixed items. As such they will never show up in your inventory. They can only appear in a crate due to a mod which is not 100% YAML-compatible.
Jack Forsythe 2023 年 9 月 17 日 下午 4:47 
I got a XXL Engine Solaris from a crate drop and I don't have it in my inventory?
Anime Wolf Enjoyer 2023 年 8 月 3 日 下午 8:27 
Including everything is too long, so I'm going to have to use Pastebin
https://pastebin.com/V5P8WK7F
SirFallsDownALot  [作者] 2023 年 8 月 3 日 上午 2:27 
It may very well be possible that I did not fix all the intro dates yet. I would appreciate specifics on the variants which have wrong intro dates.