边缘世界 RimWorld

边缘世界 RimWorld

防御工事 - 工业
1,047 条留言
我覺得我不知道 11 月 17 日 下午 9:56 
这是武器范围被限制了显示不出来,不过CE的上限是119来着,反正这要问那些限制显示范围的模组
欧影Shiomi 11 月 17 日 上午 6:44 
安装火炮`FT_TurretPrince`后会在加载存档时弹红字`Not enough squares to get to radius 504. Max is 282.8427`,报错看上去像是`Verse.AI.AvoidGrid.PrintAvoidGridAroundTurret(RimWorld.Building_TurretGun tur)`的时候出的问题
MeTAL 11 月 13 日 上午 10:45 
也就是说这个炮完全有问题,用不了
MeTAL 11 月 13 日 上午 10:44 
最可惜的就是155毫米野战炮,描述是"只能水平射击但非常精准"但实际上火炮标记加满射击小人去操控也是飞出地图外,什么时候能重做一下,能做成榴弹炮最好了
Lowdawg 11 月 9 日 下午 6:56 
Are there any known conflicts that might prevent the creation of neutroamine at the chemistry bench?
Sorayuki 11 月 9 日 上午 8:52 
模组中的钢筋混凝土桥梁和水泥预制板地板的汉化文本缺失了,显示的是英文,恳请青叶大大尽快修复一下!
Zhidong_Zhang 11 月 8 日 下午 8:50 
小人饱食度降到10以下就会强制走出防御工事,打着打着从工事里钻出来冒着枪林弹雨捧着饭吃真的很难绷,全员装上核能胃才能稍有改善,可以优化一下吗
Fangh 11 月 8 日 上午 7:34 
can we have the same mod but without the need for Vanilla Expanded Framework ?
LumiPetal 11 月 7 日 上午 11:30 
anyone know what broadcasting does for the antenna tower???
pdaigosl 10 月 25 日 上午 7:37 
is the concrete mixer in the standalone mod more effective or they have the same stats?
Azure 10 月 22 日 上午 12:08 
same problem as Bata and I am using Ce for whatever that is worth
batatspamavert 10 月 18 日 下午 4:04 
Field Cannon doesn't want to shoot: it doesn't have the progress bar for shell loading, and it immediately skips to regular gun aiming, which just fails and repeats anew. Does anyone have any idea what it might be? Note, I'm not using CE.
neo951031 10 月 14 日 上午 7:16 
155榴彈砲能加打擊地圖上的格子的功能嗎
Imperator Penetrator 10 月 13 日 上午 3:13 
can the field cannon shoot to different tiles like the vanilla expanded howitzer?
-无菊 10 月 8 日 下午 3:42 
MOD添加了消防栓,但材料是环游特色可燃钢做的,所有会被火点燃(),结果烧毁后掉落内部的化合燃料(),最后燃料发生爆炸烈火吞噬一切()好兄弟XD我真的绷不住了。
到底是消防栓,还是消人栓阿!
R3tr0_g5m3r 10 月 2 日 上午 9:36 
155野战炮曲射改没了吗
普通和制导模式总是射出地图外
uluan 10 月 1 日 上午 1:23 
best of best!👍👍
AOBA  [作者] 9 月 30 日 上午 3:05 
@卢比扬卡的瓦西里 更新修復了。
glup flup 9 月 25 日 下午 1:30 
For those who, like me, took issue with the disproportionately high health of stuff made out of concrete, I recommend using Change Stuff Properties by Miie. It works with all stuff from all mods including concrete, which I find more comfortable to use at a durability equal to steel.
Caigoomballou 9 月 24 日 下午 10:55 
That's vanilla I believe and can't replace floor for any bridges
Delgore 9 月 24 日 上午 2:32 
Nevermind, this is not the mod'fault, same issue with vanilla furniture expand - architect
bazinga 9 月 22 日 下午 8:49 
the commenter below is the reason why i came here. Im having the same issue, specifically building over a lava lake with a Reinforced Concrete bridge
Delgore 9 月 22 日 下午 6:26 
Hello and thanks for the cool mod!
Something is weird with concrete bridges: they seem to act like floors and not bridges; no floor can be build on them and you can't deconstruc them as bridges...
the mouse 9 月 22 日 上午 5:16 
请问电线杆是联动的还是自带的?
秋光 9 月 20 日 下午 8:43 
貌似是因为修改了“微电子科技”科技的前置,导致一些以被修改科技为前置的mod出问题了,研究栏里找不到相应mod的研究选项,直接消失了
Monkey Gaming 9 月 14 日 下午 10:11 
Can i load this mod and citadel mid game? I really want more defense / industrial mods but i'm already in a good save
HaySeuss 9 月 14 日 上午 11:21 
pls add option for changing concrete health its better and cheaper than almost everything and walls dont even have a beauty debuff
卢比扬卡的瓦西里 9 月 2 日 上午 9:48 
加装CE的情况下岸防炮台似乎会出现炮弹直接在炮台头顶自己炸开的问题,不清楚是什么情况
Kugua714 9 月 2 日 上午 12:41 
@A Lonely Prince works for me
A Lonely Prince 9 月 1 日 上午 5:17 
Not compatible with dev branch of CE 1.6.
veoba 8 月 30 日 下午 12:23 
Mod is good. But needs balance changes or at least options to play with toughness\power of things.
我覺得我不知道 8 月 29 日 下午 10:16 
这玩意能呼叫轨道商人、作为交易信标、作为机械族指挥中继站
T10086 8 月 29 日 下午 10:10 
辣么大一个无线电塔,不能让没事干的艺术小人上去录点节目么?指不定还会有粉丝来信?或者刀片?
veoba 8 月 29 日 下午 6:16 
AOBA! I cant use discord. Pls look at the conversations.
WaffleKing 8 月 28 日 下午 10:48 
Would be really nice if this had a setting that either turns off the chemistry table entirely, or at least let you turn off the neutromine crafting recipe. (Or let you configure it to cost like 300 work or smth) It's nice when you're playing without any other mods that let you make neuro, but if you are using any of those mods, this mod's neutro production is either to simple, to easy, or to hard in comparison.
leandrix 8 月 27 日 下午 9:31 
For some reason when I try to research ENIAC the game freezes. Although I suppose it's because of Fluffys' technology tree. And yes, my PC is a potato.
Zef 8 月 27 日 上午 4:42 
@LotLP Agreed the balancing is completely whack.

Concrete is the best building material cost effective wise, and you can get tons of it fast, the only thing better is reinforced walls but those take tons of materials.

The howitzers are crazy accurate compared to mortars and as such are completely OP with more then 2 firing at a target.

The ENIAC requires tons of power that you won't be able to supply it with at that time in the research development. You need several geothermal plants or a large farm of solar plants with batteries just to meet the basic power demands.

Then again this isn't the only mod that changes vanilla research trees, vanilla expanded also has some mods that do this.

I would also prefer to them just keep this as a "fortifications" only mod.
norseman055 8 月 26 日 下午 3:02 
@AOBA Don't know if this was already answered, but is there a compatibility patch between the concrete blocks in this mod and Vanilla Factions Expanded - Empire, which also has concrete blocks?
AOBA  [作者] 8 月 24 日 上午 2:41 
@Moizo oh, that looks like the old patch of Expanded Materials. will remove that in next update.
LotLP 8 月 24 日 上午 1:55 
Cool mod with lots of content, but honestly kind of bizarre balancing options. Non-artillery turrets that use reinforced barrels, and having to research a computer that costs 800 steel, 16 components, and 5000 watts just so I can even research micro electronics. I just wanted some turrets and barricades man.
GoatMaster93 8 月 23 日 下午 12:53 
As someone who plays Rimworld without the reinforced barrel option on, is there a way to remove it from the recipe?
暴嗦白丝 8 月 21 日 上午 2:49 
在建造好了无线讯号塔和无线电讯号终端以后只有扫描矿物的功能没有联系其他派系的界面
JustDragoon112 8 月 20 日 下午 3:21 
Ive got the AT gun and im using combat extended, ive got like 100 HE shells of the type it takes - 37x223mmR and it just keeps telling me theres no shell types nearby even when the ammo is on the ground next to it
Moizo 8 月 20 日 上午 1:35 
Could not resolve cross-reference to Verse.RecipeDef named VMEu_MakeConcrete (wanter=recipes)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch1 (string)
Verse.DirectXmlCrossRefLoader:TryResolveDef<Verse.RecipeDef> (string,Verse.FailMode,object)
Verse.DirectXmlCrossRefLoader/WantedRefForList`1<Verse.RecipeDef>:TryResolve (Verse.FailMode)
Verse.DirectXmlCrossRefLoader/<>c__DisplayClass16_0:
Moizo 8 月 20 日 上午 1:35 
<ResolveAllWantedCrossReferences>b__0 (Verse.DirectXmlCrossRefLoader/WantedRef)
Verse.GenThreading/<>c__DisplayClass7_1`1<Verse.DirectXmlCrossRefLoader/WantedRef>:<ParallelForEach>b__0 (object)
System.Threading.QueueUserWorkItemCallback:WaitCallback_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.QueueUserWorkItemCallback:System.Threading.IThreadPoolWorkItem.ExecuteWorkItem ()
System.Threading.ThreadPoolWorkQueue:Dispatch ()
System.Threading._ThreadPoolWaitCallback:PerformWaitCallback ()
RynxXK5 8 月 18 日 下午 5:20 
So I have no idea what mod conflict is causing this, but if I have this mod activated, I cannot go past the scenario selection onto selecting a story teller.
I can get you a log file if needed, but I just need to be told how.
Long-comment-san 8 月 17 日 上午 11:51 
I agree too, its a little wild. Maybe 50 for 8 isn't so ridiculous and actually viable.
Lattekahvi 8 月 17 日 上午 8:32 
The neutroamine recipe is ridiculously expensive, buying that 100 meat for 5 bottles would cost around 200 silver, directly buying the same amount of neutroamine costs 35
2962342497 8 月 15 日 上午 6:20 
为什么模组设置是英文?
李维君德伦 / dmoney.net 8 月 12 日 下午 6:47 
Hi there, is it possible for you to create some kind of Vertical Launch System in this mod or another mod ? Thank you.