边缘世界 RimWorld

边缘世界 RimWorld

More Faction Interaction (Continued)
943 条留言
Right as Rain 10 月 26 日 下午 3:28 
@Mlie ur right, I checked my saved file and new grav launch tiles are correctly labeled as "GravshipLaunch" (which won't trigger squatters). Somehow, a few of my old launch tiles were labeled as AbandonedSettlement, not sure how that happened. Maybe another mod? Thx for checking that out!
Mlie  [作者] 10 月 26 日 下午 12:20 
@Right as Rain I cannot recreate this, squatters only take up abandoned or destroyed settlements. Grav launches does not create any of these.
Mlie  [作者] 10 月 25 日 上午 11:11 
@Marsianer Please see the Reporting Issues section described above
Marsianer 10 月 25 日 上午 9:50 
Frequency of pirate spreading is completely broken, they spammed 6 bases over the past few days, this is not normal and my settings for faction interaction and pirates are as low as possible, either add an option to disable such event, or fix it
moonfish 10 月 19 日 上午 11:15 
Quick question, Does anyone know if this is compatible with "Cybranian: Events"? If its not compatible since they both have road building events. do I just need to disable the event that overlaps or is it a deeper issue?
Mlie  [作者] 10 月 5 日 上午 7:49 
@Tactical Femboy Please see the Reporting Issues section described above
Tactical Ferret 10 月 5 日 上午 7:46 
Covered in typos causing compat issues, "getparms"
Mlie  [作者] 10 月 1 日 下午 9:47 
@Wrath I have no reports about that
Wrath 10 月 1 日 下午 6:54 
Hello again @Mlie, Im strugling a bit with high values for WorldTicks and I try to lighten a bit my modlist in this regard, does this mod add a lot of charge about it ?
cykonetic 9 月 27 日 上午 10:19 
@Mile; I sent you a PR to update this mod with my updated version of Relations Tab.
cykonetic 9 月 26 日 上午 8:07 
Miles I have a fixed version of Relations Tab but when I publish it as "Relations Tab (Continued)" the patch in this mod clobbers it because it is only looking for "Relations Tab." I am kind of new to the modding community so I am not sure how to handle this?
Slice of Thanatoast 9 月 25 日 下午 11:59 
Went to an art expo with a low art skill pawn and it said something like "while playing a guitar they made a mistake and fingered a minor", which, uhh, sounds bad. Not sure if you'd want to change the phrasing on that.
Zriatt 9 月 22 日 下午 5:58 
I know the original mod author isn't around to complain to but I gotta say this somewhere.

The roadworks event never fires when I have adequate silver to actually spend on it, and when I do, either the event never fires, or it scales up to outside of your budget. It is also a "Yes" or "No" prompt, with no option to delay to actually collect silver for it. The event shouldn't fire at all if you don't have the silver for it, since all it does is just rub it in your face. Either that or have the option to delay by a season or two. Just because I have a lot of resources, doesn't mean I have a lot of silver.

Continued below \/
Zriatt 9 月 22 日 下午 5:58 
Trade caravan budget requests have a similar issue. They don't benefit the player in any way except for a silver sink. They ask for budget in silver so they can come to your place and spend said silver to take whatever it is they're in need of. "Can you give me $100 so I can buy your only gun for $50?" Maybe they could ask for a different resource instead of silver? Something you have a surplus in? Maybe food for the caravan? Why not just *send* the resources they're asking for in the first place so they don't have to travel? If you have no silver to give to me for resources, why would I give silver I don't have so you can take my resources? This whole event makes no sense.
Dakon 9 月 14 日 上午 6:39 
Thank you for keeping the mod up to date!
Starempire42 9 月 13 日 上午 11:43 
@ Arsenic Flask  man saw the same Reddit post lol
Arsenic Flask  9 月 12 日 上午 3:49 
Is it normal that the Hive faction can host the expo?
Proxyer 9 月 8 日 下午 12:45 
Thank you fot update translations!
Clarke's Third Mage 8 月 30 日 下午 3:33 
Reposting my own comment from February (I stopped playing this game lol), since no one answered it:

Does this mod change the frequency and identity of visiting traders based on geography, like "Realistic Trade" (ID 2945931715) does? Does anyone know what will happen if both are used together (and "Do not affect traders" in this mod is not enabled)?
Mlie  [作者] 8 月 29 日 下午 11:00 
@maxvmaxvmax And you read explanation why and the part about how you could solve it apart from disabling traders?
maxvmaxvmax 8 月 29 日 下午 8:22 
and it also seems that disabling the traders being effected in the settings disables basically all the other events
maxvmaxvmax 8 月 29 日 下午 8:20 
@Mlie, i am aware its more often, but i had it happening at a constant speed of just trader after trader, which is kinda concerning.
Mlie  [作者] 8 月 29 日 上午 8:59 
@maxvmaxvmax Read the description
BenFD 8 月 25 日 上午 9:58 
is this working with rimwars ?
Helios 8 月 25 日 上午 6:54 
"Mystical Shaman" a little bit OP imo
Mlie  [作者] 8 月 22 日 下午 10:29 
@Hen Tiger Please see the Reporting Issues section described above
HenTiger 8 月 22 日 下午 7:14 
crashes on startup, when i remove it game loads, not sure if its any incompatibilities as there shouldn't be any....
right?
Schlagschinken 8 月 20 日 上午 5:48 
is there any way to disable "Diplomatic marriage" and "mystical shaman" from this?
For some reason i keep getting both of those in very regular intervals (like 3 times a day)
I Am Skrolk 8 月 20 日 上午 2:30 
Can we disable 'Bandits are spreading?' I've just gotten 5 notifications within the span of 10 minutes of new outposts...
ArmoredStone 8 月 19 日 下午 4:18 
Is anyone else having issues with traders not showing up, and the only request for assistance you get is for harvesting?
Arlington 8 月 16 日 上午 10:57 
for some reason the space traders can squat
Mlie  [作者] 8 月 16 日 上午 9:03 
@Rovstam Advanced mods rarely can
Rovstam 8 月 16 日 上午 9:01 
Why it can't be removed from saves
Kenreth 8 月 14 日 下午 3:04 
Attending the Annual Expo doesn't seem to work if you travel there by passenger shuttle (1.6). It never triggers the event to happen like arriving there by caravan does.
Arlington 8 月 14 日 上午 3:25 
@Battl3bee free goodwill baby!
Battl3bee 8 月 13 日 下午 3:59 
I got requested a diplomatic marriage for a temporary imperial guard on my colony. funniest sh ever.
Mark175x 8 月 13 日 上午 8:09 
wow this mod is one of the best
Mlie  [作者] 8 月 11 日 下午 10:15 
@pudding7100 No idea, this mod was made long before Ideology
pudding7100 8 月 11 日 下午 8:11 
Raiding bandit outposts doesn't give a mood buff to the raider precept is that intentional?
Ravayen 8 月 11 日 上午 5:05 
@Arlington
Thnx
Arlington 8 月 11 日 上午 5:00 
@Ravayen its a quest that comes up
Mlie  [作者] 8 月 10 日 上午 9:45 
@LioTheManlyBadAssHero If you encounter bugs, there are instructions on how to report them on the bottom of the description
LioTheManlyBadAssHero 8 月 10 日 上午 9:20 
ok @Mile , is it okay to ask if u could update the game to work better with VVF?, some people say they encountered some bugs
Mlie  [作者] 8 月 10 日 上午 9:19 
@LioTheManlyBadAssHero I have no plans on expanding on this mod
LioTheManlyBadAssHero 8 月 10 日 上午 9:18 
also would u update this to help with Vanillia Vehicle Framework?
LioTheManlyBadAssHero 8 月 10 日 上午 9:16 
hey question, would u add in more stuff into the mod?
Ravayen 8 月 9 日 上午 9:56 
This road building silver sink thing....how do i start that? i tried calling on the comms console and theres no option so do i have to send a caravan or something? or do they contact me with an offer?
Tinasbuddy 8 月 5 日 上午 10:36 
issue when visiting colonies to help with farming with a vehicle can be fixed by leaving the vehicle one tile away then walking
Matthew VI 8 月 2 日 下午 5:53 
thank you so much for updating this mod once more! I really appreciate your work
Vitoronga 8 月 2 日 下午 2:54 
thank you for the 1.6 update