XCOM 2
Council With A Chance of Resistance Ops
9 条留言
Falkeministeren 2021 年 7 月 21 日 上午 10:42 
Are you going to fix the issue with the Chosen Spawning? I am unsubbing untill it is fixed. I do love your mod though, i restart alot because i mod my game like crazy, so it is nice to not have to be forced to play the same misisons over and over every time i restart.
mynameactually 2021 年 6 月 18 日 上午 4:39 
Safe to take out mid campaign?
Mitzruti  [作者] 2021 年 3 月 23 日 上午 8:01 
well, uh. oops?
Flashstriker 2021 年 3 月 23 日 上午 4:45 
Heya, so there's a bit of a problem with this mod. Turns out the Chosen are scripted to spawn on the next mission after the first Resistance Operation. I currently have Plated Armour and am working on Mag Weapons and haven't had a Resistance Operation yet, they've all been Council missions. Hence, I haven't had the Chosen spawn. Just thought you should know, I doubt this was intended haha!
Red110 2021 年 1 月 22 日 上午 7:54 
LWOTC compibality?
Mitzruti  [作者] 2020 年 12 月 29 日 上午 11:02 
@Valvatorez
for missions spawned by the Res Op Source, yes.
Valvatorez(Cox Cable = awful ISP 2020 年 12 月 29 日 上午 6:04 
@Mitzurti
If I change ResOpChance = 33 to 55 the game should favor Resistance Ops over Council Ops, correct?
Mitzruti  [作者] 2020 年 12 月 21 日 下午 7:48 
@starkiller239
This ignores the limit for the number of Res Ops. So there's no need for More Resistance Ops, but it won't cause any problems if it happens to be in your modlist.
starkiller239 2020 年 12 月 21 日 下午 2:13 
Would there be any conflict with RealityMachina mod More Resistance Ops?