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Steam\steamapps\workshop\content\1158310\2276469612\common\script_values\PopulationControl_basic_values.txt
that's the file path
Not sure why it does that, i would guess the mod do some sort of "check" from time to time in the game and when it does, that create the audio stutter from too much load ?
Though I think faded into obscurity feels more in line with CK3 or roleplay
I will say, I agree with an earlier comment, it would be super thematic if instead of just dying the character had a “Faded into Obscurity” or something similar.
1. Raise your domain limit inside game rules. The more baronies you can hold or ai rulers hold the fewer characters will be created.
2. Avoid lay clergy if you have big empire. Use theocratic faith if you have big empire. Since your court priest will rent the churches/mosques now. Ergo, no more extra barons with their families.
3. Limit amount of adventurers to lowest possible. An adventurer camp has lots and lots of characters in them.
4. Lower the amount of knights that can serve. I think this can be done in vanilla game rules, otherwise install mod More Game Rules for this setting.
I have placed it at the bottom but it doesn't seem to do much for me. The timelapse is excruciatingly slow and I am 70 yeras into the game.
Did you guys even read the mod description?
Time came to a standstill and I wondered why the days were not progressing, but to my surprise, after about 15 seconds on speed 5 it changed to the next day :D
At first I was confused but then I realized, the mod must be deleting THOUSANDS of characters.
Eventually after about 15 minutes, the game started to speed up again and I was back to normal speed. The lag decreased and my framerate improved.
This is a very good mod, I like it very much :)
Also, once it's started, population control will **automatically** activate only when the population exceeds 22,500.
So in most cases, you can just set it to "start" at the beginning and forget about it.
One question: am I correct in assuming the population control is always active (if the population reaches 22,500) and the decision to start/stop the population control is just a failsafe?
Or do I have to activate the decision at the start of each game?
Thanks in advance and great mod!
Your link doesn't work btw
https://github.com/isony10/pc-git/releases