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Hi, I kinda updated this mod without asking a while back, so now I'm here asking; is that okay that I update the mod, or would you rather me take my version down? I'm also happy to update the mod and send you the updated code for you to post, if you'd prefer that. I see that you haven't logged in for a while, so I'm going to just keep updating it barring any response from you, I hope that's fine :P
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3351244054
My advice to you would be to post something useful/helpful/respectful or do not post anything at all.
What if I told you it works fine and doesn't need an update? Would you believe me? Would you decide to see for yourself? Would you keep waiting for the author to show up and update it even though he hasn't been seen in these parts since May of last year?
With this mod, in the parameters for changing the contract with vassals, the numbers of taxes and militia that the vassal must give up do not change.
"This mod should be fine, I made it so it doesn't depend on or overwrite anything in vanilla."
So I would suggest trying the mod with your current playset and seeing if there are any graphical issues. This mod should not affect the game play in any way.
Also, in case anyone is wondering, works fine in 1.10 and W&Ws
Added decisions to turn on and turn off all war alerts with one click, and to enable and disable all expanded war alerts with one click.
@M
@SuperNova
Here you go lads.
Updated for v1.8.*. No changes.
Is it possible to make this mod compatible with DTR mod? In DTR there are is a artifact, horse and slave trade system that works after building certain buildings on your land. These trigger a notification from this mod. At first its fine, but after a while the notifications go off like a minigun. If the options to turn on/off these notifications would be implemented that would be awesome!
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2821835496
Do you have any plans of adding ally wars to your notifications?