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Rapportera problem med översättningen






I have normal real space but I don’t have system scaling, and nothing I could think of that changed base ship values
Do you have this always, every game or only on specific shipsets or origins/government used?
Im just trying to pinpoint the potential origin of the issue here.
but I shall take a look if its easy or possible to make compatible
After some initial testing with Infernals DLC: The mod is WORKING.
Obviously just like before Infernals there are still some small bugs such as maulers and autocannon graphics not working correctly but I am working on fixing those atm.
idk when that is completed because of my limited free time (been this way the past 2 years) but its coming along right now.
thnx for your patience guys :)
Thank you for donating :)
I will look at the Mod and DLC update tomorrow and see if there are more problems
Extra Ship Components NEXT?
It really doesn't add nothing interesting to the game.
Cool stuff though.
Also consider deleting alt_strike_craft_weapons if you want to restore clear green visuals for its weapons. Found under: gfx > projectiles.
Question to the author: Fleet movement during combat is slower, how does it effect maulers? I mean they should be fast and charge at enemies, but I have a felling that they just die at a long range doing nothing. Is it expected behaviour? Sorry, but default stellaris combat is a mess, so I maybe don't understand how it should work.
Since forever. They still not working .
And yeah, performace is ♥♥♥♥ right now but im not having more freezes.
i really hope u can update, right now im scratching the epic space battle itch with Sins2 but i miss Stellaris.
I hope thats okay for you i did set this up? :) And if you like, i can tell you exactly which parts i found were not matching with vanilla files to update your mod?