XCOM 2
Nightblade Soldier Class
32 条留言
Ushi 2024 年 4 月 23 日 上午 6:21 
Am I missing something? Can they not attack with the Ripjack straight after classup? At least for me they can't. I tried the Switchjack some mod added too, same result, no melee attack. Or is that intended for abilities? (My Nightblade's still a Squaddie.)
Adamiya 2022 年 10 月 16 日 上午 11:38 
I'm probably missing something, how do i use the "Shadow Thorn" ability?
XpanD 2021 年 8 月 26 日 上午 8:37 
Just finished a campaign with about 280 mods, this one included, and had no major issues! Thanks for making this.
Lord Leowulf 2021 年 3 月 30 日 下午 3:48 
@NextLevelGames In XComClassdata.ini...
;+AllowedArmors="reaper"
+AllowedArmors="soldier"

The mod creator intended for the class to use reaper armor. It is also not my preference, but easily changed.
TheDuke37 2021 年 3 月 24 日 上午 10:50 
I think I speak for a lot of people here where I would use this, if it weren't for the fact that its incompatible with Chimera Pack.
NLG_Armdevil 2020 年 6 月 12 日 下午 7:40 
for some reason when my characters get upgraded to Nightblade they get put in reaper gear that clips through the legs. Any work around for this?
flango 2020 年 2 月 27 日 上午 9:11 
seems to be incompatible with the Chimera pack, unfortunately
G.Poiser 2020 年 2 月 9 日 上午 8:59 
ok it work well but to hard when play with LWotc (cry).
G.Poiser 2020 年 2 月 9 日 上午 8:09 
This mod cant play with Chimera Perk Pack?
Star¤Dagger 2020 年 1 月 6 日 下午 8:57 
WE DRINK THE BLOOD, FOR THE MAGIC, FOR THE SACRIFICE, FOR KILLING VICTORY!!
Mitzruti  [作者] 2019 年 12 月 24 日 下午 5:00 
@alberto_adm
the specops knife isn't a combat knife? :o
shadow thorn and shade scratch(on kill) are the attacks that let them continue being concealed.
slash is there more for non-stealthy melee builds, when they don't need the extra oomph.
alberto_adm 2019 年 12 月 22 日 下午 9:01 
@Mitzruti [autor(a)]
We have a problem with melee attacks of this class, they break conceal ... I believe that if this class can equip (by default) the SPECIAL OPS KNIFE would solve 100% of the problem.
Mitzruti  [作者] 2019 年 12 月 17 日 上午 11:18 
@mauriceafp
you also need Mitzruti Perk Pack
mauriceafp 2019 年 12 月 16 日 下午 3:28 
Hello Im new to modding and I love the idea of this class but none of the UI for abilities nor perks are working for me, are there any other compatibility mods i need to download or do i need to configure my files in any way?
Redrumm 2019 年 12 月 3 日 下午 8:05 
Ahh cool thx :)
Mitzruti  [作者] 2019 年 12 月 3 日 下午 7:11 
@redrumm
Blood curse uses a recoloured copy of acid burning. Curse cloud from Ahriman's Demense is a recoloured smoke grenade cloud.
Redrumm 2019 年 12 月 3 日 上午 8:36 
Hey Mitzruti, that smoky smouldering red animation for when red mist is applied. Where did you get that from?
Mitzruti  [作者] 2019 年 11 月 25 日 上午 11:58 
@Kelvae
The intent is more assassin than scout. They're much more lethal and can reenter concealment pretty much on demand.
Phantom's already a powerful ability, so strapping detection reduction to it has to come with some sort of meaningful downside
Kelvae 2019 年 11 月 25 日 上午 11:31 
I really want to like this class, it has really neat abilities and I like the flavor, but the sight reduction is a huge downside to a class that already has to injure itself to work. I'm curious why you didn't just give them Phantom? For a scout to have reduced vision makes them almost unplayable.
Mitzruti  [作者] 2019 年 10 月 20 日 上午 11:44 
@Beerwolf
The classmod isn't needed if you are using the rpgo specs.
Beerwolf 2019 年 10 月 20 日 上午 2:47 
I am using the rpgo specializations and when I train up a rookie I have the choice of Nightblade or Soldier. However, when I level up the soldier i am getting a Nightblade about 50% of the time. Is there a way of removing the Nightblade option from levelling up a soldier?
kennyzxc 2019 年 10 月 12 日 下午 6:29 
@Mitzruti
Thank you for your response. I would say do the explanation for the configurable abilities like "Default Hp cost (blank) & default cooldown (blank). So people would know what's what and not need to come back to the mod page. Its up to you. Great mod!!! Maybe create a sword that heals based on damage dealt or deals more damage the closer you are to 1 health just suggestions. Keep up the good work.
Mitzruti  [作者] 2019 年 10 月 9 日 上午 7:20 
@kennyzxc
I don't have any text set up for the popup things. Have been hesitant to put default values in the localization because they are configurable in the perk pack.
kennyzxc 2019 年 10 月 7 日 下午 7:27 
Don't know if this is a bug or not but. in the skill selection screen when i click on the question mark under an ability for this class its blank. So i don't know how much HP an ability will cost. For "Drop By Drop" i don't know how much the HP cost is getting reduced by.
Mitzruti  [作者] 2019 年 10 月 6 日 下午 5:54 
@JC_Uchiha
Use the rpgo specializations instead of the class mod? None of my rpgo plugins need the class mods due to how I have them set up.
AcidLite 2019 年 10 月 6 日 下午 2:32 
I am fairly new to mods. I just started xcom 2 WOTC RPG Overhaul with this mod. I love the class but 50% of my first rank ups goes directly to this class. Is there a option or way to turn that down some so I can get other classes more often?
Redrumm 2019 年 10 月 5 日 下午 8:14 
cool thx
Mitzruti  [作者] 2019 年 10 月 5 日 下午 7:20 
@redrumm
dual wielding will likely cause the stealth abilities to break concealment. A blood sword focused build would prolly work fine.
Redrumm 2019 年 10 月 5 日 下午 4:55 
Think this will work good ok daul wielding katanas?
Dad 2019 年 10 月 3 日 下午 12:44 
Ok. makes sense. Well kinda sad but still gonna use it. Seems cool!
(mainly just sad because i like using loot i aquire from bosses even when i'm better without using it)
Mitzruti  [作者] 2019 年 10 月 3 日 上午 11:18 
Afraid not. Main thing trying to block with that is bringing both stasis vest and medkit, which would let a stealth build do a kind of obnoxious amount of stuff with minimal wounds.
Dad 2019 年 10 月 3 日 上午 10:27 
Can this class use Alien Ruler Armours or special armours like the war suit? You know since it uses Reaper armour.