Garry's Mod

Garry's Mod

[IV04] Half-Life 2 Deathmatch Nextbots
54 kommentarer
Mr. 435  [ophavsmand] 12. juni 2024 kl. 17:44 
I would love that, it would make L4D2-like player bots possible too, but I don't think they would be good at solving simple stuff like killing everyone in a room then pressing a button
RupertSRT8 11. juni 2024 kl. 5:37 
I wish someday make hl2 synergy bots and you enjoying watching bot beating hl2
hideki010 27. jan. 2023 kl. 16:17 
I wish someone could make a effect on NPC to use ladders just like the mod
twitch.tv/icemanoffline 27. okt. 2022 kl. 4:31 
how to disable climbing and force them to use ladders also why there are no cvars to setup what weapons they can use and not use install stupid melee .
sunny 25. apr. 2022 kl. 21:35 
how make work
Aperture Science Prototype XR7 13. dec. 2021 kl. 16:22 
This is more entertaining to use than the HL2 npcs. Wish the weapon variety was more controllable, though. Would've loved to see one of these guys handle a rocket launcher.

Also, medic models? Citizens? Come on, the COMBINE have more variety than the rebels.
Aperture Science Prototype XR7 13. dec. 2021 kl. 11:52 
Can we get a bigger weapon variety on these guys? Maybe one nextbot variant on each team for each HL2 weapon, plus a random one? It would make these more interesting.
SuccMeSolidTV 11. aug. 2021 kl. 21:46 
Might be a stretch but I'm curious and have a genuine question. So they can climb... is there any way at all to make it possible to make them wall run and double jump???? 0_0
ATP 23. juni 2021 kl. 5:07 
one response:

WHAT THE ♥♥♥♥ THEY CAN CLIMB????
Mr.Foogle 22. aug. 2020 kl. 9:30 
can you add a melee only version?
Mr. 435  [ophavsmand] 5. juni 2020 kl. 19:17 
nice
Mr.Foogle 5. juni 2020 kl. 19:15 
so i was messing around with these on a fully navmeshed map and i spawned two combine. I died twice and then spawned inside a building that had ladders leading onto the roof. i decide to head to the roof. before i died the combine were on the ground. i reach the roof and there are both the combine. long story short: they smort boi's and me spooped
Mr.Foogle 5. juni 2020 kl. 19:13 
oh, ok
Mr. 435  [ophavsmand] 5. juni 2020 kl. 19:01 
there need to be two nav areas, one above the wall (goal) and one in front of wall (starting point) and both must be connected
Mr.Foogle 5. juni 2020 kl. 18:42 
i know how you link a ladder but how do you link a wall?
Mr. 435  [ophavsmand] 5. juni 2020 kl. 18:32 
because you gotta link them manually using easy nav mesh editor
Mr.Foogle 5. juni 2020 kl. 18:31 
ive tried to get them to climb a wall but they just stand there. the map does have a navmesh and ignore players and disable thinking are disabled
Mr. 435  [ophavsmand] 5. juni 2020 kl. 17:54 
ladder and climb through wall
Mr.Foogle 5. juni 2020 kl. 17:38 
do they use a ladder navmesh section to climb or do they just, you know, climb anything?
Mr. 435  [ophavsmand] 10. nov. 2019 kl. 11:29 
it's usually maps made for hl2 deathmatch
DampRag38 10. nov. 2019 kl. 10:56 
Also how can you check if the map has info_player_deathmatch entities? I'm using the HL2 dm maps
Mr. 435  [ophavsmand] 10. nov. 2019 kl. 10:45 
they should start spawning, if not, do a "cleanup all" and see if the timer restarts
DampRag38 10. nov. 2019 kl. 10:43 
How do I get the bots to start spawning? I have met all the requirements
Rick 15. okt. 2019 kl. 14:39 
These are amazing. I call them NPC's but better
Andrew Boss 10. okt. 2019 kl. 15:33 
Thanks
Eleni 28. juni 2019 kl. 1:59 
NextBot [12][npc_iv04_hl2dm_ffa] Error: lua/entities/npc_iv04_base/init.lua:548: Tried to use a NULL entity!
help ?
76561198838078783 17. juni 2019 kl. 7:24 
I didnt make nextbots.
Mr. 435  [ophavsmand] 14. juni 2019 kl. 18:33 
do it yourself
76561198838078783 12. juni 2019 kl. 16:11 
._.
76561198838078783 4. juni 2019 kl. 14:34 
You can make Half Life Deathmatch Nextbots,PLEEEASSEEEEE??????
76561198838078783 31. maj 2019 kl. 5:16 
You can add all characters nextbots, Pleaase?
76561198838078783 30. maj 2019 kl. 15:48 
You can make all character nextbots,please???
Xentrex 12. maj 2019 kl. 15:05 
i did'nt even used it and im thinking of how good it is :steamhappy:
Soldier (48-th unit) 9. apr. 2019 kl. 19:14 
Супер. Охуенно. Только через стены видят, что тупо. Они как бы сразу знают где враг. Фиксаните чуток, а так охуенно))
Mr. 435  [ophavsmand] 24. feb. 2019 kl. 7:26 
"shoot at nothing" I am perfectly sure that doesn't happen on my side, you might have mods that cause that tho
MydoomfesT 24. feb. 2019 kl. 6:13 
ai seems to be a bit wonky, they jump randomly, they can shoot sideways, and sometimes shoot at nothing
Mr. 435  [ophavsmand] 7. feb. 2019 kl. 21:37 
._. hl2 dm maps are quite small, a nav_generate should take less than 5 minutes
nikaido hiro's piss jar 7. feb. 2019 kl. 21:29 
is there a link to the deathmatch map nav meshes? if not these nextbots are just improved versions of the normal ai
Viagra&Coke 31. jan. 2019 kl. 17:08 
whomst dab shall be gayer than his intended victim, Y E E T
novsk 30. jan. 2019 kl. 6:10 
after testing this, i can finally and with backed up facts say that you are extremely gay, dab
Mr. 435  [ophavsmand] 30. jan. 2019 kl. 5:54 
No navmesh
White 29. jan. 2019 kl. 16:10 
Oof...It was not anything with the mod it was a conflicting addon.
Mr. 435  [ophavsmand] 29. jan. 2019 kl. 15:54 
Lol, these are made to be as close as they could in weapons to original hl2 dm
IntellectualPotato 29. jan. 2019 kl. 15:28 
it would be cool fi you could maek them use modded weps and playermodels which you can assign the team as and a way to maeke them spawn with randomn weapons so its more fun XD
Mr. 435  [ophavsmand] 28. jan. 2019 kl. 17:13 
uninstall and reinstall
JasonSty 28. jan. 2019 kl. 14:25 
AWESOME, i think this is one of the best mods
Mr. 435  [ophavsmand] 28. jan. 2019 kl. 8:58 
No navmesh
Mr. 435  [ophavsmand] 27. jan. 2019 kl. 8:28 
okay
★|Łé[Ğ]íø[Ń]éŔ|★ 27. jan. 2019 kl. 2:36 
fantactic!
:cozyspaceengineersc::cozyspaceengineersc:
CovenantKillerJ 27. jan. 2019 kl. 1:46 
Could you add an option where they can see through walls and always know where their enemies are?