边缘世界 RimWorld

边缘世界 RimWorld

Ignite Everything
73 条留言
Arganot 2024 年 4 月 17 日 下午 4:01 
For those looking for a 1.5 mod:

"I can Haz Matches?" - https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2904548283
EvilNecroid 2024 年 4 月 11 日 下午 8:03 
update plz?
this is a must have
Greystar 2023 年 2 月 19 日 上午 7:42 
where in the load order does this need to be installed. I have the mod installed in my save and I did see the option to burn things, but after a reload the option vanished.
Pazik 2023 年 2 月 6 日 下午 10:31 
What decides the ignition speed? I'm trying to ignite 5 Cryptosleep caskets at the same time, and I noticed that one of my pawns starts fires at twice the speed of everyone else...
Wolfy 2023 年 1 月 9 日 下午 6:17 
The best mod ever created, lovely
Super Toaster 2022 年 11 月 19 日 下午 7:32 
pog
Undone  [作者] 2022 年 11 月 19 日 上午 8:13 
Updated for 1.4
Thetaprime 2022 年 11 月 9 日 上午 7:52 
Aww yiss. Evert thread needs simple and vital updates like this VolatileGlitchAviator. Thanks!
VolatileGlitchAviator 2022 年 11 月 8 日 上午 11:54 
you dont need 1.4 marlinn its been included in scattered flames
@ 2022 年 11 月 5 日 上午 7:39 
1.4 Please.
submeg 2022 年 11 月 5 日 上午 3:06 
Hey @Undone, would be grateful for an update for this mod; a must for any game!
CEM 2022 年 11 月 2 日 下午 4:27 
@Undone I'm afraid I get an exception when attempting to draw icons for commands which prevents my colonists from un-drafting - this is of course against 1.4, not 1.3 where your mod had become almost as important as wall light to me.

The ability to light a fire at will with virtually any pawn when it make sense (purely safety
things like creating firebreaks around your base without destroying all of the forest.)

I'm happy to fix.
Fernando 2022 年 10 月 24 日 上午 11:35 
Is this getting updated for 1.4?
freXampl 2022 年 9 月 25 日 下午 2:45 
A must have mod.
Cacato 2022 年 2 月 13 日 上午 3:20 
While pawns can light campfire or torches, they can't set whatever else on fire :lunar2019crylaughingpig: I consider this mod to be a must have since it's just logical that pawns would carry at least some matches or a lighter.
SkunkPlaysGames 2021 年 11 月 17 日 下午 3:27 
Was about to make this mod and was very happy to see you already did the work for me. Exactly how I thought it should be implemented too. Thanks a million!
Bluewolf 2021 年 9 月 28 日 下午 10:53 
always used this mod, great for when i need to burn a whole lotta bodies
The Blind One 2021 年 7 月 29 日 下午 8:49 
Ah yes now I can just make a bonfire for all the unwanted tainted apparel in the game without having to resort to molotovs.
Undone  [作者] 2021 年 7 月 28 日 上午 6:12 
@Delta1138 I unfortunately can't re-create the issue you're having. I'm not sure how this mod could stop manual targeting, the code doesn't really interact with it that much. I guess there could be some harmony patching conflict going on? Try switching the load order of the mod, to the top and/or bottom.
Delta1138 2021 年 7 月 27 日 下午 5:51 
So I'm not sure what this mod is conflicting with exactly but when it's enabled I can no longer tell a pawn to attack a target manually (object or building). The ignite feature works, no issues, but you can't seemingly do both? I'm testing without this to be 100% it is this mod.

I don't get any errors that I can immediately associate with this.
Undone  [作者] 2021 年 7 月 21 日 上午 6:36 
Updated to 1.3
shawn-h 2021 年 4 月 25 日 下午 9:33 
why isn't this just part of the base game?!
Undone  [作者] 2020 年 11 月 13 日 上午 6:17 
@Wi-Fi Mero I wouldn't know. I don't use CE.
Undone  [作者] 2020 年 11 月 13 日 上午 6:17 
@Kudomundo There's no options. Interesting idea though.
Kudomundo 2020 年 11 月 12 日 下午 7:51 
Is there an option to set it so that the Ignite action is only available to pyromaniacs?
Wi-Fi Mero 2020 年 11 月 12 日 上午 6:34 
is this CE compatible?
TVdinner 2020 年 10 月 19 日 下午 5:38 
always wanted to light my prison cells on fire while the prisoners where still in it
AlphaAmpersandOmega 2020 年 9 月 28 日 上午 5:55 
Man I needed a mod like this, thanks a lot!
lucy 2020 年 9 月 14 日 下午 3:46 
@Undone Thank you so much!!!!
Undone  [作者] 2020 年 9 月 14 日 上午 10:20 
Updated to 1.2, now requires the Harmony mod which was previously already included
Ender Free 2020 年 8 月 25 日 下午 8:56 
@Tenebris Spiritus , drafted pawns automatically fight fire that are close so they don't catch fire.
lucy 2020 年 8 月 25 日 上午 8:59 
Anyone know if this mod works for 1.2?
Simon Heon 2020 年 8 月 19 日 上午 7:08 
Dose it working at 1.2?
Bluewolf 2020 年 7 月 21 日 下午 4:58 
nice mod. i use it to burn bodies and stuff i dont need
Hairy Howler 2020 年 4 月 18 日 下午 6:53 
Couldn't you just disable ignite in the home area? Colonists only fight fires in the home area. Your hacky stuff seems unnecessary.
Gwlegion (FR) 2020 年 4 月 13 日 上午 3:44 
don't work ...
Two Finger Joe 2020 年 3 月 29 日 上午 3:25 
Thank you! Now I can construct a crematorium and trash burner by myself. I play in a world without electricity so yeah win win.
Putti I 2020 年 3 月 26 日 上午 5:54 
Wow the rain is the biggest enemy. As soon as i try to clean up with ignite after a big battle. Teh rain arrive. "Damn you!!" ^^
Any thought of Greek Fire??
幺叁拐伍肆先锋量道手 2020 年 3 月 18 日 上午 4:53 
the building is on fire fire!
BestToasterNA 2020 年 3 月 9 日 上午 6:02 
Thank you! This is just what I was looking for.
EvilNecroid 2020 年 2 月 25 日 下午 5:29 
YES!!!!!
Pudding 2020 年 2 月 25 日 上午 11:49 
THanks for the update
Undone  [作者] 2020 年 2 月 25 日 上午 11:37 
Updated for v1.1
EvilNecroid 2020 年 2 月 25 日 上午 6:36 
need 1.1
pumaann 2020 年 1 月 19 日 下午 8:44 
I cannot get this nod to work at all. I have cleaned my files, reinstalled the game, got rid ot my config file, etc. did something break in the last couple of days?
lbmaian 2019 年 10 月 4 日 下午 9:26 
Sorry this is off-topic but...

@Neronix17 Why do the Harmony patch classes have to be public? Couldn't you just use Harmony's AccessTools to access anything regardless of access modifier? Asking, because in my mods, I'm just defaulting to internal/private for Harmony stuff.
Neronix17 2019 年 10 月 4 日 下午 3:42 
Awesome, thank you!
Undone  [作者] 2019 年 10 月 4 日 下午 2:31 
@Neronix17 Sorry for the late reply, I have updated the mod to fix your issues and possibly anyone elses in the future. The harmony classes are now public and I also added a raceprops.humanlike check.
Mistletoe The Bard 2019 年 8 月 26 日 上午 5:01 
Good mod.