Stellaris

Stellaris

Ancient Cache of Technologies
10,897 条留言
Slayer 13 小时以前 
ACOT does not do legacy versions.
sailor.shreeve 14 小时以前 
Is there any way i can get the file or mod for the 3.14 version?
Providence 19 小时以前 
It's been a few days since Stellaris updated, and as such, ACOT hasn't been working. My skin is starting to flay, I've lost all strength in my body, my hair is falling out. I don't know how much longer I will last...
drc 11 月 26 日 下午 4:57 
Thanks so much for this amazing mod -- I won't play the game without it!
Chirumiru ShiRoz  [作者] 11 月 26 日 下午 12:09 
If you're on ACOT discord, there's a pdxmesh file you can grab to fix the crash.

As usual, the DLC comes while I am also working on ACOT update so it will take a bit of time.
some1232 11 月 26 日 上午 3:57 
remember it takes time to track down what is breaking the mod and fix it give the author the time to fix it. btw ty for making such an amazing mod
Wyccc 11 月 26 日 上午 2:02 
update please!
BIG_POTATO 11 月 25 日 下午 8:35 
having the same problem of it crashing my new game. hopefully this gets fixed soon.
dylanm051275 11 月 25 日 下午 3:02 
Hey, first I just want to say I love the mod, but I’m having some trouble with the new update. It keeps crashing the game. I’ve tried to go back to the Lyra update, but it isn’t working. Anyways, thank you.
H11DN-D4NG3R  [作者] 11 月 25 日 上午 9:40 
The link in question should still work.(Its right above the ''Member of the Stellaris modding Den'' thingy. ''Acot main discord server''
H11DN-D4NG3R  [作者] 11 月 25 日 上午 9:39 
Yes. it should still be open and active.
thomaskethington 11 月 25 日 上午 9:32 
Hello, I was wondering if the ACOT Discord Server is still active/open to the public? I've attempted to access it from the link above and was unable to.
Chirumiru ShiRoz  [作者] 11 月 25 日 上午 7:44 
Another DLC released lulz :lunar2019piginablanket:
H11DN-D4NG3R  [作者] 11 月 23 日 上午 9:20 
@Basic Yes, before it gave you the real one(with basically like x10 better) and a War world, Chiru found this was to powerful and made it what you get now.
BasicGeoduck841 11 月 23 日 上午 7:32 
does tuborek work properly? ive never gotten the actual tuborek and only the clone, and the ships he talks about never show up.
H11DN-D4NG3R  [作者] 11 月 23 日 上午 2:35 
@Sailor, when its updated.

@Darth, Strange, you should be able to recruit sigma armies, there should be nothing to stop you from doing so,
As for defense armies, Does the planet in question have Defense structures/Defense decision done?
sailor.shreeve 11 月 22 日 下午 6:05 
When will the acot beyond the gates be available?
Darth Sauce 11 月 22 日 下午 5:32 
i just unlocked sigma units and i can't recruit anything
Darth Sauce 11 月 22 日 下午 5:26 
I've gotten a weird bug in which ever since i got spm units, none of my building produce defense units and i can only recruit spm units. any idea what could be causing this? the only gam changing mod i have also on is giga constructs
H11DN-D4NG3R  [作者] 11 月 22 日 上午 2:40 
@Love, Not Part of acot,
Its from Aot. (Fragjacker's mod)

As for how to fix it, go to Edicts, then acot. then aot debug, and there should be a button to fix it.
l0v3rm4n69420 11 月 22 日 上午 1:22 
How do you continue the Dark Matter Production Core Project? i closed the tab right after i got it, and i see it in the situaltion log, but i cant click anything or go anywhere
H11DN-D4NG3R  [作者] 11 月 20 日 下午 2:28 
@Burning There's currently no way to disable the Army reworks.

As a side by side to compare. from my experience acot's armies are reasonably good.
burningNUTZ 11 月 20 日 下午 1:57 
Is there any way to Disable the army Rework? I like to use multiple mods at once but thats pretty painful with this mods armies having miniscule stats compared to other mods and basegame
Slayer 11 月 17 日 下午 9:42 
Known issue I believe
person 56 11 月 17 日 下午 4:21 
Hey, I would really love to play the final spark origin, but when I start it I'm at a definicit of 30 dark matter and dark energy.

Could I start making my own mod, about ACOT origins? Because I think that has a lot of potential, narratively speaking
jpaece 11 月 17 日 下午 2:29 
Dang, well thanks for the answer.
H11DN-D4NG3R  [作者] 11 月 17 日 下午 2:24 
@jpaece Known issue. somehow Chiru has changed it to 10k instead of the normal 100 (how in the world did that happen?). so cant help you with that.
jpaece 11 月 17 日 下午 2:21 
Hi, its me again, this time with something else.
I started a new game a scion, this time all was going well until i came with an event about my fallen empire overlord who told me i have been snooping around the techs of old, i got three options, opne of them is wrong. the first option "We want to bask in your empire's glorious achievements" is locked out, i hover my mouse over the option, and while it says -100 influence and -100k unity at the top, under that it tells me i can't because influence also requires 100k.
i guess this is just an oversight so i thought to mention it. have a nice day!
1806919635 11 月 16 日 下午 10:33 
Will you consider join compatibility with BPV or BPVR’s more building slots?
H11DN-D4NG3R  [作者] 11 月 15 日 上午 3:07 
@Nano Nope
Nanobites 11 月 15 日 上午 2:23 
Does this mod have legacy versions for 3.14? Or does it also work with previous versions?
jpaece 11 月 13 日 上午 3:32 
Thanks, that saved me a headache.
H11DN-D4NG3R  [作者] 11 月 13 日 上午 3:28 
@Jpaece You completely locked out.
This is fully intended,
Killing FE's likely wouldnt help in that regard,

(Cosmogensis is not a Tech rush Ascension perk, Its a Crisis Perk, and its objective is to leave the galaxy,)
jpaece 11 月 13 日 上午 3:26 
Yeah, so that's why. so i will need to beat the fallen empires to get the alpha tech then?or am i locked out? thank you for your answer!
H11DN-D4NG3R  [作者] 11 月 13 日 上午 3:20 
@Jpaece, did you Grab Cosmogensis Ascension perk?
jpaece 11 月 13 日 上午 3:08 
Hi, i came across a peculiar bug and i cannot find any info on this online so i figured i'd ask here.
First of all i need to mention i use Giga with ACOT.

I was following the curator databank acquisition and gave a leader up, and successefully used the minor artifact activation, it pooped up the window that told me i got the tech option for "precursor databank analysis" and i checked, there is no such technology in all my three techs availables.

With what i figured out digging online its suppose to add a tech that you are supposed to finish to pop an event that beings up a contact you can then open up in the main list of contacts, which you can then get alpha tech from.

But the thing is the tech i mentioned in quotes doesn't pop up at all,so i figured out i could ask if can i have the tech ID for Precursor Databank Analysis ? If i use a console command i might be able to get around this problem.
Sampa 11 月 11 日 上午 8:03 
@Nova Solarius @H11DN, Thanks for you guys responses
Amaragance 11 月 11 日 上午 4:04 
IF YOU CANNOT UPGRADE YOUR (((CAPITAL BUILDING))) TO ITS (((DELTA))) TECH TIER ((SUPERIOR EVOLUTIONS/MACHINE EMPIRE EQUIVALENT)), USE THIS MOD TO FIX CAPITAL COMPATABILITY ACROSS MODS:

------> ! Universal Game Rules Patch <------



:undyne::undyne::silksong::papyruswacky::steamhappy::shadeknight::floweyevil::floweyevil::hollowknight:
H11DN-D4NG3R  [作者] 11 月 10 日 下午 4:23 
@Jackle Given you asking, you Should also grab the Ui overhaul dynamic gigastructural patch.
Nova Solarius 11 月 10 日 下午 2:26 
@Jackle: that's an issue caused by the way the game is coded. To solve it, install Universal Resource Patch (or a similar mod) and load it AFTER Ancient Cache and Gigastructural Engineering.
Sampa 11 月 10 日 下午 2:22 
Hi some quick questions if anyone doesnt mind answering, first what should the mod load list be when using alongside gigastructure? Im getting the issue where the special resources panel either shows only gigastructures special resources, or this mods special resources. thanks for the help
H11DN-D4NG3R  [作者] 11 月 10 日 上午 6:46 
@Masterbot its likely becoming (eventually. who knows) into a Situation instead.
MasterBot 11 月 10 日 上午 6:37 
Precursor reimagination situation could be set to research by default like species modification is now.
Gerrf Gerrfington 11 月 9 日 下午 7:58 
Cool
Ced 11 月 9 日 下午 6:17 
The answer to the second is yes, to the first should also be yes.
Gerrf Gerrfington 11 月 9 日 下午 4:25 
2 questions I'll shoot into the void.
1. Is everything in this mod up to date with the current version of the game?
2. Is this also compatible/able to run with gigastructures?
H11DN-D4NG3R  [作者] 11 月 9 日 下午 2:47 
@Iny probly because there is not a Ecu origin,(Techinally Relic world origin, but if we count that, we count Fractured world origin the same)
Ivy 11 月 9 日 下午 2:38 
surprised there isnt a voidsphere origin in this mod tbh lol
H11DN-D4NG3R  [作者] 11 月 9 日 下午 1:50 
Yep.
Fenrisúlfr 11 月 9 日 下午 1:47 
of course it was real space