Starbound

Starbound

Project Redemption
931 条留言
Armok  [作者] 11 月 16 日 上午 11:45 
@M[A]RiO Fixed, sorry about that!
M[A]RiO 11 月 16 日 上午 7:45 
Error loading dungeon '/dungeons/microdungeons/biomes/arctic/r-arcticmicrodungeons.dungeon': (StarException) At 25,42: object contains vertical or diagonal flips, which are not supported
Got this error in .log when i try landing on arctic planets
arctic planets doesn't work for me
Armok  [作者] 11 月 14 日 下午 4:15 
@AMU fixed the bug for real now, sorry about that!
Armok  [作者] 11 月 14 日 下午 2:21 
@Cgoober2000 If you're just using Project Redemption alone, the Heavy Triplod only shows up in bounties, if you're using the FU or K'Rakoth patches though, it'll have a chance to show up in certain biomes both mods introduce that have naturally spawning Triplods
Cgoober2000 11 月 14 日 上午 2:30 
Where exactly does the Heavy Triplod spawn? Because if it's a rare variant of the Triplod, then I can only assume it would spawn rarely in place of a regular one, but does this mod add the Triplod to any biomes to allow that to happen? or is it exclusive to some dungeon/minidungeon or being a bounty target?
Armok  [作者] 11 月 13 日 下午 8:46 
@AMU try resubbing to the FU patch now, I believe I have fixed the mech issue through it now
Armok  [作者] 11 月 13 日 下午 5:46 
@APE GAMER yep, still planned! Actually have the NPCs set up for them already!
APE GAMER 11 月 13 日 下午 3:12 
i saw you updated this. hope you are still working on the future plans because earth refugee ships sounds great
Armok  [作者] 11 月 13 日 上午 9:32 
@AMU that does indeed sound like a bug, I'll try and see if I can replicate this, but could you send me a log of this perhaps?
AMU 11 月 13 日 上午 9:28 
For some reason my mech ceases to function after it takes damage. It only happened after I installed this mod with FU. I am also using the FU patch. Is this a bug?
Armok  [作者] 11 月 6 日 下午 12:21 
@Krof Gninut well, I can confirm then that my mod (or the K'Rakoth patch, which isn't actually breaking Arctic planets it seems) has nothing to do with your crashing here then. Your best bet is to use a tool like Agent Ransack [www.mythicsoft.com] to search for the blood.liquid file within your C:\Program Files (x86)\Steam\steamapps\workshop\content\211820 files in order to find the culprit
Krof Gninut 11 月 6 日 上午 10:28 
Im afraid disabling the K'rakoth mods does not prevent the crash on startup. I did find the log though; this bit at the end might be relevent:
[12:23:38.608] [Error] Application: exception thrown, shutting down: (LiquidException) Error loading liquid file /liquids/blood.liquid
Any idea what is adding liquid blood?
Armok  [作者] 11 月 4 日 下午 12:27 
@Sarcose should be compatible, but there are some slight bits over overlapping/redundant features between Betabound and my mod, such as the reintroduction of Platinum and Impervium and some other minor things here or there, although Betabound should be able to account for those things for the most part on its end. For Starburst overhaul actually, there have been some integration patches made between my mod and it such as this one , but ultimately very little overlap content wise.
Sarcose 11 月 4 日 上午 11:03 
How does this mesh with Betabound and Stardust Overhaul?
Foxxy The DraconikFox 11 月 4 日 上午 9:13 
Nice mod, Really cool, Love the new tech.:steamhappy:
Armok  [作者] 11 月 2 日 下午 10:26 
@Krof Gninut actually, are you happening to be having any issues with Arctic planets at the moment? I did remove my prior addition of Hylotl dungeons to them, but the K'Rakoth patch for this mod is still built off of me implementing those dungeons previously, so perhaps that's the issue you're having here?
Armok  [作者] 11 月 2 日 下午 10:24 
@Blackwolf_swe thank you haha
Blackwolf_swe 11 月 2 日 下午 8:01 
Big thx for the update :D
Armok  [作者] 11 月 1 日 下午 7:55 
@Krof Gninut well damn, you got a log to share with me perhaps? Could help narrow things down
Krof Gninut 11 月 1 日 下午 7:13 
Seems the new update came with new incompatibilities. I have no idea what its conflicting with yet, but I have narrowed it down to this one.
Armok  [作者] 10 月 25 日 下午 6:39 
@Partonetrain this'll be fixed next update
Partonetrain 10 月 25 日 下午 4:00 
Anyone know why Impervium and Platinum show up in the resources for space asteroids when there isn't any actually (only planet asteroids have these)?
Armok  [作者] 10 月 15 日 下午 1:17 
@xoff it's alright, you have reminded me that I should probably improve how my mod edits the Avian mission though
Xoff 10 月 15 日 上午 10:30 
@Armok you're right, it fixed the problem, sorry for the noise!
Armok  [作者] 10 月 14 日 下午 11:33 
@Xoff hmm, try dropping the Doctor Who Musics Enhanced mod actually, seems that it touches some of the missions
Xoff 10 月 14 日 下午 2:01 
You can check the list of mods in the logs, I don't think I'm using any music mod here...
Armok  [作者] 10 月 14 日 下午 1:44 
@Xoff that sound like it could be the cause of your issue then. Are you using any music replacer or adding mods then?
Xoff 10 月 14 日 下午 1:15 
Xoff 10 月 14 日 上午 10:53 
@Armok It may be related, because the message is mentioning bossmusic id.
Armok  [作者] 10 月 14 日 上午 12:36 
@Xoff damn, I thought I made sure it would be compatible, do send me the logs then as they might help. One other question though, do you happen to use any mods that replace or add music to that mission though? I recall people having issues with such mods previously, but it seemed I had fixed it
Xoff 10 月 13 日 下午 9:26 
@Amok Yes, I was using the FU patch for this mod, but it did not help.
Eventually, removing this mod was also not an option, as my ship was failing to load.

So I unsubscribed the FU patch and edited this mod to remove the avianmission1.json file. It allowed me to play the mission without a problem.

I resubscribed to (unmodified) redemption and FU patch for redemption after that, just to be sure of no other problem, and all working fine, except I can't replay the avian mission for the same reason.

I can send you a log if you're interested.
Armok  [作者] 10 月 13 日 下午 3:31 
@Lucky502 seems your comment has gotten stuck being checked by Steam's auto content checker, try resending it?
Armok  [作者] 10 月 13 日 下午 3:30 
@Xoff have you made sure to subscribe to the FU patch for this mod?
Xoff 10 月 13 日 下午 1:33 
I could not load the main avian mission "The Great Sovereign Temple" due to this mod.
(I'm using FU). There was a duplicate entity error in the log.
Lucky502 10 月 10 日 上午 7:04 
此留言正在等待我们的自动内容检查系统分析。在我们证实其内容无害之前(例如试图窃取信息的钓鱼站点链接),留言将暂时隐藏。
Armok  [作者] 8 月 30 日 下午 2:14 
@failure face there's a github link right here on this page actually (right above future plans), but if you're specifically talking about lore codices, you can actually find them all over on the official discord server
failure face 8 月 30 日 上午 11:03 
Is there a wiki or github or something that shows what all new lore is added?
Armok  [作者] 8 月 8 日 下午 2:20 
@Hyperdino :winter2019coolyul:
Hyperdino 8 月 8 日 上午 10:36 
ANIMATED ICON?? LETS GOOOO
Armok  [作者] 8 月 1 日 下午 4:04 
@Grendain 100% yeah, there will be some duplicate content occasionally, but both of our mods are perfectly compatible with one another and have enough different focuses going on that they should both offer up enough of their own unique stuff.
Grendain 8 月 1 日 下午 1:21 
Cool mod :techs: . Is compatible with Betabound ?
Armok  [作者] 7 月 20 日 上午 6:17 
@Spokinachi you can find it in the orbital asteroid biome around pretty much all planets occasionally, or instead you can find it in fallen meteor microdungeons found on magma planets
Spokinachi 7 月 20 日 上午 4:45 
Hey guys!
Where i can find impervium ore?
Armok  [作者] 6 月 24 日 上午 12:57 
@Spacey yep!
Spacey 6 月 24 日 上午 12:46 
Great mod! I want to know if this is compatible with Arcana?
Velocity 6 月 14 日 下午 7:05 
ight thanks :steamthumbsup:
Armok  [作者] 6 月 14 日 上午 11:39 
@Velocity nope, they should both work fine together!
Velocity 6 月 14 日 上午 4:29 
Armok  [作者] 6 月 6 日 下午 2:11 
@spongbob this mod doesn't touch vegetation no