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https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1976759998
https://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1976760126
Mission - Terrorist C4 bombing, infinite zeds during this objective.
Phase 1 - Find the C4 bomb.
Phase 2 - Take the bomb to the [ A ] or [ B ] point.
Phase 3 - Set up the bomb and protect the bomb 1-2mins.
Phase 4 - The bomb explodes and kill all zeds but players, player win this wave.
We are hosting this at the Horzine Simulation Division Server in our selection of high quality custommaps!
IP: 5.9.22.30
Although this small electric box has no collision but zed can't attack if player ''crouch'' inside it. (if you standing inside this electric box, zed will hit you)
https://i.imgur.com/LxOXw2h.png
Here is another bug, you have to crouch in this thing and zeds wont get you
http://steamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1298308250
And also
Stalker-Cordon (crashing server)
KF-Metro-Chase (crashing server)
This two maps looks dope, and i'v played some Stalker and Metro maps of yours, and it was dope! Can you fix Cordon and Chase so it does not crash deditacted server?
Unfortunately there are not so many games with such an active Modder & Mapper community anymore.
Now I know how to start. I've only worked with the Radiator and Hammer Editor so far. With UE (KF2) and porting, I'm just getting started. Thx. :)
thanks again for your quick answer, that helps me a lot. Sorry for one more question. Which version of 3Ds Max do you use? Thx.
thanks for the quick answer.
Do I understand that correctly, you import it with WW in 3Ds Max, fix textures/models, clear the map and export as... t3d? ... fbx? ...? Sorry if I ask a stupid question :))
what tools do you use to port HammerMaps to KF2 SDK, HammerUEr?
That alone will not be enough. Thanks for a tip. :)