武装突袭3

武装突袭3

Hellenic Armed Forces Mod (HAFM) - NAVY (discontinued)
1,113 条留言
Lev 2 小时以前 
Спасибо за шикарный мод.
Quarter 10 月 22 日 下午 4:41 
Are the anti-air missiles just immune to jet counter measures? I've tried testing the timing numerous times now and they just seem to ignore my flares entirely and hit the jet anyway
Sir Comrade Klimik 10 月 9 日 下午 12:08 
Too many of the scripted systems in this mod break or start functioning in strange ways in a multiplayer environment. All my experience is from using the Arleigh Burke in a 20+ player multiplayer server environment.

- Auto defense CIWS deactivate themselves seemingly at random, or sometimes when somebody enters an internal crew seat while they were already active.
- Anti-ship missiles don't function at all in a multiplayer server environment. They simply fly straight into the air even with all attack parameters set correctly, like the grid square. Not having a lock-on ability tied to this weapon system was a big oversight.
- Locking onto aircraft and firing while in the weapons operator seat is inconsistent. Sometimes a lock cannot be acquired even on aircraft that are close-range and clearly visible.
- The scroll wheel option to bring up the sonar screen from the sonar officer seat is known to break, only the CO seat one works consistently.
Sir Comrade Klimik 10 月 9 日 下午 12:08 
- The 'Extend Cranes' option to deploy the RHIB will only showup when free-looking at a VERY specific point, usually the top mast of the arleigh burke.
- The option to unsecure a helicopter from the aft deck will also disappear at times and not be visible to the pilot. I had to make an entire separate attach script to get around this.
- The torpedoes and decoys can cause massive performance issues because of the constant calculations running on them. Decoys simply float in place and never disappear, all while running intensive calculations that slow the server FPS.
- The terrain avoidance logic for the cruise missiles will sometimes break and will fly straight into any significant height obstacle in its path and refuse to correct itself.

For those in the know, its pretty clear why this mod was discontinued, and why many large communities are apprehensive about using such a mod.
Джимми 2 куртки 6 月 28 日 下午 9:15 
ENG:
"Mission aborted - missing downloadable add-on" is what I get when I launch the mod. How can I solve this problem?
RUS:
"Миссия прервана - отсутствует загружаемое дополнение" - вот что я получаю, когда запускаю мод. Как решить?
Shy 6 月 24 日 下午 8:15 
I know this mod was discontinued, but is there any reason why ASM never hit their targets or even lock on for that matter? Radar lock is maintained and combat is beyond 1km read through the user guide still no clue what i'm doing wrong.
Devastator  [作者] 6 月 10 日 上午 2:41 
There is a resupply ship
Gabe 6 月 6 日 上午 3:43 
How to reload ships?
Devastator  [作者] 5 月 4 日 上午 8:03 
load the core mode which is dependent
CallsignNeitor 5 月 3 日 下午 5:51 
some one please respond, im trying to use this mod in a coop mission, and launches this error: "Vehicle class HAFM_NAVYMAN_BLU no longer exist", and i really cant identify the source of this error
LeadOnTaste 1 月 18 日 上午 10:22 
Why has the mod been discontinued? HAFM was good, if not one of the best modifications we had,
✞ Star∞ 1 月 15 日 上午 7:32 
just a reccomendation but perhaps changing the title from 'discontinued' to something less obtrusive? it make it sound like the mod is dead w.w
EZ 2024 年 12 月 31 日 下午 3:35 
Is the Patrol boat still part of this mod?
Aplion  [作者] 2024 年 11 月 4 日 上午 11:04 
@Orbital ... nope ... too high poly model and game engine has limitations on that (unfortunately).
ukie 2024 年 11 月 2 日 上午 11:57 
@marki, did you open the silo hatches before firing lol
Beebah 2024 年 9 月 14 日 下午 6:25 
@liwocom Most of those air assets can be found in other chinese mods if you look around the workshop
Marki 2024 年 9 月 12 日 上午 7:52 
Is this mod broken? I noticed that half of the missiles destroy your own ship upon launch?
Lee Rebecca 2024 年 9 月 5 日 下午 3:00 
sad that some ships have no hiddenSelections. We believe that someday it will be made
Guntherecho707 2024 年 8 月 16 日 下午 12:32 
How do i Rearm from the Ship?? I have no idea??tried everything!
Orbital 2024 年 8 月 4 日 上午 7:39 
Hi, I have the 3D model of a Bergamini FREMM Class of the Italian Navy. If I gave you the model, would you be able to integrate it into the mod?
Link: https://3dmodels.org/it/3d-models/fremm-frigate/
Devastator  [作者] 2024 年 7 月 8 日 上午 4:39 
It should not as long as Tomahawk direction is not towards the ship actually. Maybe updates broke it. As workaround you can turn off the CIWS while sending out the missiles
Sheliz 2024 年 7 月 7 日 下午 10:43 
Does anyone know why my own C-RAM/CIWS shoots at the Tomahawks that I shoot?
Kiowar8a 2024 年 4 月 18 日 上午 11:51 
gg Mods
Redekr 2024 年 3 月 9 日 下午 8:51 
@Nico45 there should be a pdf manual in the mod folder
VixentGaming 2024 年 3 月 1 日 上午 11:14 
It's sad that this mod was discontinued, It was a really good idea and could have made itself known. Maybe in the future you might want to continue this mod, honestly, we need more naval mods for Arma, it's disappointing how little of them there are, and quite honestly, I really do believe that this mod would thrive. I would recommend hiring a development team though, if this mod is going to continue.
Santa Claus 2024 年 2 月 3 日 下午 12:46 
Can u ad San Antonio class or an Amphibios Assault Ship, maybe an Old Light Crusier or an Heavy one
Kaydee__ 2024 年 1 月 23 日 上午 3:17 
can you get fire support as a solider from the hafm submarine mod ?
Nico45 2024 年 1 月 19 日 下午 4:22 
Hi, does anyone know how to use the Anti-Ships missiles? I couldn't find any tutorial. Thx in advance.
Cheeto 2024 年 1 月 15 日 下午 10:04 
Couldn't agfree with @R2vares more.
What I actually wanted to ask though:
How do you activate the collision/helipad lights while in editor? I haven't found anything in the init field and always having them look like ghost ships is kinda not cool when paired with a well lit carrier in a CAG.
Great mod overall!!
Devastator  [作者] 2023 年 12 月 7 日 下午 3:47 
unfortunatelly AI is doing some snake movement and we couldnt figure out what the reason is. Maybe ships are too big for them to control, no idea...
minermail01 2023 年 12 月 7 日 上午 10:53 
Is there any way to force AI to actualy engage up to the identification range of their radar rather then the default 3KMs ?
장우현 2023 年 12 月 2 日 下午 8:08 
The ship can't go in a straight line
If you give the AI a command
Turn left and right and move forward
Ship not in a straight line at all
Is there a solution?
liwocom 2023 年 10 月 29 日 上午 10:16 
The missile's range is too close.
Aplion  [作者] 2023 年 10 月 29 日 上午 6:23 
I'm positive the way as Devastator says ..
Devastator  [作者] 2023 年 10 月 28 日 上午 10:47 
I will definetelly do if Aplion wants that too but in Arma4 world :)
infamous930 2023 年 10 月 28 日 上午 9:21 
@Devastator

Hello, I would like to ask if you will continue working on this wonderful mod?
liwocom 2023 年 10 月 13 日 上午 2:02 
J-10C
JF-17 Block III
Type 901
H-6K
H-20
Dark Sword
FH-97
WZ-7
J-8
J-20
J-16
J-15
J-11
Type 055 destroyer
Type 001 Liaoning
Type 22
Type 815 spy ship
Type 905 replenishment oiler
Type 075 landing helicopter dock
Type 072 landing ship
Type 056 corvette
Section 8 2023 年 9 月 29 日 上午 10:41 
The AI now either only fire 1 anti-ship missile at the enemy fleet and then never fire another, or they dont fire any anti-ship missiles at all. How do I fix this?
Devastator  [作者] 2023 年 9 月 9 日 下午 1:48 
I dont see a big engine change will come in Arma3 to break it up totally
andrew 2023 年 9 月 9 日 上午 8:44 
sad that this mod is discontinued how long do you think it will work for
Predator 2023 年 8 月 7 日 下午 7:01 
@Devastator
Hi dude. I got an issue with HAFM mod.
Sometime after serverl hours of the game server have FPS drop to 1 if is spawn any ship or submarie of HAFM.
And as soon as this ship or submarine is destroyed, the FPS returns to normal.

Maybe you know where is a root of evil? Where i should to search? Maybe HAFM CORE scripts?
Devastator  [作者] 2023 年 7 月 28 日 上午 8:25 
it is in the mod folder of HAFM core
Fuchs 2023 年 7 月 25 日 上午 5:55 
any way to get the operations manual somewhere? dropbox is deleted.
arma warfare player 2023 年 7 月 23 日 下午 6:29 
Great work. Thank you very much!
Shy 2023 年 6 月 8 日 下午 1:27 
I've tried installing this mod and the core mod on my server but I can never find the mod in the zeus editor menu, server launches just fine for the most part but its like there is no server key for the mod.
Devastator  [作者] 2023 年 5 月 26 日 下午 1:28 
canon works as artilery and not as a gun like in a tank, thats why
mevadralik 2023 年 5 月 22 日 上午 1:59 
AI only shoot each other with missile. not cannon
Devastator  [作者] 2023 年 5 月 21 日 上午 2:37 
AI do shot each other
mevadralik 2023 年 5 月 20 日 下午 10:26 
is there an AI mod so that the AI shoots each other?
Avibird 2023 年 5 月 17 日 下午 12:59 
Just curious why is this mod discontinued. Not playing arma, Life issues and obligations, no time for maintaining scripts and mod or none of your business. I want to say thank you for these wonderful ships. Arma3 was certainly missing this element for sure.