Starbound

Starbound

Frackin' Universe
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更新于:2017 年 12 月 13 日 下午 1:41

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RESOURCES
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* coils no longer require Iron, and instead require 4 wire (rather than 1 iron, 1 wire)
* graphene requirements increased, making it slightly less trivial to obtain
* adjusted recipes for Fertilizers
* Elder Fluid replaces Pesticide in the Growing/Hydro trays, making it a less efficient fertilizer and encouraging the user of higher-end fertilizers instead.

--------REWORKS---------
removed 25 bloaty resources that could otherwise be appropriated in better ways:

* removed Solvent (was unused anyhow)
* removed Golden Fleece. All uses of this material replaced with Bee Silk
* removed Servitor Chassis. Replaced with Spare Parts.
* removed Servitor Laser . Replaced with Laser Diode
* removed Servitor Behavior Chip. Replaced with Processor
* removed Pesticide
* removed Cog
* removed Corvex as a *resource* but not as an item. See Gear. All uses of Corvex in crafting have been subbed out for other materials
* removed Blister Extract. All references replaced with Blister Sac
* removed Mascagnite Ore from biome ore spawns
* removed Metal Chunk
* removed Resin. All references replaced with Fungal Ichor
* removed Circuitboard. Replaced all instances with Silicon Board
* Silicon Board recipe is now what Circuitboards used
* Saltpeter removed. all instances replaced with volatile powder
* Pelt removed. replaced with Leather
* Reptile Scales removed. Replaced with Monster Plate
* removed Cell Material. All references changed to Cell Matter
* Removed Nutrient Paste, Tissue Culture, Raw Minerals, Genetic Material, DNA Samples and Mineral Samples. Replaced with new resource currency "Research" which will get far more use and reduce your inventory clutter.

Extracting most of these removed resources will return their replacement items (Laser Diode, Spare Parts, Processor etc). After a few more releases these resources will be completely removed. So do trade-in before you lose your resources forever.

You can find your current RESEARCH total in your quest menu, accesseed from the Tricorder.


STATIONS
-------------------
* Mining Bench upgrades now use Research rather than Manipulator Modules. Getting the cost just right will take a few iterations, more than likely. Please inform if this is too cheap a rate per tier.
* Quantum Generator fuel values adjusted
* Fission Reactor fuel values adjusted
* Fission Reactor code updated to be capable of computing various stats for fuel types

QUESTS
-------------------
* initial BYOS bed quest now asks for the Crappy Crew Bed

MISC
--------------------
* corrected a forgotten logInfo call (Hubnester)

GEAR
------------------
* Corvex has been changed from a crafting resource to a produce item that can be ingested. It grants a HP Vampire effect for 30 seconds
* new weapon set: Telebrium (14 new weapons)
* added Nomad Assault Rifle
* fixed Prismatic Whip description/shortdescription being swapped
* Cultist armor adjusted. It now gets only 15% staff/wand damage bonus rather than 25% due to its regen feature. It's regen has been changed from daylight regen to dark regen

TECHS
---------------
* Lance Dash now operates properly, but has been changed somewhat. Now your initial dash uses a large amount of energy, and converts that energy into duration of the effect (damage bonus 25%). If you rapid-fire it afterwards it will have reduced effect as your energy reserves deplete. If your energy is reduced below 20, you will not get the damage bonus but will still dash.

更新于:2017 年 12 月 10 日 下午 12:32

replaced a missing creature. somehow I accidentally wiped it from existence! woops!

adds Ghost Immunity augment

更新于:2017 年 12 月 10 日 上午 9:13

* increased Shadow damage use in FW
* Pangolin hitbox and script corrected
* slightly increased Lance Dash damage bonus duration
* added some....hints...to the Infraction log.

更新于:2017 年 12 月 9 日 上午 5:36

* corrects an issue with XS mechs Theta cannon
* adds Mass to some ship objects

更新于:2017 年 12 月 9 日 上午 5:17

* reworks Janitor crew file
* corrects Orb Launcher to be one-handed
* corrects erroneous pangolinbaby spawn in place of proper pangobaby spawn
* FW Vinj speech updated (Moonlit Comet)
* Adds racialiser support to the recently added races to the BYOS patch (Hubnester)
* Makes so that if you put an empty capture pod in a pet house and rename it, it'll put the pet tied to the pet house inside as well. The FU BYOS Modded Race Support Mod is required for modded race pets to work with it. Will probs be tweaked to work better later. (Hubnester)
* Allows ship mass to be changed by objects.
* Adds large ship thrusters that reduce ship mass by 3.
* Removes the temp recipe unlocks of the functional ship objects from the machining table.

更新于:2017 年 12 月 8 日 上午 9:50

GEAR
--------------------------
* new weapons: Prismatic Pistol, Prismatic Arm Cannon, Prismatic Axe, Prismatic Broadsword, Prismatic Dagger, Prismatic Hammer, Prismatic Katana, Prismatic Longsword, Prismatic Mace, Prismatic Machinegun, Prismatic Orb Launcher, Prismatic Pistol, Prismatic Quarterstaff, Prismatic Rapier, Prismatic Rocket Launcher, Prismatic Scythe, Prismatic Shrotspear, Prismatic Shortsword, Prismatic Shotgun, Prismatic SMG, Prismatic Sniper Rifle, Prismatic Spear, Prismatic Staff, Prismatic Whip, Prismatic Boomerang, Prismatic Chakram, Prismatic Gauntlet, Prismatic Longbow

* new armor: Cute set (prismatic)

CREATURES
---------------------------
* new Farm pet: Pangolin! (Gainem) : You'll find them occasionally on savannah, primeval and rainforest biomes

BIOMES
---------------------------
* Lush world surface ores increased to reduce early ore grind woes
* Gas Giants now have more danger
* Gas Giant skywhale and gasbag spawn rates increased

MECHS
---------------------------
* Mech Configuration added as a Shift-Click function on the Tech Tablet
* recipe for spike fist adjusted
* Speed penalty adjusted. Mechs between 15 to 20 tonnes suffer 50% the previous penalty. Mechs over 20t suffer the standard penalty
* regeneration cutoff point moved from 20t to 22t

CRITS
-------------------
* dagger crits now cause only a protection debuff rather than both a protection debuff and a paralyze effect
* rapier crits now cause no protection debuff, and instead will now apply the paralysis debuff

WEAPONS
--------------------------
* diamond katana resprited
* Durasteel Assault Rifle appearance reverted. the "new" look is now available as a second option with burst, rather than automatic, fire

MINING LASERS
----------------------------
* adjusted range increase math on the Mining Bench upgrades. Laser range was far too high at low ranks. So, rather than add (level * 3.14) range per upgrade it now simply adds the current (level + 2)

BYOS
-------------
* some more craftables can be found in the ship building station
* added Crappy Crew Bed

OTHER
-------------
* Insanity and Darkness immunity now have buff icons so you can properly track how much time remains on your immunity effect
* Primeval Forest spawn adjustments
* Lumivine should be easier to locate, and plant properly
* Lumivine can now additionally be found on Chromatic and Irradiated biomes
* more fixes to Liquid Mixer displayed recipes (whismerhill)
* added 6 new precursor microdungeons for surface level
* Janitor crew now reduce ship mass
* Cultist armor bonus damage bonus corrected
* Refinery recipes added for most FU ores

更新于:2017 年 12 月 5 日 上午 8:14

* added full support for Barrage mech parts (I had not added the new parts from the last few updates)
* added support for Dreadnaught mech parts

更新于:2017 年 12 月 4 日 下午 3:19

minor fixes:

typo on Dodge tech quest popup

fixed Sentry mech arm recipe causing issues
fixes sentry gun sprite error

更新于:2017 年 12 月 4 日 下午 12:40

* Fission Reactor animations appear once more (cat2002)
* fixed undisplayed liquid recipes for the lab directory (whismerhill)
* corrected steelsand & steelmetal + liquidlava & liquid iron recipes
* erchius seas should properly show liquid when in orbit
* removed erroneous quest requirement for Hardware Matters quest, preventing completion of the Science branch of quests
* katana combo improvements

FROZEN WASTES
-----------------
* minor shoggoth room adjustments
* slight increase in shoggoth tile destrution. may be *too* high now. the eternal ballet that is balance.
* shoggoth eyebeam windup time reduced by 50%

MECHS
-----------------
* new mech arm - Sentry Turret Launcher
* new mech arm - Phase-Grav Ball. Devastatingly dangerous.
* mech CROC and Swordbreaker weaapons have new swooshes to set them apart
* the CROC now takes proper mech colors
* the CROC can now damage tiles with its swipe
* CROC power and energy stats increased, and damage slightly improved
* slight increase in Annihilator Cannon damage
* Lunari mech arm now matches mech color



更新于:2017 年 12 月 2 日 下午 8:55

* Sniper Drone mech arms damage and range improved by +10 each. Projectiles also gain +10 speed.
* Spikefist mech arm now has impact damage effects and longer range
* new mech arm: Smasher Fist
* new mech arm: Phase Ball
* fixed an annoying bug with the Wind Power quest
* Blood Diamond Katana added
* Pyreite Katana properly displays as Legendary to match the Isogen katana
* Katana UIs now display the number of hits in their combos
* fixed Bone Trophy augment not giving appropriate Electric resistance